brunoherbelin
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e2bb90208e
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Bugs fixed and eye candies
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2020-12-31 00:50:50 +01:00 |
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Bruno
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85d72a1c0e
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Transliteration of source name
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2020-12-30 17:23:31 +01:00 |
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Bruno
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a073ab41dd
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Improved procedural masks
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2020-12-27 21:43:33 +01:00 |
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Bruno
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34c24d99df
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Integration procedural GLSL masks
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2020-12-27 14:05:03 +01:00 |
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Bruno
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69d9d9473b
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Implemented procedural GLSL masks
Create MaskShader and added manipulation of masks in Appearance view
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2020-12-27 14:04:23 +01:00 |
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brunoherbelin
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a58c06c617
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Fixed display cropped source in AppearanceView and code cleanup.
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2020-12-08 23:43:50 +01:00 |
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brunoherbelin
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b7a54d0512
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BugFix deep update views (depth and layout) and crop.
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2020-12-08 23:04:12 +01:00 |
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brunoherbelin
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1677582034
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Bug fix on deep update of views and scenes: incrementing a counter of
updates needed (instead of only a flag).
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2020-12-07 23:39:41 +01:00 |
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brunoherbelin
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44b888fd04
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Work in progress - implementation of cropping in Geometry view instead
of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
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2020-12-07 00:17:10 +01:00 |
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brunoherbelin
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78f9216d32
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Hiding grips in geometry manipulation when operating.
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2020-12-05 00:22:46 +01:00 |
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brunoherbelin
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1ea0ec53af
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Minor fixed GUI and mouse cursor
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2020-12-03 23:21:30 +01:00 |
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brunoherbelin
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688823e63f
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New doc images for Appearance view
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2020-12-01 23:37:52 +01:00 |
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BHBN
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78f4b80b84
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Merge pull request #13 from brunoherbelin/dev
Dev
0.4.2
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2020-12-01 21:58:28 +01:00 |
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brunoherbelin
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bb8f536f0a
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BugFix user interface
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2020-12-01 21:28:37 +01:00 |
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brunoherbelin
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ca51c5348e
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keep iTransform and color when replacing shader
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2020-11-30 23:16:58 +01:00 |
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brunoherbelin
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cc4d9ede97
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fixed activation of current source in selection when entering
AppearanceView
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2020-11-30 23:04:38 +01:00 |
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brunoherbelin
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053c2a3f1f
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Cosmetics in views and GUI
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2020-11-30 22:59:15 +01:00 |
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brunoherbelin
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1538e7b85b
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Cleanup display AppearanceView
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2020-11-30 22:21:06 +01:00 |
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brunoherbelin
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61d2a4dcb9
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Cleanup GUI and user feedback with crop in AppearanceView.
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2020-11-30 21:39:41 +01:00 |
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brunoherbelin
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3c55e25432
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Finally a working implementation of crop and UV manipulation in
AppearanceView! Added saving and loading.
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2020-11-30 00:25:02 +01:00 |
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brunoherbelin
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93ad971fc0
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Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
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2020-11-29 23:33:53 +01:00 |
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brunoherbelin
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5200de2e3e
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Implementation of image transformation in shaders: iTransform is a
generic UV coordinates transformation matrix (for translation, scaling
and rotation) edited in AppearanceView. Removing previous UV editing
functions.
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2020-11-29 12:31:06 +01:00 |
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brunoherbelin
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d92736b38f
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cleanup
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2020-11-26 22:20:11 +01:00 |
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brunoherbelin
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20f1320e2d
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Implementation of vertical crop (2 axis projection manipulation in frame
buffer). Cleanup of UI for appearance view.
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2020-11-26 20:30:37 +01:00 |
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brunoherbelin
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b6af17f283
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Add soft shadow behind icons decoration to improve visibility in white
background.
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2020-11-24 19:22:41 +01:00 |
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brunoherbelin
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4a6a110e3d
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Fixed behavior for current and edit source selection in AppearanceView.
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2020-11-23 23:35:48 +01:00 |
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brunoherbelin
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7f161a0a49
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Add Reference to original scale of image in AppearanceView (in
preparation to crop)
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2020-11-23 00:04:03 +01:00 |
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brunoherbelin
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30301b51d4
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Soft shadow behind frame handles to make them more visible in contrast.
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2020-11-23 00:03:21 +01:00 |
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brunoherbelin
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c33796e97c
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Beta implementation of FrameBuffer projection change for cropping.
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2020-11-22 21:58:04 +01:00 |
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brunoherbelin
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61ee23455b
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update source after action on view context menu
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2020-11-22 09:16:35 +01:00 |
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brunoherbelin
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1cd36b6134
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bugfix too much updating when set currentSource
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2020-11-21 23:05:20 +01:00 |
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brunoherbelin
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59087f9198
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Fixed current source selection behavior with swich to appearance view.
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2020-11-21 21:29:08 +01:00 |
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brunoherbelin
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bb231868b4
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Bugfix in UV Apprearance update. Fixed Context menu.
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2020-11-18 23:16:38 +01:00 |
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brunoherbelin
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c841c0e342
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Change MediaSource timeline curve to make darker instead of transparent.
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2020-11-18 23:16:01 +01:00 |
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brunoherbelin
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4630d39663
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New context menu in Geometry and Appearance Views: special handle (upper
left corner) with new icon and view-specific context menu on current
source.
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2020-11-17 23:28:11 +01:00 |
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brunoherbelin
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3b529222d8
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Completing the user actions in appearance view.
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2020-11-16 23:47:02 +01:00 |
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brunoherbelin
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1ab2ae0df0
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Operational implementation of UV texture coordinates changes in
Appearance View.
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2020-11-16 21:43:39 +01:00 |
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brunoherbelin
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8c9b753544
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First operational version of AppearanceView. Cleanup of symbols for
sources and other bugfix.
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2020-11-15 23:49:56 +01:00 |
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brunoherbelin
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196ce3df1b
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Cleanup of surface management in Sources (centralize texturesurface_ in
Source class, avoid mistakes in subclasses). Integration of sources in
AppearanceView (not functionnal yet).
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2020-11-15 13:01:06 +01:00 |
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brunoherbelin
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15a0bab925
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Creating view for APPEARANCE control
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2020-11-13 22:35:32 +01:00 |
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brunoherbelin
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95ed47934d
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making snap access /dev/video
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2020-11-13 22:34:48 +01:00 |
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brunoherbelin
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8c2c2302d1
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making snap access /dev/video*
|
2020-11-13 22:31:22 +01:00 |
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brunoherbelin
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187a6132fc
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fixed loop EOS
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2020-11-12 22:39:14 +01:00 |
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brunoherbelin
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b3fd29056e
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saving uv in mix session file
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2020-11-12 22:11:52 +01:00 |
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brunoherbelin
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11a58b5adf
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Adding UV texture coordinates to Surface and ImageShader.
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2020-11-12 22:07:00 +01:00 |
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brunoherbelin
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7c5374552d
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set unique surface_ pointer for all source types
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2020-11-12 18:38:51 +01:00 |
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brunoherbelin
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d33ff427b5
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Fix single frame image (e.g. GIF)
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2020-11-12 18:09:14 +01:00 |
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brunoherbelin
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32a4607673
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Fixed loading and playing of GIF animation
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2020-11-11 19:38:57 +01:00 |
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brunoherbelin
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6f37ca8a84
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more documentation pics
|
2020-11-10 23:39:32 +01:00 |
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brunoherbelin
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f9dcd7348e
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Force stable fps for v4l2loopback (crashing drivers otherwise)
|
2020-11-10 22:58:05 +01:00 |
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