codeanticode
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38b0064fb5
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Synch changes with PTexture in OPENGL2
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2011-06-12 12:14:47 +00:00 |
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codeanticode
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c09a266805
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Retain/release OpenGL context in dipose()
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2011-06-12 08:05:23 +00:00 |
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codeanticode
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6220c315e5
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Viewport saved/restored in beginDraw/endDraw (OPENGL2)
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2011-06-12 07:34:18 +00:00 |
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codeanticode
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ca361bacf1
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viewport size is saved in beginDraw() and restored in endDraw()
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2011-06-12 03:05:11 +00:00 |
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codeanticode
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d999c2acfa
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Making sure that MODELVIEW is always current matrix mode
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2011-06-06 19:12:29 +00:00 |
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codeanticode
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010ec30656
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noFill doesn't affect texturing in OPENGL2
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2011-06-06 09:52:52 +00:00 |
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codeanticode
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48fb8eca61
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In OPENGL2 too
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2011-06-02 06:19:56 +00:00 |
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codeanticode
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cf878f5511
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Fixed SCREEN text mode
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2011-05-30 13:49:28 +00:00 |
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codeanticode
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1cd85d03f7
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Fixed default values in ortho()
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2011-05-29 01:10:31 +00:00 |
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codeanticode
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a066bf05d9
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Removed used of cached gl objects, buffer swap emulation in PFramebuffer when no FBO extension is available
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2011-05-28 08:30:51 +00:00 |
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codeanticode
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54d443c669
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Updated OrthoVSPerspective example
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2011-05-28 02:08:16 +00:00 |
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codeanticode
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a85fad8d08
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OPENGL2 changes
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2011-05-28 02:07:24 +00:00 |
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codeanticode
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466d6794df
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Same for OPENGL
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2011-05-27 01:07:13 +00:00 |
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codeanticode
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fbf5b45e7b
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Context is not recreated when resizing, clearing buffers in beginDraw() upon resize to avoid garbage on the screen
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2011-05-27 01:06:23 +00:00 |
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codeanticode
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6e21004481
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Applied OPENGL2 patch from James Fry
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2011-05-26 11:51:21 +00:00 |
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codeanticode
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b074923e44
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bind/unbind methods in PTexture are public
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2011-05-23 09:18:23 +00:00 |
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benfry
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076051518b
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fix up httpclient example, working on windows export problem
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2011-05-15 21:26:23 +00:00 |
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benfry
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b314dd9379
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fix for issue #661
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2011-05-15 20:01:30 +00:00 |
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codeanticode
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7aa43510b5
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Some debugging methods for indexed mode in PShape3D
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2011-04-25 03:37:55 +00:00 |
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benfry
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eb8c319af5
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removing applet folders from svn
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2011-04-17 17:50:52 +00:00 |
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benfry
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b507fd2bf2
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clarify instructions in examples
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2011-04-17 16:55:37 +00:00 |
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benfry
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398519707f
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fix up line endings, improve code quality (issue #522)
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2011-04-16 19:26:16 +00:00 |
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codeanticode
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0221758173
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getTexture method is now public in renderer class, and GL parameters in PTexture, PShape3D, PFramebuffer are also public
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2011-04-15 03:32:35 +00:00 |
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codeanticode
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4a4d72d8eb
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Updated projection and modelview matrices in the print methods
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2011-04-14 12:50:50 +00:00 |
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codeanticode
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62e5517744
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Handling JOGL2 issues on Linux
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2011-03-28 08:23:09 +00:00 |
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codeanticode
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6ff12996c5
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Better JOGL2 initialization
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2011-03-28 08:10:06 +00:00 |
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codeanticode
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e392df8705
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Same for OPENGL2
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2011-03-26 03:08:57 +00:00 |
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codeanticode
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2c3326a1fa
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Initializing one less var
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2011-03-26 01:36:47 +00:00 |
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codeanticode
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6bed92ed3e
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Adding point rendering to OPENGL2
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2011-03-25 14:36:25 +00:00 |
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codeanticode
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bf57632d31
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Updated multitexture API and fixed issue with static sketches
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2011-03-24 12:38:21 +00:00 |
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codeanticode
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db50652b1b
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getMatrix() and resetMatrix() use the stack data
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2011-03-23 02:54:10 +00:00 |
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codeanticode
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cbe8081496
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Fixed typo in variable name in matrixMode() method
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2011-03-21 07:03:34 +00:00 |
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codeanticode
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b71591f38b
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Fix for issue 579
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2011-03-17 05:42:26 +00:00 |
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benfry
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62f03a14e2
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tess hack
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2011-03-14 14:31:26 +00:00 |
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benfry
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9bc78c735a
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remove errant debug message
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2011-03-11 14:10:03 +00:00 |
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benfry
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3de81382cc
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new icon for export application
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2011-03-09 12:08:38 +00:00 |
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codeanticode
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fc3d4c71ac
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Updated comments in Earth example
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2011-03-08 01:02:57 +00:00 |
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benfry
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82d18818a1
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cleaning up pdf and font selection
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2011-03-07 23:30:15 +00:00 |
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benfry
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13fb0b4157
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clean up the last of the font/pdf fixes
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2011-03-07 22:53:46 +00:00 |
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benfry
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fee059166d
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change to utf8 for a couple files that were mac encoded
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2011-03-06 19:29:12 +00:00 |
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codeanticode
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27096a4601
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Fixed argument order in ortho(left, right, top, bottom)
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2011-02-28 05:08:58 +00:00 |
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codeanticode
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f28f0521fd
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Added CameraLight example
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2011-02-28 05:08:08 +00:00 |
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codeanticode
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32cf2a4742
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buffer counter is always initialized to zero in opengl2
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2011-02-27 03:41:18 +00:00 |
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codeanticode
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93088eb08f
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additional debug variable in opengl2
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2011-02-23 10:41:47 +00:00 |
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codeanticode
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2d7143dbde
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updated multitexture API in opengl2
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2011-02-22 14:33:35 +00:00 |
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codeanticode
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957593d92b
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properly handling transformations in the geometry buffer mode
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2011-02-21 12:23:38 +00:00 |
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codeanticode
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dc9e3ee3cc
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setting maximum buffer size to zero means no size limit is applied
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2011-02-21 10:29:24 +00:00 |
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codeanticode
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6fd3bda7d0
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more testing of geometry buffer rendering
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2011-02-20 14:03:00 +00:00 |
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codeanticode
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83f2cb672d
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Fixed error in GLMatrixStack.mult()
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2011-02-19 00:56:52 +00:00 |
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codeanticode
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57317f0296
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Some additional test variables for the geometry accumulation mode
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2011-02-18 23:53:52 +00:00 |
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