Files
vimix/ImageShader.h
brunoherbelin d248df0567 Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00

22 lines
314 B
C++

#ifndef IMAGESHADER_H
#define IMAGESHADER_H
#include "Shader.h"
class ImageShader : public Shader
{
public:
ImageShader();
virtual ~ImageShader() {}
void use() override;
void reset() override;
void accept(Visitor& v) override;
uint mask;
float stipple;
};
#endif // IMAGESHADER_H