codeanticode
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1d8afa9838
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FBO layer is enabled when sketch tries to use the front texture (prev. frame) or shader filter
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2012-12-17 02:33:05 +00:00 |
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codeanticode
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2c6e78b93a
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some fixes in the surface handling logic
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2012-12-16 21:02:53 +00:00 |
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codeanticode
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37610b558f
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sync java and android
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2012-12-16 18:14:33 +00:00 |
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codeanticode
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1b71df25c6
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renamed utility getPixels/putPixels methods
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2012-12-16 17:01:21 +00:00 |
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codeanticode
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c9e037666e
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cleaned-up handling of direct/indirect buffers in android
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2012-12-15 14:50:12 +00:00 |
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codeanticode
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0bbc3e07bb
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uncommented allocate() in Texture, removed some debug printlns
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2012-12-14 23:12:33 +00:00 |
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codeanticode
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b548787f73
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several opengl fixes (among them, major memory leak due to incorrectly initialized static var)
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2012-12-14 22:49:25 +00:00 |
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codeanticode
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9288a77d16
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re-added android files
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2012-12-12 17:47:42 +00:00 |
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codeanticode
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a23205d958
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direct buffers for pixel and texture operations, added GL thread check
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2012-12-12 17:42:27 +00:00 |
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codeanticode
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7855bc65de
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copy projmodelview fixes to android
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2012-12-11 22:37:05 +00:00 |
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codeanticode
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860de2517b
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some cleanup
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2012-12-10 19:51:17 +00:00 |
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codeanticode
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ecd810eb7b
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GL renderer with direct buffers working on Android
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2012-12-10 19:30:19 +00:00 |
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benfry
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8a1bbecefd
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change hint to DISABLE_OPTIMIZED_STROKE (issue #1302)
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2012-12-06 17:48:26 +00:00 |
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codeanticode
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5c64f3f178
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Android OpenGL sync
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2012-12-05 23:06:26 +00:00 |
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benfry
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7f00c10dbc
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change implementation of set() and get() on Android (issue 925)
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2012-11-25 20:57:37 +00:00 |
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codeanticode
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60ad38c811
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added new arc modes to P2D/P2D, closes issue #1406
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2012-11-24 02:07:57 +00:00 |
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codeanticode
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2021cd7338
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removed obsolete hints
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2012-11-23 22:09:32 +00:00 |
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codeanticode
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65f8e12c97
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sets the ambient color in PShapeOpenGL when setting fill for the first time, fixes issue 1342
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2012-11-21 01:21:18 +00:00 |
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codeanticode
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54e2ff13fe
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support for anisotropic filtering
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2012-11-20 22:05:21 +00:00 |
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codeanticode
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e02e3392c0
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don't enable mipmapping if texture is the color buffer of a PGraphics
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2012-11-19 16:54:11 +00:00 |
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codeanticode
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596e7d47d7
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Backtracking jogl update, as it introduced several deadlocks
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2012-11-01 16:53:01 +00:00 |
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codeanticode
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d624559bf4
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fix issue 1306
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2012-10-25 15:42:37 +00:00 |
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codeanticode
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bf062546da
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Better comments for the ortho() function
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2012-09-13 18:49:08 +00:00 |
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codeanticode
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a109b1bc9b
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setUniformVector takes length of array as argument, so partially full arrays can be passed to shader w/out wasting empty elements
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2012-09-12 20:15:59 +00:00 |
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codeanticode
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d11059f144
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fix typo on android too
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2012-09-10 20:31:20 +00:00 |
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codeanticode
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5dd6e714b2
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removed GL check from setPrimary(), added to Android's PApplet
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2012-09-10 20:19:49 +00:00 |
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codeanticode
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1c57d0829d
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more detailed GL version/extensions check
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2012-09-10 20:07:32 +00:00 |
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codeanticode
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dd719ac0d4
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check if main renderer is PGraphicsOpenGL when creating P2D/P3D PGraphics
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2012-09-10 18:49:10 +00:00 |
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codeanticode
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e67f0d653d
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doesn't apply perspective correction when the projection matrix is orthographic, fixes issue 1207.
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2012-09-05 22:41:26 +00:00 |
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benfry
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2de31b9dcb
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change name for OpenGL errors constant
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2012-09-04 01:17:13 +00:00 |
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codeanticode
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aa90bbc42e
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Using white as the default ambient material property
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2012-09-03 16:35:53 +00:00 |
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codeanticode
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4bf7bc727b
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validate framebuffer only at init in android, new offscreen implementation that properly solves the fickering problem (commented out for now to finish later), some todo notes
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2012-09-03 13:48:34 +00:00 |
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codeanticode
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45930bda63
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android sync
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2012-09-03 01:48:59 +00:00 |
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benfry
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662fec53e6
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moving font cache inside PGraphicsOpenGL
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2012-09-02 20:07:26 +00:00 |
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codeanticode
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720d1ef25c
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hintEnabled is a utility protected method in PGraphicsOpenGL
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2012-09-02 15:59:25 +00:00 |
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benfry
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3c9ac9fe93
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add annotations, update with GL changes from desktop, new image caching scheme
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2012-09-02 01:15:21 +00:00 |
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codeanticode
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754eb380db
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Added static context variable to PGL, in order to detect surface restarts. Fixed issue 1146
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2012-09-01 21:34:21 +00:00 |
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benfry
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232390c02c
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move PConstants around a bit, add annotations for overrides, cleaning up unapproved PShape additions
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2012-09-01 18:05:24 +00:00 |
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codeanticode
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0a1c1ff2c5
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android sync
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2012-08-31 20:21:19 +00:00 |
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codeanticode
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309efbadd2
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Takes care of issue 1156
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2012-08-23 20:45:48 +00:00 |
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codeanticode
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4d3879e6fe
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Made all utility functions in PGL protected, added drawTexture() to PGraphicsOpenGL
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2012-08-21 19:48:15 +00:00 |
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codeanticode
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d3e0785fc8
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Removed extension check for shaders, VBOs and FBOs from PGraphicsOpenGL, moved to PGL in Java mode
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2012-08-20 01:17:24 +00:00 |
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codeanticode
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7e7f741976
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added texture wrapping to the API
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2012-08-14 21:17:27 +00:00 |
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codeanticode
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6f2c17b188
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throws exceptions if required extensions are not available
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2012-08-14 18:25:39 +00:00 |
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codeanticode
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dd8045298f
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PGL update in android
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2012-08-14 17:39:33 +00:00 |
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codeanticode
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7cff2660c4
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PShader.set(string, PImage) to bind textures to sampler uniforms
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2012-08-08 21:53:42 +00:00 |
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codeanticode
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801a8f0579
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recalculate mipmaps in Texture.setNative()
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2012-08-08 18:10:43 +00:00 |
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codeanticode
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fa1dcabf69
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Fix issue 1166
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2012-08-07 21:49:32 +00:00 |
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codeanticode
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866aae5d8e
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slightly reworked the logic for screen FBO in android
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2012-07-29 18:22:00 +00:00 |
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codeanticode
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205b67a529
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better condition to catch offscreen-within-offscreen drawing
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2012-07-28 22:57:12 +00:00 |
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