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Libvje / refactor : smuck (fix)
* clean headers
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@@ -17,12 +17,10 @@
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <libvje/vje.h>
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#include "common.h"
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#include <libvjmem/vjmem.h>
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#include "smuck.h"
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#include "common.h"
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static int smuck_rand_val;
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@@ -56,8 +54,8 @@ static inline unsigned int smuck_fastrand()
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*/
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void smuck_apply( VJFrame *frame, VJFrame *frame2, int n)
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{
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const int width = frame->width;
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const int height = frame->height;
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const unsigned int width = frame->width;
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const unsigned int height = frame->height;
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unsigned int yd, xd, x, y;
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// different table ...
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const unsigned int smuck[18] =
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