mirror of
https://github.com/game-stop/veejay.git
synced 2026-06-16 04:31:23 +02:00
use lookup table for sqrt, remove gauss mask, remove min/max levels (can be achieved by using chained fx)
This commit is contained in:
@@ -30,7 +30,7 @@ vj_effect *rgbkey_init(int w,int h)
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{
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vj_effect *ve;
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ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 8;
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ve->num_params = 6;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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@@ -39,9 +39,7 @@ vj_effect *rgbkey_init(int w,int h)
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ve->defaults[2] = 255; /* g */
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ve->defaults[3] = 0; /* b */
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ve->defaults[4] = 1; /* tolerance far */
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ve->defaults[5] = 0; /* level min */
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ve->defaults[6] = 0xff; /* level max */
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ve->defaults[7] = 0; /* alpha-in operator */
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ve->defaults[5] = 0; /* alpha-in operator */
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ve->limits[0][0] = 1;
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ve->limits[1][0] = 255;
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@@ -59,18 +57,12 @@ vj_effect *rgbkey_init(int w,int h)
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ve->limits[1][4] = 255;
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ve->limits[0][5] = 0;
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ve->limits[1][5] = 255;
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ve->limits[0][6] = 0;
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ve->limits[1][6] = 255;
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ve->limits[0][7] = 0;
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ve->limits[1][7] = 4;
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ve->limits[1][5] = 4;
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ve->alpha = FLAG_ALPHA_SRC_A | FLAG_ALPHA_SRC_B | FLAG_ALPHA_OPTIONAL | FLAG_ALPHA_IN_OPERATOR;
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ve->param_description = vje_build_param_list(ve->num_params,
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"Tolerance Near", "Red", "Green", "Blue", "Tolerance Far","Level Min", "Level Max", "Alpha-IN operator");
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"Tolerance Near", "Red", "Green", "Blue", "Tolerance Far","Alpha-IN operator");
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ve->hints = vje_init_value_hint_list( ve->num_params );
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@@ -79,100 +71,22 @@ vj_effect *rgbkey_init(int w,int h)
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ve->extra_frame = 1;
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ve->sub_format = 1;
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ve->rgb_conv = 1;
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ve->parallel = 0;
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ve->parallel = 1;
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vje_build_value_hint_list( ve->hints, ve->limits[1][7],7,
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vje_build_value_hint_list( ve->hints, ve->limits[1][5],5,
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"Ignore Alpha-IN", "Alpha-IN A", "Alpha-IN B", "Alpha-IN A or B", "Alpha-In A and B" );
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return ve;
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}
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typedef struct {
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float radius;
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float strength;
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int threshold;
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float quality;
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struct SwsContext *filter_context;
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} FilterParam;
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static int alloc_sws_context(FilterParam *f, int width, int height, unsigned int flags)
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{
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SwsVector *vec;
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SwsFilter sws_filter;
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vec = sws_getGaussianVec(f->radius, f->quality);
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if (!vec)
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return 0;
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sws_scaleVec(vec, f->strength);
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vec->coeff[vec->length / 2] += 1.0 - f->strength;
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sws_filter.lumH = sws_filter.lumV = vec;
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sws_filter.chrH = sws_filter.chrV = NULL;
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f->filter_context = sws_getCachedContext(NULL,
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width, height, AV_PIX_FMT_GRAY8,
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width, height, AV_PIX_FMT_GRAY8,
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flags, &sws_filter, NULL, NULL);
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sws_freeVec(vec);
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if (!f->filter_context)
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return 0;
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return 1;
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}
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static uint8_t *temp[2];
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static FilterParam *gaussfilter = NULL;
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static uint8_t __lookup_table[256];
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int rgbkey_malloc(int w, int h)
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{
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gaussfilter = (FilterParam*) vj_calloc(sizeof(FilterParam));
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gaussfilter->radius = 1.3f;
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gaussfilter->strength = 1.0f;
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gaussfilter->quality = 3.0f;
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if(!alloc_sws_context( gaussfilter,w,h,yuv_sws_get_cpu_flags() ) )
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return 0;
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temp[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * RUP8(w*h*2));
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if(temp[0] == NULL)
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return 0;
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temp[1] = temp[0] + RUP8(w*h);
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return 1;
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}
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void rgbkey_free()
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{
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if(temp[0]) {
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free(temp[0]);
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temp[0] = NULL;
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temp[1] = NULL;
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}
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if( gaussfilter->filter_context ) {
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sws_freeContext( gaussfilter->filter_context );
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gaussfilter->filter_context = NULL;
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}
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if( gaussfilter ) {
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free(gaussfilter);
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gaussfilter = NULL;
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}
