Commit Graph

1766 Commits

Author SHA1 Message Date
Bruno Herbelin
d86754b0e6 UI selection Workspace in Geometry View
Back to the combo box (smaller and unified with other views) but following the unified color accent.
2023-03-23 22:49:35 +01:00
Bruno Herbelin
b97674a404 Minor GUI fixes 2023-03-22 22:50:43 +01:00
Bruno Herbelin
f91522fc14 Introducing multiple levels of Source Failure
This allows Mixer manager to deal with failed sources with the appropriate action: try to repair, leave for user to recreate, or delete.
2023-03-22 22:50:08 +01:00
Bruno Herbelin
9b4ef00278 Copy&Paste source DUPLICATE content (not clone) 2023-03-19 06:19:52 +01:00
Bruno Herbelin
43270c7763 Improve MIXING view UX
Slight change of opacity of Mixing icon of source (stipple) when becoming non visible. Mouse over highlight on circular buttons in Mixing circle.
2023-03-18 11:18:56 +01:00
Bruno Herbelin
9a98fb399c OSC source target by ID with # prefix
Targetting source by id should be with '#' + the number (e.g. /vimix/#2/alpha). For backward compatibility the '#' is still optional.
2023-03-18 10:30:40 +01:00
Bruno Herbelin
c255b0249f Bugfix: support OSC source target by name with ID
fix a confusion between targetting source by ID (number) and targetting a source name starting with a number.
2023-03-17 11:58:28 +01:00
Bruno Herbelin
b0e71f6f18 Compilation fix - epx10 is not standard function 2023-03-14 20:50:19 +01:00
Bruno Herbelin
7e59377daf Unified Button and colors in Views, using accent color
Using standard UI colors and simplified buttons in all views.
2023-03-12 15:10:31 +01:00
Bruno Herbelin
73aa369e6d Slight visual effect on source entering mixing circle 2023-03-12 15:07:28 +01:00
Bruno Herbelin
731d7e5d6b Allow Aplpha channel for Bundle (Session Group Source) 2023-03-12 15:06:50 +01:00
Bruno Herbelin
bc5e1c7df9 Cleanup Displays view UI 2023-03-12 12:29:01 +01:00
Bruno Herbelin
1a15f9b581 Added timeout to show Session preview 2023-03-12 12:28:38 +01:00
Bruno Herbelin
136d6052d8 Slider Color correction with quadratic and logarithmic scale
Gamma (log10) and other color correction sliders (brightness, contrast, saturation) now range from [-1 to +1] with pow 2 scaling.
2023-03-12 11:19:43 +01:00
Bruno Herbelin
811b270bae Implementation of Custom Output area in Window Displays View
Changed the 'Scaled' mode of window draw to allow custom centering and scaling of the output framebuffer in the window. Use DisplaysView to grab handles of the output frame. Save all windows custom output scaling in Settings.
2023-03-12 00:31:41 +01:00
Bruno Herbelin
7870e3cfce Tooltips in Texture View
Unified UX for Views with menu; show tooltip in TextureView as it is in DisplaysView
2023-03-10 19:17:50 +01:00
Bruno Herbelin
4874af1d5a Fixed recentering of Displays View
Adjust to always ensure all monitors are shown in the view window, also for vertical alignments and window.
2023-03-10 17:37:39 +01:00
Bruno Herbelin
1b7ead0479 Full redraw on window resize
Necessary for OSX, better anyway
2023-03-10 17:03:42 +01:00
Bruno Herbelin
ac97984314 UX clarification: replace Button to open URL by icon 'Show in Finder' 2023-03-08 23:52:47 +01:00
Bruno Herbelin
8c778e8afb Larger IMGUI_RIGHT_ALIGN 2023-03-08 22:12:37 +01:00
Bruno Herbelin
2b6bbce1d9 Highly optimized pre-processed shader for white balance 2023-03-08 19:43:08 +01:00
Bruno Herbelin
b8e0a9c1dd Code compilation fix 2023-03-07 23:38:13 +01:00
Bruno Herbelin
4c3c3de065 Minor BugFix Transition View
Cancel transition if opening the session failed.
2023-03-07 23:03:15 +01:00
Bruno Herbelin
a74801a0af BugFix MediaPlayer terminate asynchronously to avoid hanging
Deleting a MediaPlayer requires stopping the pipeline and deleting it; the call to gst_element_set_state (pipeline_, GST_STATE_NULL); is however hanging. Running this in a separate thread seems to fix the problem. It is not 100% sure however if the gst_object_unref ( GST_OBJECT (pipeline_) ); will be thread safe and not crashing...
