brunoherbelin
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f071a49187
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Fixed implementation of Visitor in hierarchy of Nodes.
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2020-04-03 23:10:23 +02:00 |
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brunoherbelin
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fc256693dc
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Creation of Switch Node, Fixed Primitives inheritance, and added
Blending to Shader.
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2020-04-02 00:06:55 +02:00 |
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brunoherbelin
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37a6754de2
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Extend mechanism of visitor for all important classes that has
attributes of a scene (for saving in XML, or other visitors)
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2020-04-01 14:41:42 +02:00 |
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brunoherbelin
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da8e124ad1
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Avoid Clang compilation warnings
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2020-03-31 20:52:00 +02:00 |
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brunoherbelin
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2fc01e8435
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Introducing scene graph
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2020-03-31 17:01:33 +02:00 |
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brunoherbelin
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a36ec5ffeb
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Redefine shading classes: glsl program is now separate from shader
class, which are derived to manage uniform variables.
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2020-03-29 00:22:56 +01:00 |
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