mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-05 15:30:02 +01:00
replace if conditional for bitwise mask to improve performance
This commit is contained in:
@@ -27,40 +27,41 @@ vj_effect *solarize_init(int w,int h)
|
||||
{
|
||||
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
|
||||
ve->num_params = 1;
|
||||
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
|
||||
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
|
||||
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
|
||||
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
|
||||
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params);
|
||||
ve->defaults[0] = 16;
|
||||
|
||||
ve->limits[0][0] = 1; /* threshold */
|
||||
ve->limits[0][0] = 1; /* threshold */
|
||||
ve->limits[1][0] = 255;
|
||||
ve->description = "Solarize";
|
||||
ve->parallel = 1;
|
||||
ve->parallel = 1;
|
||||
ve->sub_format = 1;
|
||||
ve->extra_frame = 0;
|
||||
ve->has_user = 0;
|
||||
ve->param_description = vje_build_param_list( ve->num_params, "Threshold");
|
||||
ve->param_description = vje_build_param_list( ve->num_params, "Threshold");
|
||||
return ve;
|
||||
}
|
||||
|
||||
void solarize_apply( void *ptr, VJFrame *frame, int *args )
|
||||
{
|
||||
unsigned int i;
|
||||
const int len= frame->len;
|
||||
uint8_t val;
|
||||
uint8_t *Y = frame->data[0];
|
||||
uint8_t *Cb= frame->data[1];
|
||||
uint8_t *Cr= frame->data[2];
|
||||
const int len= frame->len;
|
||||
uint8_t *Y = frame->data[0];
|
||||
uint8_t *Cb= frame->data[1];
|
||||
uint8_t *Cr= frame->data[2];
|
||||
|
||||
int threshold = args[0];
|
||||
|
||||
uint8_t threshold_mask = -(Y[0] >= threshold);
|
||||
for (i = 0; i < len; i++) {
|
||||
val = Y[i];
|
||||
if (val > threshold)
|
||||
{
|
||||
Y[i] = 255 - val;
|
||||
Cb[i] = 255 - Cb[i];
|
||||
Cr[i] = 255 - Cr[i];
|
||||
}
|
||||
uint8_t val = Y[i];
|
||||
uint8_t mask = -(val >= threshold);
|
||||
|
||||
Y[i] = (val & mask) | ((0xff - val) & ~mask);
|
||||
Cb[i] = (Cb[i] & mask) | ((0xff - Cb[i]) & ~mask);
|
||||
Cr[i] = (Cr[i] & mask) | ((0xff - Cr[i]) & ~mask);
|
||||
|
||||
threshold_mask = (threshold_mask | mask) & (-(val == threshold));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user