codeanticode
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402b737cef
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Added single transform matrix in replacement of the transformStack
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2011-11-29 17:19:06 +00:00 |
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codeanticode
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fa021657f9
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Cleaning up modelview and projection matrix manipulations
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2011-11-29 16:49:43 +00:00 |
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codeanticode
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ce90a0a959
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Implemented all flush modes
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2011-11-29 00:36:42 +00:00 |
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codeanticode
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58a80d9e12
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immediate mode fixes
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2011-11-28 21:00:38 +00:00 |
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codeanticode
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b8d49de883
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Shader code moved to separate glsl files.
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2011-11-28 17:23:56 +00:00 |
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codeanticode
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8f27c10677
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Removing old cruft from PGraphicsOpenGL.
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2011-11-28 17:01:34 +00:00 |
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codeanticode
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603d0e338c
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Fixed problems when accumulating geometry in immediate mode, renamed some variables in the tessellator.
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2011-11-28 01:52:11 +00:00 |
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codeanticode
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da0212a3e2
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Forgot to copy the vertex buffers
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2011-11-28 00:05:03 +00:00 |
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codeanticode
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6d629d4d79
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fixed renderPoints
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2011-11-27 22:58:03 +00:00 |
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codeanticode
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dfaf5f67c4
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renderPoints, renderLines
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2011-11-27 07:19:59 +00:00 |
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codeanticode
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7e66b51d93
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renderFill() method for immediate mode in
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2011-11-26 23:26:22 +00:00 |
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codeanticode
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025006bec8
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Enabling in/tess mechanism in PGraphicsOpenGL
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2011-11-26 20:34:29 +00:00 |
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codeanticode
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b9a5c0922c
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Using new antialiasing API, fixed a small index bug in tessellator
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2011-11-26 19:54:06 +00:00 |
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codeanticode
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ce6855d742
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Setting anti-aliasing level with smooth()
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2011-11-25 02:53:44 +00:00 |
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codeanticode
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4ab37d0b59
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some tessellator fixes
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2011-11-23 01:43:57 +00:00 |
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codeanticode
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764a913484
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addShape, updateRoot
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2011-11-22 16:08:07 +00:00 |
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codeanticode
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89852ea38a
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Rewriting PShape3D to use new PTessellator
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2011-11-22 16:05:03 +00:00 |
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codeanticode
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7b49a7574c
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PTessellator completed
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2011-11-20 04:30:45 +00:00 |
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codeanticode
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b2d8e33345
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line tess in PTessellator
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2011-11-19 15:24:37 +00:00 |
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codeanticode
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d080db0b71
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PTessellator in
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2011-11-19 02:24:38 +00:00 |
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codeanticode
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1c6755f55f
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sphere detail
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2011-11-17 15:04:17 +00:00 |
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codeanticode
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a9ce7ef015
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Sphere primitive
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2011-11-17 02:27:54 +00:00 |
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codeanticode
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5c96228d11
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box primitive, texturing back in.
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2011-11-17 01:57:28 +00:00 |
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codeanticode
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58604edacc
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curve and bezier vertices
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2011-11-16 22:46:24 +00:00 |
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codeanticode
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53a4c604aa
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round and square points in PShape3D
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2011-11-16 02:22:12 +00:00 |
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codeanticode
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909cc3b52a
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Stroke in poly geometry
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2011-11-16 00:28:07 +00:00 |
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codeanticode
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5394bf96f4
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First working version of GLU tessellator for poly geometries
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2011-11-15 21:49:46 +00:00 |
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codeanticode
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3ea00070fb
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Some more glu tess work
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2011-11-15 19:17:13 +00:00 |
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codeanticode
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5676f6a414
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Starting polygon tessellator
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2011-11-15 02:48:40 +00:00 |
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codeanticode
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bea3c4c552
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New GL resource handling mechanism, should take care of issue 806
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2011-11-15 00:11:40 +00:00 |
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codeanticode
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cddc18b090
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Fixed rev 900
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2011-11-12 21:49:33 +00:00 |
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benfry
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436a81e330
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cleaning up warnings, specifying Java 1.6 for build in Eclipse, remove unused
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2011-11-12 17:31:06 +00:00 |
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codeanticode
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681c4afd93
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Tessellation of round points is working
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2011-11-10 15:18:14 +00:00 |
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codeanticode
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89480947ca
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Continue with point tessellation
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2011-11-10 14:30:13 +00:00 |
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codeanticode
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0c56af4e65
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Adding logic to properly render points of any size and shape (round, square)
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2011-11-10 01:19:51 +00:00 |
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codeanticode
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02a3d93328
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Implemented triangle fan, triangle strip, quads, and quad strip tessellation in PShape3D
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2011-11-09 23:37:17 +00:00 |
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codeanticode
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d0e976af33
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ortho() now uses camera depth to adjust near and far clipping planes
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2011-11-09 16:36:57 +00:00 |
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codeanticode
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0e63965d20
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Fixed issue 865
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2011-11-07 23:33:03 +00:00 |
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codeanticode
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5abb0d9ee4
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Added arcImpl() to P3D
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2011-11-07 22:42:17 +00:00 |
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codeanticode
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fa43bc57e2
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Replaced a couple of exceptions by error messages.
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2011-11-04 20:56:19 +00:00 |
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codeanticode
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7f5b2d618c
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Added texture resize. Fixes problem with video in P3D
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2011-11-04 20:37:48 +00:00 |
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codeanticode
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1e8ca3b5aa
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Stroke normals properly initialized and rendered.
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2011-11-01 19:29:44 +00:00 |
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codeanticode
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66e7080b4d
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Some renaming, and reimplementing load/update vertices.
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2011-11-01 15:28:12 +00:00 |
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benfry
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382a7c1159
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fancy syntax
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2011-11-01 14:35:31 +00:00 |
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codeanticode
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2348cf6e42
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Fixed aggregation method
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2011-11-01 04:17:52 +00:00 |
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codeanticode
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3f4efa26f9
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Stroke starting to work
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2011-11-01 02:31:55 +00:00 |
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codeanticode
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1dca245854
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Some more work on the PShape3D stroke
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2011-11-01 00:51:34 +00:00 |
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benfry
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d01b4e7bf4
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trying to sort out path and bits issues for 2.0a2
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2011-11-01 00:47:37 +00:00 |
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codeanticode
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3e60b4f50f
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Using new location of video library files in exported app
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2011-10-31 22:11:34 +00:00 |
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codeanticode
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a61dba55da
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PShader
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2011-10-31 21:17:07 +00:00 |
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