Commit Graph

1133 Commits

Author SHA1 Message Date
codeanticode
402b737cef Added single transform matrix in replacement of the transformStack 2011-11-29 17:19:06 +00:00
codeanticode
fa021657f9 Cleaning up modelview and projection matrix manipulations 2011-11-29 16:49:43 +00:00
codeanticode
ce90a0a959 Implemented all flush modes 2011-11-29 00:36:42 +00:00
codeanticode
58a80d9e12 immediate mode fixes 2011-11-28 21:00:38 +00:00
codeanticode
b8d49de883 Shader code moved to separate glsl files. 2011-11-28 17:23:56 +00:00
codeanticode
8f27c10677 Removing old cruft from PGraphicsOpenGL. 2011-11-28 17:01:34 +00:00
codeanticode
603d0e338c Fixed problems when accumulating geometry in immediate mode, renamed some variables in the tessellator. 2011-11-28 01:52:11 +00:00
codeanticode
da0212a3e2 Forgot to copy the vertex buffers 2011-11-28 00:05:03 +00:00
codeanticode
6d629d4d79 fixed renderPoints 2011-11-27 22:58:03 +00:00
codeanticode
dfaf5f67c4 renderPoints, renderLines 2011-11-27 07:19:59 +00:00
codeanticode
7e66b51d93 renderFill() method for immediate mode in 2011-11-26 23:26:22 +00:00
codeanticode
025006bec8 Enabling in/tess mechanism in PGraphicsOpenGL 2011-11-26 20:34:29 +00:00
codeanticode
b9a5c0922c Using new antialiasing API, fixed a small index bug in tessellator 2011-11-26 19:54:06 +00:00
codeanticode
ce6855d742 Setting anti-aliasing level with smooth() 2011-11-25 02:53:44 +00:00
codeanticode
4ab37d0b59 some tessellator fixes 2011-11-23 01:43:57 +00:00
codeanticode
764a913484 addShape, updateRoot 2011-11-22 16:08:07 +00:00
codeanticode
89852ea38a Rewriting PShape3D to use new PTessellator 2011-11-22 16:05:03 +00:00
codeanticode
7b49a7574c PTessellator completed 2011-11-20 04:30:45 +00:00
codeanticode
b2d8e33345 line tess in PTessellator 2011-11-19 15:24:37 +00:00
codeanticode
d080db0b71 PTessellator in 2011-11-19 02:24:38 +00:00
codeanticode
1c6755f55f sphere detail 2011-11-17 15:04:17 +00:00
codeanticode
a9ce7ef015 Sphere primitive 2011-11-17 02:27:54 +00:00
codeanticode
5c96228d11 box primitive, texturing back in. 2011-11-17 01:57:28 +00:00
codeanticode
58604edacc curve and bezier vertices 2011-11-16 22:46:24 +00:00
codeanticode
53a4c604aa round and square points in PShape3D 2011-11-16 02:22:12 +00:00
codeanticode
909cc3b52a Stroke in poly geometry 2011-11-16 00:28:07 +00:00
codeanticode
5394bf96f4 First working version of GLU tessellator for poly geometries 2011-11-15 21:49:46 +00:00
codeanticode
3ea00070fb Some more glu tess work 2011-11-15 19:17:13 +00:00
codeanticode
5676f6a414 Starting polygon tessellator 2011-11-15 02:48:40 +00:00
codeanticode
bea3c4c552 New GL resource handling mechanism, should take care of issue 806 2011-11-15 00:11:40 +00:00
codeanticode
cddc18b090 Fixed rev 900 2011-11-12 21:49:33 +00:00
benfry
436a81e330 cleaning up warnings, specifying Java 1.6 for build in Eclipse, remove unused 2011-11-12 17:31:06 +00:00
codeanticode
681c4afd93 Tessellation of round points is working 2011-11-10 15:18:14 +00:00
codeanticode
89480947ca Continue with point tessellation 2011-11-10 14:30:13 +00:00
codeanticode
0c56af4e65 Adding logic to properly render points of any size and shape (round, square) 2011-11-10 01:19:51 +00:00
codeanticode
02a3d93328 Implemented triangle fan, triangle strip, quads, and quad strip tessellation in PShape3D 2011-11-09 23:37:17 +00:00
codeanticode
d0e976af33 ortho() now uses camera depth to adjust near and far clipping planes 2011-11-09 16:36:57 +00:00
codeanticode
0e63965d20 Fixed issue 865 2011-11-07 23:33:03 +00:00
codeanticode
5abb0d9ee4 Added arcImpl() to P3D 2011-11-07 22:42:17 +00:00
codeanticode
fa43bc57e2 Replaced a couple of exceptions by error messages. 2011-11-04 20:56:19 +00:00
codeanticode
7f5b2d618c Added texture resize. Fixes problem with video in P3D 2011-11-04 20:37:48 +00:00
codeanticode
1e8ca3b5aa Stroke normals properly initialized and rendered. 2011-11-01 19:29:44 +00:00
codeanticode
66e7080b4d Some renaming, and reimplementing load/update vertices. 2011-11-01 15:28:12 +00:00
benfry
382a7c1159 fancy syntax 2011-11-01 14:35:31 +00:00
codeanticode
2348cf6e42 Fixed aggregation method 2011-11-01 04:17:52 +00:00
codeanticode
3f4efa26f9 Stroke starting to work 2011-11-01 02:31:55 +00:00
codeanticode
1dca245854 Some more work on the PShape3D stroke 2011-11-01 00:51:34 +00:00
benfry
d01b4e7bf4 trying to sort out path and bits issues for 2.0a2 2011-11-01 00:47:37 +00:00
codeanticode
3e60b4f50f Using new location of video library files in exported app 2011-10-31 22:11:34 +00:00
codeanticode
a61dba55da PShader 2011-10-31 21:17:07 +00:00