Bruno Herbelin
d86754b0e6
UI selection Workspace in Geometry View
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Back to the combo box (smaller and unified with other views) but following the unified color accent.
2023-03-23 22:49:35 +01:00
Bruno Herbelin
b97674a404
Minor GUI fixes
2023-03-22 22:50:43 +01:00
Bruno Herbelin
f91522fc14
Introducing multiple levels of Source Failure
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This allows Mixer manager to deal with failed sources with the appropriate action: try to repair, leave for user to recreate, or delete.
2023-03-22 22:50:08 +01:00
Bruno Herbelin
9b4ef00278
Copy&Paste source DUPLICATE content (not clone)
2023-03-19 06:19:52 +01:00
Bruno Herbelin
43270c7763
Improve MIXING view UX
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Slight change of opacity of Mixing icon of source (stipple) when becoming non visible. Mouse over highlight on circular buttons in Mixing circle.
2023-03-18 11:18:56 +01:00
Bruno Herbelin
9a98fb399c
OSC source target by ID with # prefix
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Targetting source by id should be with '#' + the number (e.g. /vimix/#2/alpha). For backward compatibility the '#' is still optional.
2023-03-18 10:30:40 +01:00
Bruno Herbelin
c255b0249f
Bugfix: support OSC source target by name with ID
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fix a confusion between targetting source by ID (number) and targetting a source name starting with a number.
2023-03-17 11:58:28 +01:00
Bruno Herbelin
b0e71f6f18
Compilation fix - epx10 is not standard function
2023-03-14 20:50:19 +01:00
Bruno Herbelin
7e59377daf
Unified Button and colors in Views, using accent color
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Using standard UI colors and simplified buttons in all views.
2023-03-12 15:10:31 +01:00
Bruno Herbelin
73aa369e6d
Slight visual effect on source entering mixing circle
2023-03-12 15:07:28 +01:00
Bruno Herbelin
731d7e5d6b
Allow Aplpha channel for Bundle (Session Group Source)
2023-03-12 15:06:50 +01:00
Bruno Herbelin
bc5e1c7df9
Cleanup Displays view UI
2023-03-12 12:29:01 +01:00
Bruno Herbelin
1a15f9b581
Added timeout to show Session preview
2023-03-12 12:28:38 +01:00
Bruno Herbelin
136d6052d8
Slider Color correction with quadratic and logarithmic scale
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Gamma (log10) and other color correction sliders (brightness, contrast, saturation) now range from [-1 to +1] with pow 2 scaling.
2023-03-12 11:19:43 +01:00
Bruno Herbelin
811b270bae
Implementation of Custom Output area in Window Displays View
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Changed the 'Scaled' mode of window draw to allow custom centering and scaling of the output framebuffer in the window. Use DisplaysView to grab handles of the output frame. Save all windows custom output scaling in Settings.
2023-03-12 00:31:41 +01:00
Bruno Herbelin
7870e3cfce
Tooltips in Texture View
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Unified UX for Views with menu; show tooltip in TextureView as it is in DisplaysView
2023-03-10 19:17:50 +01:00
Bruno Herbelin
4874af1d5a
Fixed recentering of Displays View
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Adjust to always ensure all monitors are shown in the view window, also for vertical alignments and window.
2023-03-10 17:37:39 +01:00
Bruno Herbelin
1b7ead0479
Full redraw on window resize
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Necessary for OSX, better anyway
2023-03-10 17:03:42 +01:00
Bruno Herbelin
ac97984314
UX clarification: replace Button to open URL by icon 'Show in Finder'
2023-03-08 23:52:47 +01:00
Bruno Herbelin
8c778e8afb
Larger IMGUI_RIGHT_ALIGN
2023-03-08 22:12:37 +01:00
Bruno Herbelin
2b6bbce1d9
Highly optimized pre-processed shader for white balance
2023-03-08 19:43:08 +01:00
Bruno Herbelin
b8e0a9c1dd
Code compilation fix
2023-03-07 23:38:13 +01:00
Bruno Herbelin
4c3c3de065
Minor BugFix Transition View
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Cancel transition if opening the session failed.
2023-03-07 23:03:15 +01:00
Bruno Herbelin
a74801a0af
BugFix MediaPlayer terminate asynchronously to avoid hanging
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Deleting a MediaPlayer requires stopping the pipeline and deleting it; the call to gst_element_set_state (pipeline_, GST_STATE_NULL); is however hanging. Running this in a separate thread seems to fix the problem. It is not 100% sure however if the gst_object_unref ( GST_OBJECT (pipeline_) ); will be thread safe and not crashing...
