brunoherbelin
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4df2063a47
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Fixed Source creation with new Active mechanism.
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2020-06-22 18:15:25 +02:00 |
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brunoherbelin
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709d379bc7
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Fixed RenderingManager.cpp forcing unload and reload of shader.
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2020-06-14 20:20:46 +02:00 |
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brunoherbelin
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fb1c9e5f96
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Created manager for selection, integrated into Mixer. Work in progress.
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2020-06-14 01:33:31 +02:00 |
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brunoherbelin
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851cde5cb2
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Improved behavior after source drop or creation (show mixing view with
highlight on new source)
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2020-06-09 18:36:57 +02:00 |
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brunoherbelin
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965b1032a5
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Fixed insertion of new source (after drop or pannel) to setup depth and
mixing coordinates.
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2020-06-08 22:15:03 +02:00 |
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brunoherbelin
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14f7543f02
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Cosmetics appearance shadow and frame. Cleanup rsc folder
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2020-06-04 22:46:08 +02:00 |
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brunoherbelin
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a3f3ff9c92
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Fixed for OSX.
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2020-06-02 23:12:10 +02:00 |
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brunoherbelin
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7b4408ece6
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Various bugfix and GUI improvements.
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2020-06-01 12:41:12 +02:00 |
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brunoherbelin
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38694a474d
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Implementation of main RenderingWindow in the RenderingManager.
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2020-05-31 23:00:47 +02:00 |
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brunoherbelin
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010337518b
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Implementation of output window with fullscreen, settings restore and
icon.
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2020-05-31 17:04:04 +02:00 |
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brunoherbelin
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11d21bcaeb
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Setup Multisampling for all rendering and frame buffers. Store in
settings.
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2020-05-31 10:27:10 +02:00 |
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brunoherbelin
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f105a114a9
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First implementation of Output Rendering Window.
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2020-05-30 22:55:47 +02:00 |
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brunoherbelin
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1d7fa30588
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Added Rendering Window class and output window in Rendering. Cleanup and
refactoring.
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2020-05-30 14:18:38 +02:00 |
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brunoherbelin
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84ca3b1f82
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Cleanup creation of sources
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2020-05-23 14:46:01 +02:00 |
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brunoherbelin
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9f4cb4dce3
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Added foreground to scene.
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2020-05-22 10:31:08 +02:00 |
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brunoherbelin
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f16c1843c3
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Cleanup of Session loading, saving, embedding in source and added option
to make sessionSource the current Session.
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2020-05-21 10:20:40 +02:00 |
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brunoherbelin
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a2ea06b2c6
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Source creation by origin: File, software and hardware. Separate source
classes for Media and Session sources. Update of file dialog
accordingly.
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2020-05-20 22:16:31 +02:00 |
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brunoherbelin
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1cdc363194
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OSX compilation fix.
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2020-05-19 12:44:33 +02:00 |
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brunoherbelin
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610e68c697
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Enabling OpenGL Multisampling for antialiasing
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2020-05-16 16:01:01 +02:00 |
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brunoherbelin
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4527d0dd1f
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UserInterface tracking of keyboard modifier and fullscreen.
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2020-05-16 12:18:38 +02:00 |
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brunoherbelin
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0e1cbd33f2
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Improved support for loading files, and support for file drop
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2020-05-12 21:27:21 +02:00 |
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brunoherbelin
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1e715267da
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cleanup font size
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2020-05-11 13:52:02 +02:00 |
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brunoherbelin
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91020f5180
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Calculate HighDPI scaling ourselves for UserInterface init.
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2020-05-11 12:53:54 +02:00 |
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brunoherbelin
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0b5f3de944
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cleanup logs
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2020-05-11 12:07:16 +02:00 |
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brunoherbelin
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4303f4ba4d
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Fixed calculation of font size from monitor resolution.
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2020-05-10 20:24:04 +02:00 |
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brunoherbelin
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80b86e8b37
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Fixed alpha missing for FrameBuffer
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2020-05-10 15:18:20 +02:00 |
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brunoherbelin
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451c793cdd
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First incomplete implementation of garbage collector in Scene
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2020-05-05 17:17:29 +02:00 |
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brunoherbelin
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fc8bd02d2f
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Creation of the left sidebar with Navigator. Starting to migrate main
window to side bar.
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2020-05-02 23:47:32 +02:00 |
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brunoherbelin
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79e9b70fa2
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New Geometry View, with new frame and new settings.
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2020-04-29 00:20:38 +02:00 |
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brunoherbelin
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0e24d1a083
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Implementation of source frame buffer; rendering of source and scene
integration
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2020-04-25 11:52:47 +02:00 |
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brunoherbelin
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9b3eba8d1e
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Implementation of stippling in GLSL image shader and use in Mixing
Source. Creation of Mxing circle texture.
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2020-04-23 21:49:42 +02:00 |
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brunoherbelin
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60345958e4
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Fix Mouse coordinates HI DPI under OSX (& various compilation warnings)
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2020-04-23 13:56:20 +02:00 |
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brunoherbelin
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8424d9a6c7
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work in progress: Mixer manage creation of sources
Views displayed independently
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2020-04-19 19:28:51 +02:00 |
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brunoherbelin
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4f5a71970d
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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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2020-04-19 00:49:55 +02:00 |
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brunoherbelin
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c4c48a84b2
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matrix transform is in glm/gtc
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2020-04-13 17:57:29 +02:00 |
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brunoherbelin
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7be79a9c96
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Switch to OpenGL 3.3
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2020-04-13 15:15:53 +02:00 |
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brunoherbelin
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bf953b328a
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Using vec4 for color (adding alpha)
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2020-04-11 22:30:19 +02:00 |
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brunoherbelin
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1e9acb544a
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Adding OBJ model support
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2020-04-07 00:45:40 +02:00 |
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brunoherbelin
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ea7c4aaa93
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Playing with picking
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2020-04-05 17:59:35 +02:00 |
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brunoherbelin
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1e70d8f4e2
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Implement mechanism to push & pop rendering attributes
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2020-04-05 11:44:01 +02:00 |
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brunoherbelin
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370e680e91
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Separate Screenshot class header
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2020-04-05 10:55:21 +02:00 |
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brunoherbelin
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91043a0c67
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Add possibility to add callback front or back (for different rendering
priorities)
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2020-04-03 23:08:59 +02:00 |
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brunoherbelin
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0bba7a0a84
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Complete refactoring
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2020-03-22 12:22:36 +01:00 |
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BHBN
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db75874e87
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Initial commit
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2020-03-06 21:16:51 +01:00 |
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