mirror of
https://github.com/game-stop/veejay.git
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add flash opacity fx
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166
veejay-current/veejay-server/libvje/effects/flashopacity.c
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166
veejay-current/veejay-server/libvje/effects/flashopacity.c
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/*
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* Linux VeeJay
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*
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* Copyright(C)2023 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include "flashopacity.h"
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#ifdef HAVE_ARM
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#include <arm_neon.h>
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#endif
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vj_effect *flashopacity_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 5;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 1;
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ve->limits[1][0] = 100;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = 255;
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ve->limits[0][2] = 0;
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ve->limits[1][2] = 255;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 500;
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ve->limits[0][4] = 0;
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ve->limits[1][4] = 1;
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ve->defaults[0] = 5;
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ve->defaults[1] = 100;
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ve->defaults[2] = 255;
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ve->defaults[3] = 10;
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ve->defaults[4] = 0;
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ve->description = "Flash Opacity";
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ve->sub_format = -1;
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ve->extra_frame = 1;
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ve->parallel = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Exposure", "Start Opacity", "End Opacity" , "Interval", "Mode");
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return ve;
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}
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#define TABLE_SIZE 256
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typedef struct
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{
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int currentFrame;
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int exposure;
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float maxExposure;
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float explut[TABLE_SIZE];
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} flash_t;
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void *flashopacity_malloc( int w, int h )
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{
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flash_t *f = (flash_t*) vj_malloc(sizeof(flash_t));
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if(!f)
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return NULL;
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f->exposure = 0.0f;
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f->currentFrame = 0;
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f->maxExposure = 100.0f;
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return (void*) f;
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}
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void flashopacity_free(void *ptr) {
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flash_t *f = (flash_t*) ptr;
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free(f);
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}
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void flashopacity_apply( void *ptr, VJFrame *frame, VJFrame *frame2, int *args )
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{
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flash_t *f = (flash_t*) ptr;
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const int len = frame->len;
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const int uv_len = frame->uv_len;
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const float exposureValue = (float) args[0] / 100.0f;
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const int opacityStart = args[1];
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const int opacityEnd = args[2];
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const int interval = args[3];
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const int mode = args[4];
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const int hInterval = interval / 2;
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const int width = frame->width;
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int currentFrame = f->currentFrame;
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int i;
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uint8_t *restrict Y = frame->data[0];
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uint8_t *restrict U = frame->data[1];
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uint8_t *restrict V = frame->data[2];
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uint8_t *restrict Y2 = frame2->data[0];
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uint8_t *restrict U2 = frame2->data[1];
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uint8_t *restrict V2 = frame2->data[2];
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if(f->maxExposure != exposureValue) {
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int i;
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for( i = 0; i < TABLE_SIZE; i ++ ) {
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float exposureFactor = (float)i / (float)(TABLE_SIZE - 1) * exposureValue;
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f->explut[i] = powf(2, exposureFactor);
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}
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f->maxExposure = exposureValue;
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}
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if( currentFrame < hInterval ) {
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float exposureFactor = exposureValue * (currentFrame / (float)hInterval);
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int index = (int)(exposureFactor / exposureValue * (TABLE_SIZE - 1));
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float powValue = f->explut[index];
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for (int i = 0; i < len; i++) {
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Y[i] = (uint8_t)(Y[i] * powValue > 255 ? 255 : (Y[i] * powValue));
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}
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if (mode == 1) {
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for (int i = 0; i < uv_len; i++) {
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int distanceToInitialU = abs(U2[i] - U[i]);
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int uValue = U[i] + (distanceToInitialU * currentFrame) / hInterval;
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U[i] = (uValue > 128 ? 128 : uValue);
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int distanceToInitialV = abs(V2[i] - V[i]);
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int vValue = V[i] + (distanceToInitialV * currentFrame) / hInterval;
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V[i] = (vValue > 128 ? 128 : vValue);
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}
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}
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}
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else if ( currentFrame >= hInterval && currentFrame < interval) {
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int opacity = opacityStart + (currentFrame - hInterval) * (opacityEnd - opacityStart) / hInterval;
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for (i = 0; i < len; i++)
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{
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Y[i] = (Y[i] * (0xff - opacity) + Y2[i] * opacity) / 0xff;
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}
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for( i = 0; i < uv_len; i ++ )
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{
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U[i] = (U[i] * (0xff - opacity) + U2[i] * opacity) / 0xff;
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V[i] = (V[i] * (0xff - opacity) + V2[i] * opacity) / 0xff;
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}
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}
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f->currentFrame = (f->currentFrame + 1) % interval;
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}
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27
veejay-current/veejay-server/libvje/effects/flashopacity.h
Normal file
27
veejay-current/veejay-server/libvje/effects/flashopacity.h
Normal file
@@ -0,0 +1,27 @@
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/*
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* Linux VeeJay
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*
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* Copyright(C)2023 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#ifndef FLASHOPACITY_H
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#define FLASHOPACITY_H
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vj_effect *flashopacity_init(int w, int h);
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void *flashopacity_malloc(int w, int h);
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void flashopacity_free(void *ptr);
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void flashopacity_apply( void *ptr, VJFrame *frame, VJFrame *frame2, int *args);
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#endif
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