jdf
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e7c6ea6082
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Add support for @annotations in PDE
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2010-10-11 20:51:15 +00:00 |
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codeanticode
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f62d8faf97
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offscreenDepthBits and offscreenStencilBits are public
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2010-10-11 10:11:23 +00:00 |
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codeanticode
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3fc2791b1b
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Renamed some constants for color modes
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2010-10-11 09:43:12 +00:00 |
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codeanticode
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b945761669
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Reworked configuration selection method for A3D
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2010-10-11 09:21:11 +00:00 |
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codeanticode
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3fa88799f3
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Fixed some errors in the logic of loadPixels/loadTexture
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2010-10-10 22:58:29 +00:00 |
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lonnen
|
b511195dc4
|
Pushing v1.3.0 to update site. New sketch import wizard and improved wizards in general.
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2010-10-07 20:17:44 +00:00 |
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lonnen
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444be9ffe5
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Core improvement to avoid any unecessary builds. Really speeds up workspaces with more than a few projects.
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2010-10-07 00:50:57 +00:00 |
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codeanticode
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0a5b3acf7b
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Many improvements in the PImage/PTexture API
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2010-10-06 19:14:49 +00:00 |
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benfry
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bda73203a8
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what's that you say, i broke the android build too? oh my.
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2010-10-05 21:16:34 +00:00 |
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jdf
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64b1439d79
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fix http://code.google.com/p/processing/issues/detail?id=400
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2010-10-05 20:37:05 +00:00 |
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lonnen
|
c8800fea98
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Moved all the static utility methods to the same place. Added a few more to make exporting easier.
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2010-10-05 19:13:05 +00:00 |
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benfry
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ae7971228a
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major work on how libraries and natives are handled
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2010-10-05 16:57:47 +00:00 |
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benfry
|
0ede628578
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additional notes
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2010-10-05 16:57:23 +00:00 |
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benfry
|
e2e3770572
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updates i guess?
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2010-10-05 16:13:32 +00:00 |
|
benfry
|
627b1faaa8
|
fix for issue #399, xml regression
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2010-10-05 16:12:53 +00:00 |
|
benfry
|
34b73e96c3
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fix for issue #399, xml regression
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2010-10-05 16:12:40 +00:00 |
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lonnen
|
2a9feffebe
|
Pushing v1.2.3 to update site. Removed all minimum version requirements from dependencies.
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2010-10-04 16:25:06 +00:00 |
|
lonnen
|
29df1b004f
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Pushing v1.2.2 to the update site. Dependency cleanup and unused code removal.
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2010-10-04 15:56:51 +00:00 |
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codeanticode
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a7c100e91b
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Fixed many problems with perspective and orthographic projections
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2010-10-04 08:30:56 +00:00 |
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codeanticode
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3f0ee3ccb9
|
Added new recorder API to PShape3D/PGraphicsAndroid3D/PApplet
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2010-10-03 16:33:50 +00:00 |
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codeanticode
|
7054542dd9
|
color depth, depth and stencil bits are now set to the best values supoported by the device
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2010-10-02 22:16:34 +00:00 |
|
benfry
|
d3730fb62c
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fix android to use target=1.5 so that it runs on Java 5
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2010-10-02 20:57:32 +00:00 |
|
benfry
|
9eb52fba95
|
working on library issues
|
2010-10-02 20:14:17 +00:00 |
|
benfry
|
1497c8a846
|
starting rev 0192
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2010-10-01 01:44:46 +00:00 |
|
benfry
|
f393a7758d
|
lots of bug fixes for 0191
|
2010-09-30 21:59:44 +00:00 |
|
benfry
|
95b8e339fc
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bug fixes for size() and android mode, also clean up library export dupes
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2010-09-30 21:52:38 +00:00 |
|
lonnen
|
9a089b079d
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File copying and resource refreshing added to export wizard.
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2010-09-30 04:18:27 +00:00 |
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codeanticode
|
efddeb28db
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Fixed small index error in the assignemnt of specular color for directional lights
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2010-09-29 10:13:14 +00:00 |
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lonnen
|
d563e0e1af
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New version for the update site.
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2010-09-29 02:03:02 +00:00 |
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codeanticode
|
cc9e601066
|
enableLights/disableLights renamed to glEnableLights/glDisableLights
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2010-09-27 12:23:35 +00:00 |
|
codeanticode
|
abe4524a8f
|
Ambient light sets diffuse color to zero. This solves issue 294.
|
2010-09-27 11:24:50 +00:00 |
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codeanticode
|
73a8a43ef7
|
Added setColor method in PShape3D to color all the vertices at once
|
2010-09-27 08:13:30 +00:00 |
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codeanticode
|
13da4bbaa7
|
Fixed some issues in the texturing of shapes created with beginShape/endShape
|
2010-09-26 14:35:26 +00:00 |
|
lonnen
|
616e60a069
|
Fix the build process to handle code folder entries correctly. Also, some updates for exporting.
|
2010-09-23 18:57:21 +00:00 |
|
lonnen
|
d76aa79f03
|
Changed missing sketchName.pde from warning to error. Finished all exporter UI stuff.
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2010-09-22 22:46:50 +00:00 |
|
lonnen
|
ca67c06121
|
Added a warning if the sketch is missing sketchName.pde and some more exporter stuff.
|
2010-09-22 19:44:12 +00:00 |
|
lonnen
|
651b26e7e3
|
Fix to add the data folder to the build path if it contains stuff.
|
2010-09-20 19:20:50 +00:00 |
|
lonnen
|
62864a71bc
|
More export wizard UI. Added a warning when running a sketch fails because the editor is in the wrong perspective.
|
2010-09-20 18:58:39 +00:00 |
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codeanticode
|
05b94676d1
|
Taking care of glBlendEquation in 2.1
|
2010-09-19 07:34:06 +00:00 |
|
codeanticode
|
85319837bc
|
Implemented a few blending modes more: lightest, darkest and difference
|
2010-09-18 09:57:23 +00:00 |
|
codeanticode
|
b67e6537a4
|
Reverted inadvertendly change in classpath file
|
2010-09-18 02:24:22 +00:00 |
|
codeanticode
|
e2c4e85a9f
|
Fixed some issues in get/set, working fine now
|
2010-09-18 02:23:00 +00:00 |
|
codeanticode
|
06dbeebeef
|
Finished with the implementation of get/set methods in PGraphicsAndroid3D. Some minor refactoring
|
2010-09-18 00:06:15 +00:00 |
|
lonnen
|
f42f65c8ce
|
Added some UI for the export wizard. Still non-functioning.
|
2010-09-17 20:40:46 +00:00 |
|
Casey Reas
|
50d82ee7ae
|
Updated keywords for screenWidth, screenHeight
|
2010-09-17 00:30:17 +00:00 |
|
lonnen
|
85ae458a00
|
Doc updates and builder changes. Halved the time it takes for a sketch to build and open.
|
2010-09-16 16:25:06 +00:00 |
|
jdf
|
545098e54c
|
make "finished" thread-safe
|
2010-09-16 15:05:26 +00:00 |
|
codeanticode
|
8baacdbe3d
|
Removed BufferUtils class
|
2010-09-16 08:27:56 +00:00 |
|
jdf
|
f092794ce1
|
Give PVector equals(), hashCode(), and serializable
|
2010-09-16 02:59:45 +00:00 |
|
codeanticode
|
182bb146b6
|
Added new loadImage methods to PApplet to allow enabling mipmaps. Fixed minor color format error in mipmap generation.
|
2010-09-15 08:24:15 +00:00 |
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