mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-17 13:20:01 +01:00
328 lines
7.2 KiB
C
328 lines
7.2 KiB
C
/*
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* Linux VeeJay
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* EffecTV - Realtime Digital Video Effector
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* Copyright (C) 2001-2006 FUKUCHI Kentaro
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*
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* ChameleonTV - Vanishing into the wall!!
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* Copyright (C) 2003 FUKUCHI Kentaro
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*
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* Ported to veejay by Niels Elburg
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include <veejaycore/vj-msg.h>
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#include "softblur.h"
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#include "chameleon.h"
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#include "motionmap.h"
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vj_effect *chameleon_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 1;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 1;
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ve->defaults[0] = 0;
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ve->description = "ChameleonTV (EffectTV)";
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ve->sub_format = 1;
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ve->extra_frame = 0;
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ve->static_bg = 1;
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ve->has_user = 0;
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ve->motion = 1;
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ve->param_description = vje_build_param_list(ve->num_params, "Appearing/Dissapearing");
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return ve;
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}
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typedef struct {
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int last_mode_;
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int N__;
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int n__;
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void *motionmap;
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int has_bg;
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int32_t *sum;
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uint8_t *timebuffer;
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uint8_t *tmpimage[4];
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int plane;
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uint8_t *bgimage[4];
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} chameleon_t;
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#define PLANES_DEPTH 6
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#define PLANES (1<< PLANES_DEPTH)
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int chameleon_prepare( void *ptr, VJFrame *frame )
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{
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chameleon_t *c = (chameleon_t*) ptr;
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int strides[4] = { frame->len, frame->len, frame->len, 0 };
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vj_frame_copy( frame->data, c->bgimage, strides );
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VJFrame tmp;
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veejay_memset( &tmp, 0, sizeof(VJFrame));
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tmp.data[0] = c->bgimage[0];
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tmp.width = frame->width;
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tmp.height = frame->height;
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tmp.len = frame->len;
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//@ 3x3 blur
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softblur_apply_internal( &tmp, 0);
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veejay_msg(2, "ChameleonTV: Snapped background frame");
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return 1;
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}
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void *chameleon_malloc(int w, int h)
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{
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int i;
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chameleon_t *c = (chameleon_t*) vj_calloc(sizeof(chameleon_t));
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if(!c) {
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return NULL;
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}
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const int len = RUP8(w*h);
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const int safe_zone = RUP8(w*2);
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c->bgimage[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * (len + safe_zone) * 3 );
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if(!c->bgimage[0]) {
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free(c);
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return NULL;
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}
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c->tmpimage[0] = (uint8_t*) vj_malloc( sizeof(uint8_t) * (len * 3));
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if(!c->tmpimage[0]) {
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free(c->bgimage[0]);
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free(c);
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return NULL;
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}
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c->bgimage[1] = c->bgimage[0] + len + safe_zone;
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c->bgimage[2] = c->bgimage[1] + len + safe_zone;
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c->tmpimage[1] = c->tmpimage[0] + len;
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c->tmpimage[2] = c->tmpimage[1] + len;
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vj_frame_clear1( c->bgimage[0], pixel_Y_lo_, len + safe_zone);
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vj_frame_clear1( c->tmpimage[0], pixel_Y_lo_, len);
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for( i = 1; i < 3; i ++ ) {
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vj_frame_clear1( c->bgimage[i], 128, len + safe_zone);
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vj_frame_clear1( c->tmpimage[i], 128, len);
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}
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c->sum = (int32_t*) vj_calloc( len * sizeof(int32_t));
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if(!c->sum) {
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free(c->bgimage[0]);
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free(c->tmpimage[0]);
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free(c);
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return NULL;
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}
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c->timebuffer = (uint8_t*) vj_calloc( len * PLANES );
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if(!c->timebuffer) {
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free(c->bgimage[0]);
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free(c->tmpimage[0]);
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free(c->sum);
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free(c);
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return NULL;
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}
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c->last_mode_ = -1;
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return (void*) c;
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}
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void chameleon_free(void *ptr)
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{
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chameleon_t *c = (chameleon_t*) ptr;
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free(c->bgimage[0]);