2023-03-07 22:35:22 +01:00
Bruno Herbelin
cbe8217790 UX improvements, highlight icon button, ComboIcon, reset value label
Major changes in ImGuiVisitor (all image filtering and ImageProcessingShader), new imGuiToolkit ComboIcon (replacing previous ComboIcon widget), new icons,
2023-03-05 23:35:06 +01:00
Bruno Herbelin
e1cdf34955 BugFix; replace or open after media file select 2023-03-05 00:33:17 +01:00
Bruno Herbelin
fefc20c52a Fix locked source selection and manipulation 2023-03-04 23:48:36 +01:00
Bruno Herbelin
ad1e574cfe Rendering Manager pattern improved
Use Phillips test pattern if available, and rescale to framebuffer resolution
2023-03-04 20:18:11 +01:00
Bruno Herbelin
c25d4b7dad BugFix Stream: ensure replacement of texture on re-open 2023-03-04 13:25:12 +01:00
Bruno Herbelin
207aa88daf UX improvement: do not ask user confirmation after file selection
Create a source from file; validate the file dialog is enough to create the source (without intermediate step of confirmation).
2023-03-03 20:46:34 +01:00
Bruno Herbelin
3be08a3e63 Prevent multiple color pickers and inform user 2023-03-03 20:23:05 +01:00
Bruno Herbelin
7d91ffbafa Minor UX improvement Display View 2023-03-03 19:52:12 +01:00
Bruno Herbelin
128ba084ad Change Settings of windows to 'OutputWindows' to avoid incompatibility 2023-03-03 19:51:29 +01:00
Bruno Herbelin
0defff8f7c BugFix WhiteBalance Display View and Rendering window
Use of Settings whitebalance parameters for rendering both window and display preview window. Not most optimal maybe, but efficient and clear.
2023-03-02 23:30:17 +01:00
Bruno Herbelin
6e3497e4c4 Store RenderingWindows whitebalance in Settings 2023-03-02 05:02:48 +01:00
Bruno Herbelin
1c309b2c89 Added WhiteBalance to RenderingWindow and Display View
Render output frame to output window using a Shader implementing white balance correction. Adjusting parameters of white balance from Display View with color picker (white) and slider (temperature). GLSL filter for white balance created from ShaderToy.
2023-03-01 23:24:26 +01:00
Bruno Herbelin
35507e7fbb Cleanup Rendering and Display view code to get texture of output 2023-02-28 19:12:51 +01:00
Bruno Herbelin
bc439829cf DRAFT feature for showing test pattern on output window 2023-02-28 00:24:19 +01:00
Bruno Herbelin
93f433f388 Disabling the framebuffer blit of output rendering
Blit of framebuffer is incompatible with the new features of Display View to adjust whitebalance and geometry of rendered frame on output windows.
2023-02-28 00:23:54 +01:00
Bruno Herbelin
f9e99e2a33 Minor corrections Displays view 2023-02-27 00:51:51 +01:00
Bruno Herbelin
94dcf7c3f3 Add TAB navigation to Displays View
And improve Metrics with GPU RAM information
2023-02-27 00:21:18 +01:00
Bruno Herbelin
c3bb29182e Multi Window support in Rendering Manager and Display View
Important reshape of Rendering Manager to support creation of multiple output windows. The Display View is now designed to allow creating and manipulating output windows. Settings are incompatible with previous version.
2023-02-26 23:04:38 +01:00
Bruno Herbelin
b11f6d5b3b BugFix Color selection Chromakey filter 2023-02-25 12:43:27 +01:00
Bruno Herbelin
d2b900f7c3 Compilation cleanup 2023-02-24 06:36:04 +01:00
Bruno Herbelin
bf2b5d8882 Improved UI and help 2023-02-22 22:22:12 +01:00
Bruno Herbelin
e7878bdb8f Changed grey accent color to green, make help icon more visible. 2023-02-22 12:47:13 +01:00
Bruno Herbelin
0670550521 Improved UI for Color Picker 2023-02-21 11:46:56 +01:00
Bruno
f5df923c51 BugFix: non-ImGui calls to accent color cause crash 2023-02-21 10:10:22 +01:00
Bruno
f1f62816b5 OSX implementation of color dialog (with tinyfiledialog) 2023-02-21 10:05:18 +01:00
Bruno Herbelin
db462690b3 New color dialog to enable system color picking (GTK only)
Use GTK ColorChooserDialog for color selection of chromakey under linux
2023-02-21 00:09:24 +01:00