Tats
bd6fff9979
Stub for clearProject()
2014-01-11 23:03:13 -05:00
Tats
9219cee81c
Add save/load of meshes
2014-01-11 23:02:52 -05:00
Tats
11734f8d5b
Actual implementation of createTriangleTextureMapping()
2014-01-11 22:01:52 -05:00
Tats
78a944e82a
Check type instead of n vertices to display correct icon
2014-01-11 22:01:23 -05:00
Tats
daaceef671
Disable addTriangle/Mesh for when no paint is selected
2014-01-11 22:01:07 -05:00
Tats
8c7f5b16c1
Implement CRUD method createImagePaint in MainWindow and use it
2014-01-11 18:56:28 -05:00
Tats
d5c9a7a156
Merge branch 'translation' into statesaving
2014-01-11 16:56:06 -05:00
Tats
da0048b4ac
Changed sourceList to paintList
2014-01-11 16:38:07 -05:00
Tats
c29f42c20f
Removed the Layers (moved all layer stuff to Mappings)
2014-01-11 16:36:59 -05:00
Alexandre Quessy
e3029309c0
progress in translation
2014-01-08 12:51:40 -05:00
Alexandre Quessy
d9c9816ab6
rename organization for preferences saving
2014-01-05 18:37:54 -05:00
Alexandre Quessy
cfb7f6422d
Merge branch 'statesaving' of github.com:libremapping/libremapping into statesaving
2014-01-05 18:26:08 -05:00
Alexandre Quessy
bf59519e4b
OscInterface now calls Facade
2014-01-05 18:24:34 -05:00
Tats
0a45fdfdc3
Merge branch 'statesaving' of github.com:libremapping/libremapping into statesaving
...
Conflicts:
MainWindow.cpp
Shape.h
2014-01-05 18:14:08 -05:00
Tats
4639a228c6
Resolved all compilation errors from merging
2014-01-05 18:07:19 -05:00
Tats
559a7ebf90
Merge branch 'develop' into statesaving
...
Conflicts:
DestinationGLCanvas.cpp
MainWindow.cpp
MainWindow.h
Mapper.h
MappingManager.cpp
MappingManager.h
Paint.h
Shape.h
SourceGLCanvas.cpp
Util.cpp
libremapping.pro
main.cpp
2014-01-05 18:06:41 -05:00
Alexandre Quessy
123ea0e49d
OSC: port concurrentqueue to Qt. Fix duplicate OSC messages
2014-01-05 17:43:33 -05:00
Alexandre Quessy
217081b779
add missing include
2014-01-05 17:36:10 -05:00
Alexandre Quessy
586751cfab
some progress in facade
2014-01-05 17:27:24 -05:00
Alexandre Quessy
f4bef80559
main window owns the facade.
2014-01-05 17:10:13 -05:00
Alexandre Quessy
bae2e74fde
add a bit more to facade
2014-01-05 17:03:12 -05:00
Tats
3f99dbdebf
Removed dynamic cast type checking in Mapper and used subclasses of TextureMapper instead
2013-12-16 00:50:31 -05:00
Tats
f47ee7765b
Merge branch 'develop'
2013-12-12 21:39:58 -05:00
Alexandre Quessy
0577bec754
fix doc
2013-12-11 08:46:24 -05:00
Tats
6595d9911a
Replaced Quads by Meshes
2013-12-10 22:37:45 -05:00
Alexandre Quessy
31de8211cd
Add optional OSC support
...
Add OSC receiver
add BUGS
fix README
OSC: use QVariantList to send messages to the main window
show text under icons in toolbar
remove deprecated class
detect liblo and make it optional
2013-12-10 04:55:22 -05:00
Alexandre Quessy
8c2b7fddd6
Load: 50% done. Fix shortcuts.
2013-12-09 17:33:35 -05:00
Alexandre Quessy
dce8f0b35d
Saves an XML file.
2013-12-09 15:20:33 -05:00
Tats
14278e1d1f
Fix save + load of splitter states
2013-12-08 14:57:39 -05:00
Tats
176a1831ae
Adjust bottom splitter elements min. widths
2013-12-08 14:55:39 -05:00
Alexandre Quessy
27f838ac16
update test in the gui
2013-12-08 14:03:08 -05:00
Tats
8502ef3b37
Added basic properties widget for current selected mapper (bidirectional update of input shape vertices, though wrongly initialized)
2013-12-08 11:58:05 -05:00
Tats
cd2639812d
Replaced signal quadChanged for shapeChanged
2013-12-08 11:56:55 -05:00
Tats
f5f8b36a1d
Small fix: was using mapping id instead of layer id in addLayerItem() call
2013-12-08 11:55:17 -05:00
Tats
8caab2875b
Added method MainWindow::updateAll() to update the canvases
2013-12-08 11:54:39 -05:00
Tats
3517b7a71d
Generalized the use of Mapper from within DestinationGLCanvas
2013-12-08 11:53:49 -05:00
Tats
28a5521131
Adjust scalings of splitter elements
2013-12-07 17:41:54 -05:00
Tats
2960144393
Fixed seg fault on exit due to MainWindow singleton
2013-12-07 17:41:19 -05:00
Tats
50649d2a40
Reordering of layers with drag and drop
2013-12-05 02:16:55 -05:00
Tats
dd3189e847
Checkbox for toggling visibility of layers (+ some cleanup)
2013-12-05 01:38:03 -05:00
Tats
80f2d92eab
Added unique ids to Mapping and Paint
2013-12-05 00:16:37 -05:00
Tats
30b9f0f09b
Renamed sourceSplitter for resourceSplitter
2013-12-05 00:15:39 -05:00
Tats
cf95edaf6f
Bug fix: When switching to a source that has no mapping attached to it, last selected mapping was still in use
2013-12-01 13:43:24 -05:00
Tats
8d0473410b
Removed some of the "normal" pointers and replaced them by smart pointer to prevent memory problems
2013-12-01 00:16:33 -05:00
Tats
0015e237c9
Added support for triangles
2013-11-30 23:55:25 -05:00
Tats
8b205526fe
Completed integration of one source -> many quads (everything working)
2013-11-30 21:48:01 -05:00
Tats
fab560760e
Added quad creation to shapeList (not working yet)
2013-11-30 20:39:45 -05:00
Tats
73d934b4d0
Some cleanup in switching of image source
2013-11-30 19:23:35 -05:00
Tats
5a999f1983
- Put all mappings and paints in a single MappingManager class
...
- Basic compiling / running program (no quads for now)
2013-11-30 19:19:29 -05:00
Tats
282f74c083
Save splitter geometry / state
2013-11-30 16:44:50 -05:00