Commit Graph

1041 Commits

Author SHA1 Message Date
codeanticode
ed0db3e4be check number of max number of samples in addition to availability of
multisampling extension to make sure that no MSAA renderbuffer is
created, fixes #1644
2013-02-21 20:46:29 -05:00
codeanticode
8f52195715 changed visibility of some variables in FontTexture 2013-02-20 18:38:26 -05:00
Ben Fry
d57b4c8cf0 updates to the todo lists 2013-02-20 16:29:27 -05:00
codeanticode
2967de1b4b updated Ribbons example on android 2013-02-20 16:26:30 -05:00
codeanticode
fe67ae627f added gl thread check on resource deletion to android 2013-02-20 16:26:07 -05:00
codeanticode
39a8ac7a04 getVertexCount() updates tessellation if needed 2013-02-20 11:27:01 -05:00
codeanticode
22290d299b android sync 2013-02-19 11:04:44 -05:00
codeanticode
f44ca59df9 some comments explaining the use of direct buffers on android 2013-02-18 14:18:54 -05:00
codeanticode
5f95bc3908 ported last changes to android, fixed indexing bug 2013-02-18 12:26:07 -05:00
codeanticode
831b147c1e update GroupPShape example on android 2013-02-18 10:47:25 -05:00
codeanticode
251d6f1e38 android sync 2013-02-18 10:43:47 -05:00
Yong Bakos
4ff94a3f16 Replacing heading2D with heading for all general examples. Issue #1627 2013-02-14 15:11:33 -07:00
codeanticode
6675f2b1f5 a few more example updates 2013-02-13 11:14:25 -05:00
codeanticode
f39e24e4f8 Updated PShape android examples to use the latest API 2013-02-13 11:13:43 -05:00
codeanticode
d0f8e1a206 added color initialization to PGL android 2013-02-13 10:37:05 -05:00
codeanticode
6b38091424 Updated shader examples on Android 2013-02-10 08:59:04 -05:00
codeanticode
92f62c45ce Android sync 2013-02-10 00:13:32 -05:00
Ben Fry
253a53acbe remove bad Eclipse project files 2013-02-05 14:15:20 -05:00
Ben Fry
eee6123135 adding ignore files 2013-01-27 10:52:36 -05:00
benfry
3cffa8efe6 add TAU as alias for TWO_PI (issue #1488) 2013-01-22 02:55:43 +00:00
benfry
91972d0e9d fix XML indentation and Android issues (issue #1512) 2012-12-22 16:35:51 +00:00
benfry
cf05993ab4 doing battle with XML and format() 2012-12-22 16:17:26 +00:00
codeanticode
65ffc3ff4a Fixes issue #1495 2012-12-21 15:22:41 +00:00
codeanticode
a6138f2326 solves transparency issue with multisample offscreen buffers 2012-12-21 01:11:30 +00:00
benfry
26b08fb8aa add createXML() 2012-12-19 23:20:41 +00:00
benfry
7792e36fde fix categorical data bug 2012-12-19 22:34:47 +00:00
benfry
509a1943f0 add note about certs 2012-12-19 21:25:00 +00:00
codeanticode
e64de19d42 copy projection and modelview matrices to opengl 2012-12-19 15:55:22 +00:00
codeanticode
2791300413 changed visibility 2012-12-18 00:39:47 +00:00
benfry
ded24adc69 clean up sync of constructor and load methods 2012-12-17 14:42:54 +00:00
codeanticode
1d8afa9838 FBO layer is enabled when sketch tries to use the front texture (prev. frame) or shader filter 2012-12-17 02:33:05 +00:00
codeanticode
2796ce3331 only set static variables in PGL from main renderer 2012-12-16 22:49:42 +00:00
codeanticode
2c6e78b93a some fixes in the surface handling logic 2012-12-16 21:02:53 +00:00
benfry
7944e2a6f1 copying Table and XML updates to Android 2012-12-16 20:57:17 +00:00
codeanticode
37610b558f sync java and android 2012-12-16 18:14:33 +00:00
benfry
39686e7392 more cleanup of mouse/key event handling and arg passing 2012-12-16 17:17:45 +00:00
codeanticode
1b71df25c6 renamed utility getPixels/putPixels methods 2012-12-16 17:01:21 +00:00
codeanticode
c9e037666e cleaned-up handling of direct/indirect buffers in android 2012-12-15 14:50:12 +00:00
codeanticode
42cf088cb5 rgba pixels array in Texture is persistent 2012-12-14 23:50:19 +00:00
codeanticode
0bbc3e07bb uncommented allocate() in Texture, removed some debug printlns 2012-12-14 23:12:33 +00:00
codeanticode
b548787f73 several opengl fixes (among them, major memory leak due to incorrectly initialized static var) 2012-12-14 22:49:25 +00:00
codeanticode
fff68b7390 updated shader examples for android 2012-12-12 20:30:53 +00:00
codeanticode
9288a77d16 re-added android files 2012-12-12 17:47:42 +00:00
codeanticode
a23205d958 direct buffers for pixel and texture operations, added GL thread check 2012-12-12 17:42:27 +00:00
codeanticode
7855bc65de copy projmodelview fixes to android 2012-12-11 22:37:05 +00:00
codeanticode
fd8f5c535d using PGL methods in update, etc 2012-12-10 22:07:18 +00:00
codeanticode
860de2517b some cleanup 2012-12-10 19:51:17 +00:00
codeanticode
ecd810eb7b GL renderer with direct buffers working on Android 2012-12-10 19:30:19 +00:00
benfry
30a6a4b408 starting to move syntax coloring out of theme.txt and back into Preferences 2012-12-10 17:22:48 +00:00
Casey Reas
7f3f9c1edc New theme.txt for android with new color coding keywords 2012-12-10 00:56:48 +00:00