Commit Graph

26 Commits

Author SHA1 Message Date
brunoherbelin
8b35b0b4fe Improved visual indication on Mixing active/inactive area. 2020-06-22 19:01:40 +02:00
brunoherbelin
8684d6f2c2 Implementation of the limbo area in Mixing view, to change update mode
of source (active or not) and suspend mediaplayer (enabled or not).
2020-06-21 00:52:59 +02:00
brunoherbelin
14f7543f02 Cosmetics appearance shadow and frame. Cleanup rsc folder 2020-06-04 22:46:08 +02:00
brunoherbelin
fd0b16edb0 Cosmetics appearance shadow and frame. Cleanup rsc folder 2020-06-04 22:45:20 +02:00
brunoherbelin
80da336771 missing models... 2020-06-02 18:07:18 +02:00
brunoherbelin
c0572faabf Greatly improved rendering of frame and decorators. Creation of a
DrawVisitor to selectively draw single nodes (for overlay of frame in
GeometryView)
2020-06-02 00:23:49 +02:00
brunoherbelin
f02c90be3e Updated behavior navigator pannel and menu. Updated icons. 2020-05-29 00:05:26 +02:00
brunoherbelin
b9cf0689ec New icons for source representation in Mixing and Layer views. 2020-05-27 22:44:15 +02:00
brunoherbelin
781023a93d Cleanup and fixed implementation of clone and render sources. 2020-05-23 11:29:27 +02:00
brunoherbelin
0eb31c7adc icon for Render source 2020-05-22 23:09:36 +02:00
brunoherbelin
f16c1843c3 Cleanup of Session loading, saving, embedding in source and added option
to make sessionSource the current Session.
2020-05-21 10:20:40 +02:00
brunoherbelin
46f3ad5a50 Revert to mesh for grab handles (glLines not supported on all platforms) 2020-05-19 18:38:50 +02:00
brunoherbelin
becddf0b5f New mesh and texture for Layers view. 2020-05-19 00:06:17 +02:00
brunoherbelin
69a58de026 Tentative design of Layer View. Fix of UV coordinates for Mesh. 2020-05-17 22:27:38 +02:00
brunoherbelin
61896fdf53 Acceptable implementation of Geometry view, but graphics to be improved. 2020-05-16 22:18:19 +02:00
brunoherbelin
22a6dc63e9 Initial implementation of rotation in GeometryView 2020-05-16 13:41:08 +02:00
brunoherbelin
20cafa388f Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
2020-05-16 12:06:52 +02:00
brunoherbelin
ab75c342f4 added overlays for scaling sources 2020-05-14 17:55:04 +02:00
brunoherbelin
a0d9b81620 Work-in progress scaling of sources in geometry view 2020-05-14 17:52:33 +02:00
brunoherbelin
7aaaa37e4b Save Views config in Settings 2020-04-29 11:07:35 +02:00
brunoherbelin
79e9b70fa2 New Geometry View, with new frame and new settings. 2020-04-29 00:20:38 +02:00
brunoherbelin
551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
0e24d1a083 Implementation of source frame buffer; rendering of source and scene
integration
2020-04-25 11:52:47 +02:00
brunoherbelin
4f5a71970d Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
2020-04-19 00:49:55 +02:00
brunoherbelin
da7cd9afd9 adding mesh border 2020-04-13 20:28:41 +02:00
brunoherbelin
a2091adcd1 Adding various mesh 2020-04-13 16:23:18 +02:00