Bruno
c4f26bd500
added -v and -t command line options
2021-07-02 22:16:55 +02:00
brunoherbelin
e525ecad36
Cleanup main
2021-03-27 23:15:49 +01:00
brunoherbelin
34580ab5ea
Fixup OSX system session file loading request
2020-11-03 17:56:18 +01:00
brunoherbelin
bab0e9b710
OSX support for 'OpenFile' system message (aka open vimix when selecting
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session file in finder).
2020-11-02 20:55:38 +01:00
brunoherbelin
88d4e3d9d5
Added support for filename argument when running vimix (open session)
2020-11-01 23:59:24 +01:00
brunoherbelin
cb6a0aefa4
Minor improvements in connection and IPC (multiple instances not fully
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supported yet)
2020-10-25 23:14:47 +01:00
brunoherbelin
43f444f07b
Creation of the Connection Manager : this new mechanism continuously
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checks for the presence of vimix programs in the network neibourhood.
The list of connections can then be used for indentifying streaming
requests and offers.
2020-10-23 01:02:28 +02:00
brunoherbelin
b3ee400b1a
Hack to prevent re-openning automatically a session file in case vimix
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was not properly closed (to avoid crash at start that prevent vimix from
restarting after loading a faulty session file).
2020-10-13 23:42:33 +02:00
brunoherbelin
3887ff7b9b
OSX packaging Bundle (with dynamic location of plugins)
2020-07-21 22:06:31 +02:00
brunoherbelin
a3f3ff9c92
Fixed for OSX.
2020-06-02 23:12:10 +02:00
brunoherbelin
1d7fa30588
Added Rendering Window class and output window in Rendering. Cleanup and
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refactoring.
2020-05-30 14:18:38 +02:00
brunoherbelin
84ca3b1f82
Cleanup creation of sources
2020-05-23 14:46:01 +02:00
brunoherbelin
5b489dd2df
Bugfix MediaPlayer, ButtonOpenUrl and UserInterfaceManager
2020-05-21 14:12:36 +02:00
brunoherbelin
f16c1843c3
Cleanup of Session loading, saving, embedding in source and added option
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to make sessionSource the current Session.
2020-05-21 10:20:40 +02:00
brunoherbelin
451c793cdd
First incomplete implementation of garbage collector in Scene
2020-05-05 17:17:29 +02:00
brunoherbelin
68728d8cb7
Cleanup Menu and navigator.
2020-05-03 20:57:53 +02:00
brunoherbelin
cc03e7b7cd
New Session class to contain the list of sources. Loading and Saving of
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session files in XML. Verified deletion of Nodes, Groups and Sources.
2020-05-02 13:26:57 +02:00
brunoherbelin
79e9b70fa2
New Geometry View, with new frame and new settings.
2020-04-29 00:20:38 +02:00
brunoherbelin
917c184dad
Cleanup UserInterface and save its settings
2020-04-27 23:50:54 +02:00
brunoherbelin
7282760f69
cleanup image processing shader
2020-04-27 19:56:30 +02:00
brunoherbelin
d248df0567
Separate shader for image processing and simple texture display.
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ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00
brunoherbelin
1d9e955bfa
New GUI buttons and clean media player
2020-04-26 14:38:59 +02:00
brunoherbelin
551acf25b9
New Shader Image Processing
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Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
5e58915282
Picking Nodes in Mixing view and grabbing associated source to modify
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alpha
2020-04-23 00:36:32 +02:00
brunoherbelin
19b207e80b
Fixed Picking visitor for Mixing View (but should work in all views)
2020-04-20 22:54:00 +02:00
brunoherbelin
0d87aa8bf6
New PickingVisitor for selecting Nodes from mouse clic
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Cleanup Mixer and other Visitor classes.
2020-04-19 23:11:18 +02:00
brunoherbelin
8424d9a6c7
work in progress: Mixer manage creation of sources
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Views displayed independently
2020-04-19 19:28:51 +02:00
brunoherbelin
4f5a71970d
Initial integration of Mixer, Views and Source classes.
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First tests with user interface and Mixing View
2020-04-19 00:49:55 +02:00
brunoherbelin
fa0f4c8fc4
Add GLM as submodule
2020-04-13 21:53:19 +02:00
brunoherbelin
1e9c8c013d
Glm backward compatibility gtc extension
2020-04-13 20:24:46 +02:00
brunoherbelin
c4c48a84b2
matrix transform is in glm/gtc
2020-04-13 17:57:29 +02:00
brunoherbelin
1f2a37a85f
avoid include glm/ext/vector_float
2020-04-13 17:52:48 +02:00
brunoherbelin
a2091adcd1
Adding various mesh
2020-04-13 16:23:18 +02:00
brunoherbelin
ccd5d182ca
Cleanup Scene and Primitives. Add comments.
2020-04-13 15:17:10 +02:00
brunoherbelin
57fc66c546
Fixed init of Group (actually should NOT init its children nodes).
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Ensure Nodes deletetion is done.
2020-04-13 11:48:06 +02:00
brunoherbelin
df6e2bbe63
Implementation of Mesh Primitive Node to draw geometries (replace OBJ).
2020-04-12 23:10:29 +02:00
brunoherbelin
bf953b328a
Using vec4 for color (adding alpha)
2020-04-11 22:30:19 +02:00
brunoherbelin
de08b056fb
Fixed broken draw of Nodes
2020-04-08 00:42:18 +02:00
brunoherbelin
1e9acb544a
Adding OBJ model support
2020-04-07 00:45:40 +02:00
brunoherbelin
dbc51f2ed4
compilation OSX
2020-04-06 13:26:38 +02:00
brunoherbelin
4b9ba47038
Cleanup update and matrix transformation
2020-04-05 23:11:47 +02:00
brunoherbelin
ea7c4aaa93
Playing with picking
2020-04-05 17:59:35 +02:00
brunoherbelin
1e70d8f4e2
Implement mechanism to push & pop rendering attributes
2020-04-05 11:44:01 +02:00
brunoherbelin
bef60e3e13
Using translation, rotation and scale vectors to define transform of
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node (matrix computed at update). GUI to modify transform adapted
accordingly. Initialization nodes done at first run of draw (prevents
mistake of forgetting to init).
2020-04-05 01:21:29 +02:00
brunoherbelin
cf72a4d658
New visitor for ImGui display of scene
2020-04-04 23:47:06 +02:00
brunoherbelin
7536df3c13
Implementation of Frame Buffer Object to render output
2020-04-04 00:01:49 +02:00
brunoherbelin
f071a49187
Fixed implementation of Visitor in hierarchy of Nodes.
2020-04-03 23:10:23 +02:00
brunoherbelin
fc256693dc
Creation of Switch Node, Fixed Primitives inheritance, and added
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Blending to Shader.
2020-04-02 00:06:55 +02:00
brunoherbelin
178bf45f08
XML visitor for session saving (with toolkit for GLM saving to XML)
2020-03-31 21:22:36 +02:00
brunoherbelin
2fc01e8435
Introducing scene graph
2020-03-31 17:01:33 +02:00