mirror of
https://github.com/brunoherbelin/vimix.git
synced 2025-12-11 18:34:58 +01:00
251 lines
6.7 KiB
C++
251 lines
6.7 KiB
C++
/*
|
|
* This file is part of vimix - video live mixer
|
|
*
|
|
* **Copyright** (C) 2019-2022 Bruno Herbelin <bruno.herbelin@gmail.com>
|
|
*
|
|
* This program is free software: you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation, either version 3 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program. If not, see <https://www.gnu.org/licenses/>.
|
|
**/
|
|
|
|
#include <gst/gst.h>
|
|
|
|
#include <glm/gtc/matrix_access.hpp>
|
|
#include <glm/gtc/matrix_transform.hpp>
|
|
|
|
#include "Log.h"
|
|
#include "Resource.h"
|
|
#include "Visitor.h"
|
|
#include "FrameBuffer.h"
|
|
#include "Decorations.h"
|
|
|
|
#include "CloneSource.h"
|
|
|
|
const char* CloneSource::cloning_provenance_label[2] = { "Original texture", "Post-processed image" };
|
|
|
|
|
|
CloneSource::CloneSource(Source *origin, uint64_t id) : Source(id), origin_(origin), cloningsurface_(nullptr),
|
|
read_index_(0), write_index_(0), delay_(0.0), paused_(false), provenance_(CLONE_TEXTURE)
|
|
{
|
|
// initial name copies the origin name: diplucates are namanged in session
|
|
name_ = origin->name();
|
|
|
|
// set symbol
|
|
symbol_ = new Symbol(Symbol::CLONE, glm::vec3(0.75f, 0.75f, 0.01f));
|
|
symbol_->scale_.y = 1.5f;
|
|
|
|
// init array
|
|
stack_.fill(nullptr);
|
|
elapsed_stack_.fill(0.0);
|
|
timestamps_.fill(0);
|
|
|
|
timer_ = g_timer_new ();
|
|
}
|
|
|
|
CloneSource::~CloneSource()
|
|
{
|
|
if (origin_)
|
|
origin_->clones_.remove(this);
|
|
|
|
// delete all frame buffers
|
|
for (size_t i = 0; i < stack_.size(); ++i){
|
|
if ( stack_[i] != nullptr )
|
|
delete stack_[i];
|
|
}
|
|
|
|
if (cloningsurface_)
|
|
delete cloningsurface_;
|
|
|
|
g_free(timer_);
|
|
}
|
|
|
|
CloneSource *CloneSource::clone(uint64_t id)
|
|
{
|
|
// do not clone a clone : clone the original instead
|
|
if (origin_)
|
|
return origin_->clone(id);
|
|
else
|
|
return nullptr;
|
|
}
|
|
|
|
void CloneSource::init()
|
|
{
|
|
if (origin_ && origin_->mode_ > Source::UNINITIALIZED) {
|
|
|
|
// internal surface to draw the original texture
|
|
cloningsurface_ = new Surface;
|
|
cloningsurface_->setTextureIndex( origin()->texture() );
|
|
|
|
// frame buffers where to draw frames from the origin source
|
|
glm::vec3 res = origin_->frame()->resolution();
|
|
for (size_t i = 0; i < stack_.size(); ++i){
|
|
stack_[i] = new FrameBuffer( res, origin_->frame()->use_alpha() );
|
|
}
|
|
|
|
// set initial texture surface
|
|
texturesurface_->setTextureIndex( stack_[read_index_]->texture() );
|
|
|
|
// activate elapsed-timer
|
|
g_timer_start(timer_);
|
|
|
|
// create render Frame buffer matching size of images
|
|
FrameBuffer *renderbuffer = new FrameBuffer( res, true);
|
|
|
|
// set the renderbuffer of the source and attach rendering nodes
|
|
attach(renderbuffer);
|
|
|
|
// force update of activation mode
|
|
active_ = true;
|
|
|
|
// deep update to reorder
|
|
++View::need_deep_update_;
|
|
|
|
// done init
|
|
Log::Info("Source %s cloning source %s.", name().c_str(), origin_->name().c_str() );
|
|
}
|
|
}
|
|
|
|
void CloneSource::setActive (bool on)
|
|
{
|
|
// request update
|
|
need_update_ |= active_ != on;
|
|
|
|
