brunoherbelin
bf953b328a
Using vec4 for color (adding alpha)
2020-04-11 22:30:19 +02:00
brunoherbelin
4b9ba47038
Cleanup update and matrix transformation
2020-04-05 23:11:47 +02:00
brunoherbelin
2b7531dc38
Cleanup Scene classes
2020-04-05 17:59:16 +02:00
brunoherbelin
c23586df27
Bugfix - init all children when init group
2020-04-05 10:25:29 +02:00
brunoherbelin
bef60e3e13
Using translation, rotation and scale vectors to define transform of
...
node (matrix computed at update). GUI to modify transform adapted
accordingly. Initialization nodes done at first run of draw (prevents
mistake of forgetting to init).
2020-04-05 01:21:29 +02:00
brunoherbelin
cf72a4d658
New visitor for ImGui display of scene
2020-04-04 23:47:06 +02:00
brunoherbelin
7bc3a2fb30
Define black opengl texture in resource
2020-04-04 23:45:18 +02:00