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https://github.com/game-stop/veejay.git
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correct black point
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@@ -308,9 +308,9 @@ void blob_apply(void *ptr, VJFrame *frame, int *args) {
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// project blob onto video frame
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for(i = 0; i < len ; i ++ )
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{
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if( b->blob_image_[i] == 0x0 )
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if( b->blob_image_[i] == 0x0 )
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{
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srcY[i] = 16;
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srcY[i] = pixel_Y_lo_;
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srcCb[i] = 128;
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srcCr[i] = 128;
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}
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@@ -472,7 +472,7 @@ void boids_apply(void *ptr, VJFrame *frame, int *args ) {
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{
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if( b->blob_image_[i] == 0x0 )
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{
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srcY[i] = 16;
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srcY[i] = pixel_Y_lo_;
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srcCb[i] = 128;
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srcCr[i] = 128;
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}
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