mirror of
https://github.com/game-stop/veejay.git
synced 2026-01-06 15:05:28 +01:00
Libvje / refactor : wipe (fix)
* clean headers
This commit is contained in:
@@ -16,13 +16,11 @@
|
||||
* along with this program; if not, write to the Free Software
|
||||
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
*/
|
||||
#include <config.h>
|
||||
#include <stdint.h>
|
||||
#include <stdio.h>
|
||||
#include <libvje/vje.h>
|
||||
|
||||
#include <libvje/effects/common.h>
|
||||
#include <libvjmem/vjmem.h>
|
||||
#include "wipe.h"
|
||||
#include "transop.h"
|
||||
#include "wipe.h"
|
||||
|
||||
vj_effect *wipe_init(int w,int h)
|
||||
{
|
||||
@@ -54,8 +52,8 @@ static int g_wipe_height = 0;
|
||||
|
||||
void wipe_apply( VJFrame *frame, VJFrame *frame2, int opacity, int inc)
|
||||
{
|
||||
const int width = frame->width;
|
||||
const int height = frame->height;
|
||||
const unsigned int width = frame->width;
|
||||
const unsigned int height = frame->height;
|
||||
/* w, h increasen */
|
||||
transop_apply(frame, frame2, g_wipe_width, g_wipe_height, 0, 0, 0, 0, opacity);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user