Commit Graph

621 Commits

Author SHA1 Message Date
benfry c6d05d611e starting revision 202, tweak serial issues 2011-11-04 01:08:20 +00:00
benfry 422692f125 add 32/64 bit preference on OS X, tweak library errors for bit depths 2011-11-01 16:26:08 +00:00
benfry 7e60be124c fix library exports to do subfolders, fix structure 2011-10-29 16:15:17 +00:00
benfry 43009cb99f fix up broken tool setup, also wrapping up moviemaker mess 2011-09-06 23:26:02 +00:00
codeanticode 57a69eabe4 Issue 829 fixed on Android as well. 2011-09-05 20:56:28 +00:00
codeanticode 3026664341 Applied fix for issue 833 on Android 2011-09-05 20:52:29 +00:00
benfry 0b8ae1f42d add rounded rect to PApplet 2011-08-31 22:38:54 +00:00
benfry ce0a6099f4 tweaks to the eclipse formatter 2011-08-27 14:43:14 +00:00
benfry f526dceb1c tracking down OutOfMemoryError problems 2011-08-12 22:59:41 +00:00
codeanticode b78892f5de Hide status bar in Honeycomb 2011-08-11 18:36:23 +00:00
benfry 9931c5cfd3 notes and Table fix 2011-08-11 08:48:46 +00:00
benfry 701a3c2ad6 fix for http problem with grabbing too much memory 2011-07-31 21:43:39 +00:00
benfry 37721a88b1 renaming XML class over on Android too 2011-07-31 21:29:28 +00:00
codeanticode 6d0bb2dfe1 And same for Android 2011-07-20 05:47:28 +00:00
codeanticode f8db689171 Possibly fixed issue 750 (Y-axis inversion issues) on P3D android 2011-07-20 01:51:05 +00:00
benfry 9a9569c94d todo items 2011-07-17 14:06:52 +00:00
codeanticode aa01c085fd Camera/Projection restoration in Android 2011-07-06 23:20:17 +00:00
codeanticode 97c877a460 Ported new resource handling system from desktop to Android 2011-07-06 03:00:27 +00:00
codeanticode 89bbcab7ce Fixed issue 761 on P3D android 2011-06-29 17:49:37 +00:00
benfry 26555e4ac9 removing textMode(SCREEN) 2011-06-28 15:03:16 +00:00
benfry 0a896065db starting revision 0200, update to Java 6u26 on Windows and Linux 2011-06-27 23:05:20 +00:00
benfry e705d5c591 add orientation() and other misc notes 2011-06-27 16:55:28 +00:00
benfry 473facfbe6 try to fix avd emulator requirement when not using emulator 2011-06-27 04:26:58 +00:00
benfry 224ce2c80f fixes to svg for the new xml library 2011-06-27 04:12:53 +00:00
benfry 99a3225657 disable android build mess for a bit 2011-06-24 02:10:22 +00:00
benfry f0e5e133b3 dumb, dumb breakage to svg loading 2011-06-24 00:04:07 +00:00
benfry 0f60978fbd starting revision 0199 2011-06-23 22:24:22 +00:00
benfry 5ed189b5af more tweaks for XML on Android, write release notes 2011-06-23 21:46:31 +00:00
benfry 3d72dbbb72 switching over to new XML setup 2011-06-23 21:06:35 +00:00
benfry bd1451d019 make export to applet/application more efficient (issue #747), plus auto-import for P3D 2011-06-23 19:34:01 +00:00
codeanticode 3533690582 Updated OpenGL examples in Android 2011-06-23 04:36:23 +00:00
codeanticode f4d74313e7 Shape recording fixes and additions for Android 2011-06-23 04:34:58 +00:00
benfry be39fa8057 more notes 2011-06-23 00:50:21 +00:00
benfry 1d48afbf3b removing old resize images, no longer necessary.. also tweak code for new setup (issue #730) 2011-06-22 18:24:34 +00:00
benfry 44aca364eb fix opengl applets, other minor bugs, look into beginRecord() issues 2011-06-21 03:04:26 +00:00
benfry c159f0eb04 replace existing files with saveBytes(), also look into deployJava.js (issue #650) 2011-06-21 01:23:49 +00:00
benfry 06953877c2 finalizing how thread() works, more todo items, Linux launcher fix (issue #707) 2011-06-20 21:58:39 +00:00
benfry e4cdd87042 remove delay() method 2011-06-20 21:08:24 +00:00
benfry c072824a06 change binary() to use a fixed size like hex() 2011-06-20 20:36:50 +00:00
benfry 595fdfc0ef implement rounded rectangle method 2011-06-20 20:17:10 +00:00
benfry 6f15d9b13c quadVertex() becomes quadraticVertex(), and a better copy() for 2D 2011-06-20 20:03:19 +00:00
benfry 9e3d7b5202 removing A2D/A3D constants, organizing todo items 2011-06-20 17:00:06 +00:00
benfry b81f6aa20f working through the todo list 2011-06-19 23:28:42 +00:00
codeanticode 4193b14c64 Same in A3D 2011-06-14 06:26:16 +00:00
codeanticode 23be566650 glTexImage2D in PTexture.createTexture() is called with null buffer, to avoid out of memory problems. Texels are initialized with glTexSubImage2D. 2011-06-12 12:00:49 +00:00
codeanticode 9ea4275410 Viewport saved/restored in beginDraw/endDraw (A3D) 2011-06-12 07:35:19 +00:00
benfry 3fcc5ea9e1 misc todo notes 2011-06-07 13:08:29 +00:00
codeanticode bf72e06e9e noFill doesn't affect texturing in A3D 2011-06-06 09:53:17 +00:00
codeanticode d290dffea2 Fixed logical error that resulted in fill color affecting textures tint 2011-06-06 09:16:45 +00:00
codeanticode 6150810e5b Removed Bird.pde file, using screen width and height in Birds and Blending examples 2011-06-02 07:19:01 +00:00