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}
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static void gaussblur(uint8_t *dst, const int dst_linesize,const uint8_t *src, const int src_linesize,
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const int w, const int h,struct SwsContext *filter_context)
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{
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const uint8_t* const src_array[4] = {src};
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uint8_t *dst_array[4] = {dst};
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int src_linesize_array[4] = {src_linesize};
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int dst_linesize_array[4] = {dst_linesize};
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sws_scale(filter_context, src_array, src_linesize_array,
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0, h, dst_array, dst_linesize_array);
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}
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/*
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@@ -180,9 +94,11 @@ static void gaussblur(uint8_t *dst, const int dst_linesize,const uint8_t *src, c
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*/
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static inline double color_distance( uint8_t Cb, uint8_t Cr, int Cbk, int Crk, double dA, double dB )
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{
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double tmp = 0.0;
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fast_sqrt( tmp, (Cbk - Cb) * (Cbk-Cb) + (Crk - Cr) * (Crk - Cr) );
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// double tmp = 0.0;
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// fast_sqrt( tmp, (Cbk - Cb) * (Cbk-Cb) + (Crk - Cr) * (Crk - Cr) );
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double tmp = sqrt_table_get_pixel( (Cbk-Cb), (Crk-Cr) );
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if( tmp < dA ) { /* near color key == bg */
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return 0.0; /* near */
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}
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@@ -193,7 +109,7 @@ static inline double color_distance( uint8_t Cb, uint8_t Cr, int Cbk, int Crk, d
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}
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void rgbkey_apply(VJFrame *frame, VJFrame *frame2, int tola, int r, int g,int b,
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int tolb, int min, int max, int operator)
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int tolb, int operator)
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{
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unsigned int pos;
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uint8_t *Y = frame->data[0];
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@@ -206,7 +122,6 @@ void rgbkey_apply(VJFrame *frame, VJFrame *frame2, int tola, int r, int g,int b,
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uint8_t *B = frame2->data[3];
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const int len = frame->len;
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int iy=0,iu=128,iv=128;
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uint8_t *T = temp[0];
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uint8_t op0,op1;
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double dtola = (double) tola + 0.5f;
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@@ -221,53 +136,50 @@ void rgbkey_apply(VJFrame *frame, VJFrame *frame2, int tola, int r, int g,int b,
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case ALPHA_IGNORE:
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//ignore alpha-in
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for (pos = len; pos != 0; pos--) {
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T[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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A[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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}
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break;
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case ALPHA_IN_A:
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for (pos = len; pos != 0; pos--) {
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if(A[pos] == 0)
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continue;
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T[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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A[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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}
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break;
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case ALPHA_IN_A_OR_B:
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for (pos = len; pos != 0; pos--) {
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if(A[pos] == 0 || B[pos] == 0)
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continue;
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T[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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A[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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}
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break;
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case ALPHA_IN_A_AND_B:
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for (pos = len; pos != 0; pos--) {
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if(A[pos] == 0 && B[pos] == 0)
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continue;
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T[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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A[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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}
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break;
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case ALPHA_IN_B:
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for (pos = len; pos != 0; pos--) {
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if(B[pos] == 0)
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continue;
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T[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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A[pos] = (uint8_t)( 255.0 * color_distance( Cb[pos],Cr[pos],iu,iv,dtola,dtolb ) );
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}
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break;
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}
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/* choke matte */
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// reduces detail
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gaussblur( A, frame->width, temp[0], frame->width, frame->width,frame->height,gaussfilter->filter_context );
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/* level correction table */
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__init_lookup_table( __lookup_table, 256, (float)min, (float)max, 0, 0xff );
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/* composite bg onto fg */
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for( pos = 0; pos < len; pos ++ ) {
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op0 = __lookup_table[A[pos]];
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op0 = A[pos];
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op1 = 0xff - op0;
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Y[pos] = ((op0 * Y[pos]) + (op1 * Y2[pos]))>> 8;
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Cb[pos] = ((op0 * Cb[pos]) + (op1 * Cb2[pos]))>> 8;
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Cr[pos] = ((op0 * Cr[pos]) + (op1 * Cr2[pos]))>>8;
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}
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/* Set by color key
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Gaussblur on alpha channel
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Mixdown */
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}
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