active_ = on;
|
|
|
|
groups_[View::RENDERING]->visible_ = active_;
|
|
groups_[View::GEOMETRY]->visible_ = active_;
|
|
groups_[View::LAYER]->visible_ = active_;
|
|
|
|
if (origin_) {
|
|
if ( mode_ > Source::UNINITIALIZED)
|
|
origin_->touch();
|
|
|
|
// change visibility of active surface (show preview of origin when inactive)
|
|
if (activesurface_) {
|
|
if (active_)
|
|
activesurface_->setTextureIndex(Resource::getTextureTransparent());
|
|
else
|
|
activesurface_->setTextureIndex(stack_[read_index_]->texture());
|
|
}
|
|
}
|
|
}
|
|
|
|
void CloneSource::update(float dt)
|
|
{
|
|
Source::update(dt);
|
|
|
|
if (!paused_ && origin_ && cloningsurface_ != nullptr) {
|
|
|
|
double now = g_timer_elapsed (timer_, NULL) ;
|
|
|
|
// increment enplacement of write index
|
|
write_index_ = (write_index_+1)%(stack_.size());
|
|
elapsed_stack_[write_index_] = now;
|
|
timestamps_[write_index_] = origin_->playtime();
|
|
|
|
// CLONE_RENDER : blit rendered framebuffer in the stack
|
|
if (provenance_ == CLONE_RENDER)
|
|
origin_->frame()->blit(stack_[write_index_]);
|
|
// CLONE_TEXTURE : render origin texture in the stack
|
|
else {
|
|
stack_[write_index_]->begin();
|
|
cloningsurface_->draw(glm::identity<glm::mat4>(), stack_[write_index_]->projection());
|
|
stack_[write_index_]->end();
|
|
}
|
|
|
|
// define emplacement of read index
|
|
if (delay_ < 0.001)
|
|
// minimal difference if no delay
|
|
read_index_ = write_index_;
|
|
else
|
|
{
|
|
// starting where we are at, get the next index that satisfies the delay
|
|
size_t previous_index = read_index_;
|
|
while ( now - elapsed_stack_[read_index_] > delay_) {
|
|
// usually, one frame increment suffice
|
|
read_index_ = (read_index_ + 1 )%(stack_.size());
|
|
// break the loop if running infinite (never happens)
|
|
if (previous_index == read_index_)
|
|
break;
|
|
}
|
|
}
|
|
|
|
// update the source surface to be rendered
|
|
texturesurface_->setTextureIndex( stack_[read_index_]->texture() );
|
|
}
|
|
}
|
|
|
|
|
|
void CloneSource::setDelay(double second)
|
|
{
|
|
delay_ = CLAMP(second, 0.0, 1.0);
|
|
}
|
|
|
|
void CloneSource::play (bool on)
|
|
{
|
|
// if a different state is asked
|
|
if (paused_ == on) {
|
|
|
|
// restart clean if was paused
|
|
if (paused_)
|
|
replay();
|
|
// toggle state
|
|
paused_ = !on;
|
|
}
|
|
}
|
|
|
|
bool CloneSource::playable () const
|
|
{
|
|
if (origin_)
|
|
return origin_->playable();
|
|
return true;
|
|
}
|
|
|
|
void CloneSource::replay()
|
|
{
|
|
g_timer_reset(timer_);
|
|
elapsed_stack_.fill(0.0);
|
|
write_index_ = 0;
|
|
read_index_ = 1;
|
|
}
|
|
|
|
guint64 CloneSource::playtime () const
|
|
{
|
|
return timestamps_[read_index_];
|
|
}
|
|
|
|
|
|
uint CloneSource::texture() const
|
|
{
|
|
if (cloningsurface_ != nullptr)
|
|
return stack_[read_index_]->texture();
|
|
else
|
|
return Resource::getTextureTransparent();
|
|
}
|
|
|
|
void CloneSource::accept(Visitor& v)
|
|
{
|
|
Source::accept(v);
|
|
if (!failed())
|
|
v.visit(*this);
|
|
}
|
|
|
|
glm::ivec2 CloneSource::icon() const
|
|
{
|
|
return glm::ivec2(ICON_SOURCE_CLONE);
|
|
}
|
|
|
|
std::string CloneSource::info() const
|
|
{
|
|
return std::string("clone of ") + cloning_provenance_label[provenance_] + " from '" + origin_->name() + "'";
|
|
}
|