mirror of
https://github.com/game-stop/veejay.git
synced 2026-01-04 22:15:29 +01:00
Libvje / refactor : magicscratcher
* frame->w , frame->h, frame->len
This commit is contained in:
@@ -104,12 +104,11 @@ static void store_mframe(uint8_t * yuv1[3], int w, int h, int n, int no_reverse)
|
||||
}
|
||||
|
||||
|
||||
void magicscratcher_apply(VJFrame *frame,
|
||||
int width, int height, int mode, int n,
|
||||
int no_reverse)
|
||||
void magicscratcher_apply(VJFrame *frame, int mode, int n, int no_reverse)
|
||||
{
|
||||
|
||||
unsigned int x, len = width * height;
|
||||
const int width = frame->width;
|
||||
const int height = frame->height;
|
||||
unsigned int x, len = frame->len;
|
||||
uint8_t *Y = frame->data[0];
|
||||
uint8_t *Cb= frame->data[1];
|
||||
uint8_t *Cr= frame->data[2];
|
||||
|
||||
@@ -28,7 +28,5 @@
|
||||
vj_effect *magicscratcher_init(int w, int h);
|
||||
int magicscratcher_malloc(int w, int h);
|
||||
void magicscratcher_free();
|
||||
void magicscratcher_apply( VJFrame *frame,
|
||||
int width, int height, int type, int nframes,
|
||||
int no_reverse);
|
||||
void magicscratcher_apply( VJFrame *frame, int type, int nframes, int no_reverse);
|
||||
#endif
|
||||
|
||||
@@ -380,8 +380,7 @@ extern void scratcher_apply(VJFrame *frame, int o, int n, int r);
|
||||
extern void colorshift_apply(VJFrame *frame, int type, int value);
|
||||
extern void reflection_apply(VJFrame *frame, int n1, int n2, int n3);
|
||||
extern void distortion_apply(VJFrame *frame, int i1, int i2, int i3, int i4, int i5, int i6 );
|
||||
extern void magicscratcher_apply(VJFrame *frame, int w, int h, int mode,
|
||||
int nframes, int r);
|
||||
extern void magicscratcher_apply(VJFrame *frame, int mode, int nframes, int r);
|
||||
extern void wipe_apply(VJFrame *frame, VJFrame *frame2, int w, int h,
|
||||
int inc, int opacity);
|
||||
/* begin API */
|
||||
|
||||
@@ -178,8 +178,7 @@ static void vj_effman_apply_image_effect(
|
||||
break;
|
||||
|
||||
case VJ_IMAGE_EFFECT_MAGICSCRATCHER:
|
||||
magicscratcher_apply(frames[0], frames[0]->width, frames[0]->height, arg[0],
|
||||
arg[1], arg[2]);
|
||||
magicscratcher_apply(frames[0], arg[0], arg[1], arg[2]);
|
||||
break;
|
||||
case VJ_IMAGE_EFFECT_CHROMASCRATCHER:
|
||||
chromascratcher_apply(frames[0], frames[0]->width, frames[0]->height,
|
||||
|
||||
Reference in New Issue
Block a user