Bruno
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dbd3c071e8
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Improved GUI for mask editing, added effects.
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2021-01-10 23:56:50 +01:00 |
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Bruno
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398995648a
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Mask Paint!! New MaskShader for mouse paiting of masks and associated changes.
UI for pain mask, load & save of FrameBuffer Image.
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2021-01-10 14:52:57 +01:00 |
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brunoherbelin
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3fc9401d97
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Bugfix: do not forget settings for AppearanceView
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2021-01-10 09:54:43 +01:00 |
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brunoherbelin
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d31320ae4b
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Code cleaning in screenshot
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2021-01-10 09:53:55 +01:00 |
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brunoherbelin
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fe54afbe1c
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Cleanup and securing XMLElementEncode and DecodeArray
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2021-01-10 09:52:58 +01:00 |
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brunoherbelin
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6b5ccb4450
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Bugfix draw visitor (ensure clean start when visiting scene)
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2021-01-10 09:51:22 +01:00 |
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brunoherbelin
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805baa75f4
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Bugfix handle rotation
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2021-01-02 13:59:21 +01:00 |
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brunoherbelin
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b1dd2f0bc9
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Avoid unavailable pattern generators with versions of gstreamer < 18
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2021-01-01 23:02:35 +01:00 |
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brunoherbelin
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f8e926040a
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Display transliterated filename in GUI
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2021-01-01 20:41:39 +01:00 |
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brunoherbelin
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11690dfb8c
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ICU compilation error
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2021-01-01 17:13:18 +01:00 |
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brunoherbelin
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63369223ca
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Compilation and snap with ICU libs
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2021-01-01 15:41:31 +01:00 |
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brunoherbelin
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a1e81b58b1
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OSX compilation fix
0.4.3
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2021-01-01 14:36:44 +01:00 |
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brunoherbelin
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cf2b6b4b39
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Improved information icon for source preview
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2021-01-01 12:17:49 +01:00 |
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brunoherbelin
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c4e584a1da
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cleanup framebuffer info string
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2021-01-01 12:00:30 +01:00 |
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brunoherbelin
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25b58b76f3
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Enable resize of session frame buffer resolution
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2021-01-01 11:54:40 +01:00 |
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Bruno
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b346403887
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Try to use GPU video decoding plugins when possible
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2021-01-01 10:09:17 +01:00 |
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Bruno
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e0cd560dfb
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Implementation of 2 corner masks
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2020-12-31 18:27:33 +01:00 |
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brunoherbelin
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4313e51530
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Minor GUI bugfix
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2020-12-31 10:51:41 +01:00 |
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brunoherbelin
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e2bb90208e
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Bugs fixed and eye candies
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2020-12-31 00:50:50 +01:00 |
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Bruno
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85d72a1c0e
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Transliteration of source name
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2020-12-30 17:23:31 +01:00 |
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Bruno
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a073ab41dd
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Improved procedural masks
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2020-12-27 21:43:33 +01:00 |
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Bruno
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34c24d99df
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Integration procedural GLSL masks
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2020-12-27 14:05:03 +01:00 |
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Bruno
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69d9d9473b
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Implemented procedural GLSL masks
Create MaskShader and added manipulation of masks in Appearance view
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2020-12-27 14:04:23 +01:00 |
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brunoherbelin
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a58c06c617
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Fixed display cropped source in AppearanceView and code cleanup.
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2020-12-08 23:43:50 +01:00 |
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brunoherbelin
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b7a54d0512
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BugFix deep update views (depth and layout) and crop.
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2020-12-08 23:04:12 +01:00 |
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brunoherbelin
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1677582034
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Bug fix on deep update of views and scenes: incrementing a counter of
updates needed (instead of only a flag).
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2020-12-07 23:39:41 +01:00 |
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brunoherbelin
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44b888fd04
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Work in progress - implementation of cropping in Geometry view instead
of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
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2020-12-07 00:17:10 +01:00 |
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brunoherbelin
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78f9216d32
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Hiding grips in geometry manipulation when operating.
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2020-12-05 00:22:46 +01:00 |
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brunoherbelin
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1ea0ec53af
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Minor fixed GUI and mouse cursor
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2020-12-03 23:21:30 +01:00 |
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brunoherbelin
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688823e63f
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New doc images for Appearance view
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2020-12-01 23:37:52 +01:00 |
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BHBN
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78f4b80b84
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Merge pull request #13 from brunoherbelin/dev
Dev
0.4.2
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2020-12-01 21:58:28 +01:00 |
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brunoherbelin
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bb8f536f0a
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BugFix user interface
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2020-12-01 21:28:37 +01:00 |
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brunoherbelin
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ca51c5348e
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keep iTransform and color when replacing shader
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2020-11-30 23:16:58 +01:00 |
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brunoherbelin
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cc4d9ede97
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fixed activation of current source in selection when entering
AppearanceView
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2020-11-30 23:04:38 +01:00 |
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brunoherbelin
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053c2a3f1f
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Cosmetics in views and GUI
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2020-11-30 22:59:15 +01:00 |
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brunoherbelin
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1538e7b85b
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Cleanup display AppearanceView
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2020-11-30 22:21:06 +01:00 |
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brunoherbelin
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61d2a4dcb9
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Cleanup GUI and user feedback with crop in AppearanceView.
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2020-11-30 21:39:41 +01:00 |
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brunoherbelin
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3c55e25432
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Finally a working implementation of crop and UV manipulation in
AppearanceView! Added saving and loading.
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2020-11-30 00:25:02 +01:00 |
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brunoherbelin
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93ad971fc0
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Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
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2020-11-29 23:33:53 +01:00 |
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brunoherbelin
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5200de2e3e
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Implementation of image transformation in shaders: iTransform is a
generic UV coordinates transformation matrix (for translation, scaling
and rotation) edited in AppearanceView. Removing previous UV editing
functions.
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2020-11-29 12:31:06 +01:00 |
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brunoherbelin
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d92736b38f
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cleanup
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2020-11-26 22:20:11 +01:00 |
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brunoherbelin
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20f1320e2d
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Implementation of vertical crop (2 axis projection manipulation in frame
buffer). Cleanup of UI for appearance view.
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2020-11-26 20:30:37 +01:00 |
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brunoherbelin
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b6af17f283
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Add soft shadow behind icons decoration to improve visibility in white
background.
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2020-11-24 19:22:41 +01:00 |
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brunoherbelin
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4a6a110e3d
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Fixed behavior for current and edit source selection in AppearanceView.
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2020-11-23 23:35:48 +01:00 |
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brunoherbelin
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7f161a0a49
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Add Reference to original scale of image in AppearanceView (in
preparation to crop)
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2020-11-23 00:04:03 +01:00 |
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brunoherbelin
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30301b51d4
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Soft shadow behind frame handles to make them more visible in contrast.
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2020-11-23 00:03:21 +01:00 |
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brunoherbelin
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c33796e97c
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Beta implementation of FrameBuffer projection change for cropping.
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2020-11-22 21:58:04 +01:00 |
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brunoherbelin
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61ee23455b
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update source after action on view context menu
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2020-11-22 09:16:35 +01:00 |
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brunoherbelin
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1cd36b6134
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bugfix too much updating when set currentSource
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2020-11-21 23:05:20 +01:00 |
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brunoherbelin
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59087f9198
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Fixed current source selection behavior with swich to appearance view.
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2020-11-21 21:29:08 +01:00 |
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