2023-03-07 22:35:22 +01:00
Bruno Herbelin
cbe8217790
UX improvements, highlight icon button, ComboIcon, reset value label
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Major changes in ImGuiVisitor (all image filtering and ImageProcessingShader), new imGuiToolkit ComboIcon (replacing previous ComboIcon widget), new icons,
2023-03-05 23:35:06 +01:00
Bruno Herbelin
e1cdf34955
BugFix; replace or open after media file select
2023-03-05 00:33:17 +01:00
Bruno Herbelin
fefc20c52a
Fix locked source selection and manipulation
2023-03-04 23:48:36 +01:00
Bruno Herbelin
ad1e574cfe
Rendering Manager pattern improved
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Use Phillips test pattern if available, and rescale to framebuffer resolution
2023-03-04 20:18:11 +01:00
Bruno Herbelin
c25d4b7dad
BugFix Stream: ensure replacement of texture on re-open
2023-03-04 13:25:12 +01:00
Bruno Herbelin
207aa88daf
UX improvement: do not ask user confirmation after file selection
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Create a source from file; validate the file dialog is enough to create the source (without intermediate step of confirmation).
2023-03-03 20:46:34 +01:00
Bruno Herbelin
3be08a3e63
Prevent multiple color pickers and inform user
2023-03-03 20:23:05 +01:00
Bruno Herbelin
7d91ffbafa
Minor UX improvement Display View
2023-03-03 19:52:12 +01:00
Bruno Herbelin
128ba084ad
Change Settings of windows to 'OutputWindows' to avoid incompatibility
2023-03-03 19:51:29 +01:00
Bruno Herbelin
0defff8f7c
BugFix WhiteBalance Display View and Rendering window
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Use of Settings whitebalance parameters for rendering both window and display preview window. Not most optimal maybe, but efficient and clear.
2023-03-02 23:30:17 +01:00
Bruno Herbelin
6e3497e4c4
Store RenderingWindows whitebalance in Settings
2023-03-02 05:02:48 +01:00
Bruno Herbelin
1c309b2c89
Added WhiteBalance to RenderingWindow and Display View
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Render output frame to output window using a Shader implementing white balance correction. Adjusting parameters of white balance from Display View with color picker (white) and slider (temperature). GLSL filter for white balance created from ShaderToy.
2023-03-01 23:24:26 +01:00
Bruno Herbelin
35507e7fbb
Cleanup Rendering and Display view code to get texture of output
2023-02-28 19:12:51 +01:00
Bruno Herbelin
bc439829cf
DRAFT feature for showing test pattern on output window
2023-02-28 00:24:19 +01:00
Bruno Herbelin
93f433f388
Disabling the framebuffer blit of output rendering
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Blit of framebuffer is incompatible with the new features of Display View to adjust whitebalance and geometry of rendered frame on output windows.
2023-02-28 00:23:54 +01:00
Bruno Herbelin
f9e99e2a33
Minor corrections Displays view
2023-02-27 00:51:51 +01:00
Bruno Herbelin
94dcf7c3f3
Add TAB navigation to Displays View
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And improve Metrics with GPU RAM information
2023-02-27 00:21:18 +01:00
Bruno Herbelin
c3bb29182e
Multi Window support in Rendering Manager and Display View
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Important reshape of Rendering Manager to support creation of multiple output windows. The Display View is now designed to allow creating and manipulating output windows. Settings are incompatible with previous version.
2023-02-26 23:04:38 +01:00
Bruno Herbelin
b11f6d5b3b
BugFix Color selection Chromakey filter
2023-02-25 12:43:27 +01:00
Bruno Herbelin
d2b900f7c3
Compilation cleanup
2023-02-24 06:36:04 +01:00
Bruno Herbelin
bf2b5d8882
Improved UI and help
2023-02-22 22:22:12 +01:00
Bruno Herbelin
e7878bdb8f
Changed grey accent color to green, make help icon more visible.
2023-02-22 12:47:13 +01:00
Bruno Herbelin
0670550521
Improved UI for Color Picker
2023-02-21 11:46:56 +01:00
Bruno
f5df923c51
BugFix: non-ImGui calls to accent color cause crash
2023-02-21 10:10:22 +01:00
Bruno
f1f62816b5
OSX implementation of color dialog (with tinyfiledialog)
2023-02-21 10:05:18 +01:00
Bruno Herbelin
db462690b3
New color dialog to enable system color picking (GTK only)
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Use GTK ColorChooserDialog for color selection of chromakey under linux
2023-02-21 00:09:24 +01:00