brunoherbelin
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8b35b0b4fe
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Improved visual indication on Mixing active/inactive area.
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2020-06-22 19:01:40 +02:00 |
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brunoherbelin
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8684d6f2c2
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Implementation of the limbo area in Mixing view, to change update mode
of source (active or not) and suspend mediaplayer (enabled or not).
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2020-06-21 00:52:59 +02:00 |
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brunoherbelin
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14f7543f02
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Cosmetics appearance shadow and frame. Cleanup rsc folder
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2020-06-04 22:46:08 +02:00 |
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brunoherbelin
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fd0b16edb0
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Cosmetics appearance shadow and frame. Cleanup rsc folder
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2020-06-04 22:45:20 +02:00 |
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brunoherbelin
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80da336771
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missing models...
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2020-06-02 18:07:18 +02:00 |
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brunoherbelin
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c0572faabf
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Greatly improved rendering of frame and decorators. Creation of a
DrawVisitor to selectively draw single nodes (for overlay of frame in
GeometryView)
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2020-06-02 00:23:49 +02:00 |
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brunoherbelin
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f02c90be3e
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Updated behavior navigator pannel and menu. Updated icons.
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2020-05-29 00:05:26 +02:00 |
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brunoherbelin
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b9cf0689ec
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New icons for source representation in Mixing and Layer views.
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2020-05-27 22:44:15 +02:00 |
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brunoherbelin
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781023a93d
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Cleanup and fixed implementation of clone and render sources.
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2020-05-23 11:29:27 +02:00 |
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brunoherbelin
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0eb31c7adc
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icon for Render source
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2020-05-22 23:09:36 +02:00 |
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brunoherbelin
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f16c1843c3
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Cleanup of Session loading, saving, embedding in source and added option
to make sessionSource the current Session.
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2020-05-21 10:20:40 +02:00 |
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brunoherbelin
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46f3ad5a50
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Revert to mesh for grab handles (glLines not supported on all platforms)
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2020-05-19 18:38:50 +02:00 |
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brunoherbelin
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becddf0b5f
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New mesh and texture for Layers view.
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2020-05-19 00:06:17 +02:00 |
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brunoherbelin
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69a58de026
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Tentative design of Layer View. Fix of UV coordinates for Mesh.
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2020-05-17 22:27:38 +02:00 |
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brunoherbelin
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61896fdf53
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Acceptable implementation of Geometry view, but graphics to be improved.
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2020-05-16 22:18:19 +02:00 |
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brunoherbelin
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22a6dc63e9
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Initial implementation of rotation in GeometryView
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2020-05-16 13:41:08 +02:00 |
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brunoherbelin
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20cafa388f
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Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
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2020-05-16 12:06:52 +02:00 |
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brunoherbelin
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ab75c342f4
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added overlays for scaling sources
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2020-05-14 17:55:04 +02:00 |
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brunoherbelin
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a0d9b81620
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Work-in progress scaling of sources in geometry view
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2020-05-14 17:52:33 +02:00 |
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brunoherbelin
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7aaaa37e4b
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Save Views config in Settings
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2020-04-29 11:07:35 +02:00 |
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brunoherbelin
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79e9b70fa2
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New Geometry View, with new frame and new settings.
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2020-04-29 00:20:38 +02:00 |
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brunoherbelin
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551acf25b9
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New Shader Image Processing
Cleanup shaders and add image processing shader for source
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2020-04-25 23:58:49 +02:00 |
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brunoherbelin
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0e24d1a083
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Implementation of source frame buffer; rendering of source and scene
integration
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2020-04-25 11:52:47 +02:00 |
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brunoherbelin
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4f5a71970d
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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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2020-04-19 00:49:55 +02:00 |
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brunoherbelin
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da7cd9afd9
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adding mesh border
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2020-04-13 20:28:41 +02:00 |
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brunoherbelin
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a2091adcd1
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Adding various mesh
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2020-04-13 16:23:18 +02:00 |
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