codeanticode
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d11059f144
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fix typo on android too
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2012-09-10 20:31:20 +00:00 |
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codeanticode
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5dd6e714b2
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removed GL check from setPrimary(), added to Android's PApplet
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2012-09-10 20:19:49 +00:00 |
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codeanticode
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1c57d0829d
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more detailed GL version/extensions check
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2012-09-10 20:07:32 +00:00 |
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codeanticode
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dd719ac0d4
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check if main renderer is PGraphicsOpenGL when creating P2D/P3D PGraphics
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2012-09-10 18:49:10 +00:00 |
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benfry
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9a27280bcc
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fix up key event handling (issue #1225)
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2012-09-10 16:25:04 +00:00 |
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benfry
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6230142d06
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getNative() did not have the correct return type
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2012-09-10 15:45:23 +00:00 |
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benfry
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9c1aadc5b8
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deal with some cast warnings, looking into class loading issues with modes
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2012-09-10 02:07:13 +00:00 |
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benfry
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377b1314eb
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starting revision 0211, probably 2.0b3
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2012-09-08 00:34:02 +00:00 |
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benfry
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7f41ac5e32
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writing release notes
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2012-09-07 23:34:23 +00:00 |
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benfry
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dc47fd5fe0
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add stub for STROKE_PURE hint in android
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2012-09-07 15:25:32 +00:00 |
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benfry
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63dccabba3
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update example categories in the browser
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2012-09-07 15:16:10 +00:00 |
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benfry
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327e448cdd
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change how TRIANGLE_FAN is handled (issue #1137)
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2012-09-07 15:13:44 +00:00 |
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codeanticode
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27673310cd
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properly handles obj files w/out materials, fixes issue 1081
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2012-09-06 22:27:40 +00:00 |
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codeanticode
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f2f1d9a7a6
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Sync android examples
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2012-09-05 23:50:25 +00:00 |
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codeanticode
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e67f0d653d
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doesn't apply perspective correction when the projection matrix is orthographic, fixes issue 1207.
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2012-09-05 22:41:26 +00:00 |
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benfry
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073684bf6d
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starting revision 0210, probably beta 2
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2012-09-04 04:36:59 +00:00 |
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benfry
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18843b6f64
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heading toward a release
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2012-09-04 02:21:57 +00:00 |
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benfry
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fec18c95cf
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copy latest registry code to Android, change key events, other
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2012-09-04 02:07:25 +00:00 |
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benfry
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c843b6311b
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sync events folder over to Android
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2012-09-04 01:23:24 +00:00 |
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benfry
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2de31b9dcb
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change name for OpenGL errors constant
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2012-09-04 01:17:13 +00:00 |
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benfry
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06045df2be
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fix event handling bugs
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2012-09-03 22:49:43 +00:00 |
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codeanticode
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c64a5958dd
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android sync
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2012-09-03 22:42:56 +00:00 |
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benfry
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33d5c644ee
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hiding events for now until we can sort things out with touch
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2012-09-03 22:24:25 +00:00 |
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codeanticode
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aa90bbc42e
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Using white as the default ambient material property
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2012-09-03 16:35:53 +00:00 |
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codeanticode
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4bf7bc727b
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validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes
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2012-09-03 13:48:34 +00:00 |
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codeanticode
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45930bda63
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android sync
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2012-09-03 01:48:59 +00:00 |
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benfry
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3fa1dcfc06
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just a little note
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2012-09-03 01:48:52 +00:00 |
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benfry
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662fec53e6
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moving font cache inside PGraphicsOpenGL
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2012-09-02 20:07:26 +00:00 |
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codeanticode
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720d1ef25c
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hintEnabled is a utility protected method in PGraphicsOpenGL
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2012-09-02 15:59:25 +00:00 |
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benfry
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3c9ac9fe93
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add annotations, update with GL changes from desktop, new image caching scheme
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2012-09-02 01:15:21 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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880f62bcb4
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performance improvement for PVector.limit() (issue #1122)
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2012-09-01 20:59:08 +00:00 |
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benfry
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7bbb24f401
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starting revision 0209
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2012-09-01 19:34:16 +00:00 |
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benfry
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fbdca0632d
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more cleanups
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2012-09-01 18:44:56 +00:00 |
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benfry
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309b1d0147
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write release notes for 2.0a9
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2012-09-01 18:40:25 +00:00 |
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benfry
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232390c02c
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move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
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2012-09-01 18:05:24 +00:00 |
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benfry
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b61f3c26b6
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add annotations for overrides... starting cleanup of shape
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2012-09-01 09:26:38 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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309efbadd2
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Takes care of issue 1156
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2012-08-23 20:45:48 +00:00 |
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codeanticode
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9ff4fa8a4d
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Updated LowLevelGL example
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2012-08-21 20:05:44 +00:00 |
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codeanticode
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4d3879e6fe
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Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL
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2012-08-21 19:48:15 +00:00 |
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codeanticode
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bd09d8f081
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Constant number of loop iterations in light shaders, to make them compatible with older Adreno GPUs (fixes issue 1145). Also, more careful handling of vectors in shaders to avoid problems with powerVR GPUs.
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2012-08-20 20:16:17 +00:00 |
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codeanticode
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d3e0785fc8
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Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode
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2012-08-20 01:17:24 +00:00 |
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codeanticode
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036a80cd25
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generates mouse released event along the swipe event.
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2012-08-19 19:19:32 +00:00 |
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codeanticode
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b00dedca58
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added resetShader() w/out argument
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2012-08-16 03:31:23 +00:00 |
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codeanticode
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661c80d16b
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removed old cruft
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2012-08-15 04:33:20 +00:00 |
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codeanticode
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7e7f741976
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added texture wrapping to the API
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2012-08-14 21:17:27 +00:00 |
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codeanticode
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6f2c17b188
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throws exceptions if required extensions are not available
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2012-08-14 18:25:39 +00:00 |
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codeanticode
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dd8045298f
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PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
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592b4a0653
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small fix when setting sampling uniform
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2012-08-08 23:23:53 +00:00 |
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