Files
vimix/Visitor.h
brunoherbelin 551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00

56 lines
1.3 KiB
C++

#ifndef VISITOR_H
#define VISITOR_H
#include <string>
// Forward declare different kind of Node
class Node;
class Group;
class Switch;
class Animation;
class Primitive;
class Scene;
class Surface;
class ImageSurface;
class MediaSurface;
class FrameBufferSurface;
class LineStrip;
class LineSquare;
class LineCircle;
class Mesh;
class MediaPlayer;
class Shader;
class ImageShader;
class ImageProcessingShader;
// Declares the interface for the visitors
class Visitor {
public:
// Declare overloads for each kind of Node to visit
virtual void visit (Scene&) = 0;
virtual void visit (Node&) = 0;
virtual void visit (Group&) = 0;
virtual void visit (Switch&) = 0;
virtual void visit (Animation&) = 0;
virtual void visit (Primitive&) = 0;
virtual void visit (Surface&) = 0;
virtual void visit (ImageSurface&) = 0;
virtual void visit (MediaSurface&) = 0;
virtual void visit (FrameBufferSurface&) = 0;
virtual void visit (LineStrip&) = 0;
virtual void visit (LineSquare&) = 0;
virtual void visit (LineCircle&) = 0;
virtual void visit (Mesh&) = 0;
// not mandatory
virtual void visit (MediaPlayer&) {}
virtual void visit (Shader&) {}
virtual void visit (ImageShader&) {}
virtual void visit (ImageProcessingShader&) {}
};
#endif // VISITOR_H