codeanticode
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ff2f74994e
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Removed finalize resource warning
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2012-04-24 16:57:22 +00:00 |
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codeanticode
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89aa6ecc22
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rotate() check for zero vectors, fixed naming error in PGL.Context class
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2012-04-24 16:13:09 +00:00 |
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codeanticode
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164cfacc26
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gl resource arrays also store context
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2012-04-24 15:09:20 +00:00 |
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codeanticode
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6b7cb19d8d
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save/restore offscreen surfaces as well
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2012-04-23 22:59:39 +00:00 |
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codeanticode
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f8922cf5d8
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save/restore onscreen surface
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2012-04-23 20:14:40 +00:00 |
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codeanticode
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9afac62a0b
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Fixes to the GL-resource handling mechanism.
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2012-04-23 15:39:16 +00:00 |
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codeanticode
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78495202b1
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curve and bezier vertex code moved to InGeometry
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2012-04-23 01:19:47 +00:00 |
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codeanticode
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ce8cd2f652
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More detailed error message when vertex index goes beyond 32767.
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2012-04-21 21:48:29 +00:00 |
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codeanticode
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4c9bd15076
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Corrected calculation of Blinn-Phong factor used in specular lights.
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2012-04-21 21:33:33 +00:00 |
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codeanticode
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7083509f98
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Updated TexturedSphere example to use a PShape object for the sphere
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2012-04-21 17:28:24 +00:00 |
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codeanticode
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bf31211257
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Calculation of transparency in lighting shaders is determined exclusively by diffuse component.
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2012-04-21 17:22:36 +00:00 |
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codeanticode
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c27171555d
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Completed new sphere tessellation code
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2012-04-21 16:01:16 +00:00 |
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codeanticode
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064b341b37
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Triangle tessellation can use custom connectivity specification, used in sphere tessellation
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2012-04-16 23:07:01 +00:00 |
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codeanticode
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98987aa6a2
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Added wiggling example
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2012-04-16 22:00:44 +00:00 |
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codeanticode
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43a6939fec
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Corrected index expansion
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2012-04-16 21:36:54 +00:00 |
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codeanticode
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3270b1dc85
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Some android sync
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2012-04-16 19:18:32 +00:00 |
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codeanticode
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a341e4466f
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Getters/setters for individual vertices in PShape3D
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2012-04-16 19:12:26 +00:00 |
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fjenett
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818e2da74c
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js mode: cleanups and a fix for save not starting sever automatically when not running
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2012-04-15 08:50:36 +00:00 |
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fjenett
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30290e879c
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more js mode javadoc
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2012-04-15 08:18:48 +00:00 |
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fjenett
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7b5be2c9af
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added some javadoc comments to js mode fundamentals
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2012-04-15 07:11:23 +00:00 |
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fjenett
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481e765ac6
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fixed a bug in ModeContribution: looking for className was not stopped after it was found. added check and break on line 97
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2012-04-14 16:09:06 +00:00 |
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fjenett
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fe780ba93c
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js mode additional keywords
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2012-04-14 08:48:14 +00:00 |
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codeanticode
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dddc508ec7
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Moving sphere generation into InGeometry
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2012-04-13 20:47:24 +00:00 |
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codeanticode
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81ead7a627
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Added mode to PShape, reworked tessellation, update in PShape3D, release of cache and tess objects when STATIC mode is used.
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2012-04-13 18:57:27 +00:00 |
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codeanticode
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c718b4e280
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Updated PGL android
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2012-04-12 13:35:12 +00:00 |
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codeanticode
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87bd18576d
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Moved javaToNativeARGB() to PGL, fixed color update in PShape3D.
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2012-04-12 13:33:30 +00:00 |
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codeanticode
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b0cddd5afe
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Some optimizations into geometric transformations in PShape3D
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2012-04-12 12:58:30 +00:00 |
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codeanticode
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5d29c7d6aa
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Using float constants in the shaders to avoid errors by the GLSL compiler on Mac.
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2012-04-12 11:17:33 +00:00 |
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codeanticode
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e4dbc6fd9c
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Removed center() method, added getCenter(), updated examples
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2012-04-11 22:27:21 +00:00 |
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codeanticode
|
611ac827e6
|
Updated a couple of examples.
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2012-04-11 22:08:30 +00:00 |
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codeanticode
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8f9baa43b7
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Better handling of geometric transformations in PShape3D.
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2012-04-11 21:27:37 +00:00 |
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fjenett
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81faf3baf9
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keywords.txt java had space instead of tab as separator at 'color' type
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2012-04-11 07:05:15 +00:00 |
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codeanticode
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22c71c712f
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Added normal inversion in lighting shaders.
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2012-04-10 22:24:30 +00:00 |
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codeanticode
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af80f01f9d
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fixed build file on Android to copy glsl files
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2012-04-10 21:50:40 +00:00 |
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codeanticode
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a87d21ea3c
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Commented out online check in Patch example on Android
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2012-04-10 21:40:28 +00:00 |
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codeanticode
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4f22144e71
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Added Patch example in Android
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2012-04-10 21:22:06 +00:00 |
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codeanticode
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bfb9f8ecf4
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Sync with Android
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2012-04-10 21:20:34 +00:00 |
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codeanticode
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a018d78c2f
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Fixed lighting issues, added Patch example.
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2012-04-10 21:03:47 +00:00 |
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codeanticode
|
5e7c3d9b61
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Added glCullFace.
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2012-04-10 21:00:06 +00:00 |
|
fjenett
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b09727a073
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menu changes for consistancy; tiny fix for set-server-port menu item
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2012-04-10 08:39:49 +00:00 |
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codeanticode
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3727ed2b52
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Cleaning up PConstants
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2012-04-09 22:23:18 +00:00 |
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codeanticode
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c5838c950f
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fill() also sets the ambient color (as the old P3D used to do)
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2012-04-09 19:55:01 +00:00 |
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benfry
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c3b69b3294
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wrapping up the synthesis moves
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2012-04-08 18:10:01 +00:00 |
|
benfry
|
8b9f86265c
|
moving synthesis by hand
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2012-04-08 18:07:42 +00:00 |
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benfry
|
c7b41d2887
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something about example moving
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2012-04-08 17:58:43 +00:00 |
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benfry
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6d224cfafe
|
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2012-04-08 17:57:42 +00:00 |
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benfry
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7e0b6f179d
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and more example moving
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2012-04-08 17:30:17 +00:00 |
|
benfry
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342dd390b5
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trickier synthesis moves
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2012-04-08 17:28:29 +00:00 |
|
benfry
|
51ae03ee8e
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still more example moving
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2012-04-08 17:21:19 +00:00 |
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benfry
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a5c0b84673
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more example moving
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2012-04-08 17:01:38 +00:00 |
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