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free(c->tmpimage[0]);
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free(c->timebuffer);
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free(c->sum);
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free(c);
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}
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static void drawAppearing(chameleon_t *cb, VJFrame *src, VJFrame *dest )
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{
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int i;
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unsigned int Y;
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uint8_t *p, *qy, *qu, *qv;
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int32_t *s;
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const int video_area = src->len;
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p = cb->timebuffer + cb->plane * video_area;
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qy = cb->bgimage[0];
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qu = cb->bgimage[1];
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qv = cb->bgimage[2];
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uint8_t *lum = src->data[0];
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uint8_t *u0 = src->data[1];
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uint8_t *v0 = src->data[2];
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uint8_t *Y1 = dest->data[0];
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uint8_t *U1 = dest->data[1];
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uint8_t *V1 = dest->data[2];
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s = cb->sum;
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uint8_t a,b,c;
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for(i=0; i<video_area; i++)
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{
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Y = lum[i];
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*s -= *p;
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*s += Y;
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*p = Y;
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Y = (abs(((int)Y<<PLANES_DEPTH) - (int)(*s)) * 8)>>PLANES_DEPTH;
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if(Y>255) Y = 255;
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a = lum[i];
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b = u0[i];
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c = v0[i];
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a += (( qy[i] - a ) * Y )>>8;
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Y1[i] = a;
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b += (( qu[i] - b ) * Y )>>8;
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U1[i] = b;
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c += (( qv[i] - c ) * Y )>>8;
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V1[i] = c;
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p++;
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s++;
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}
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cb->plane++;
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cb->plane = cb->plane & (PLANES-1);
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}
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static void drawDisappearing(chameleon_t *cb, VJFrame *src, VJFrame *dest)
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{
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int i;
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unsigned int Y;
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uint8_t *p, *qu, *qv, *qy;
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int32_t *s;
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const int video_area = src->len;
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uint8_t *Y1 = dest->data[0];
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uint8_t *U1 = dest->data[1];
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uint8_t *V1 = dest->data[2];
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uint8_t *lum = src->data[0];
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uint8_t *u0 = src->data[1];
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uint8_t *v0 = src->data[2];
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p = cb->timebuffer + (cb->plane * video_area);
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qy = cb->bgimage[0];
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qu = cb->bgimage[1];
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qv = cb->bgimage[2];
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s = cb->sum;
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uint8_t a,b,c,A,B,C;
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for(i=0; i < video_area; i++)
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{
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Y = a = lum[i];
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b = u0[i];
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c = v0[i];
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A = qy[i];
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B = qu[i];
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C = qv[i];
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*s -= *p;
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*s += Y;
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*p = Y;
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Y = (abs(((int)Y<<PLANES_DEPTH) - (int)(*s)) * 8)>>PLANES_DEPTH;
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if(Y>255) Y = 255;
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A += (( a - A ) * Y )>> 8;
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Y1[i] = A;
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B += (( b - B ) * Y ) >> 8;
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U1[i] = B;
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C += (( c - C ) * Y ) >> 8;
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V1[i] = C;
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p++;
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s++;
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}
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cb->plane++;
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cb->plane = cb->plane & (PLANES-1);
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}
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void chameleon_apply( void *ptr, VJFrame *frame, int *args ){
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int mode = args[0];
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chameleon_t *c = (chameleon_t*) ptr;
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const int len = frame->len;
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VJFrame source;
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int strides[4] = { len, len, len, 0 };
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vj_frame_copy( frame->data, c->tmpimage, strides );
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source.data[0] = c->tmpimage[0];
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source.data[1] = c->tmpimage[1];
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source.data[2] = c->tmpimage[2];
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source.len = len;
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uint32_t activity = 0;
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int auto_switch = 0;
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int tmp1,tmp2;
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if( motionmap_active(c->motionmap) )
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{
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motionmap_scale_to(c->motionmap, 32,32,1,1, &tmp1,&tmp2, &(c->n__), &(c->N__) );
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auto_switch = 1;
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activity = motionmap_activity(c->motionmap);
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}
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else
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{
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c->N__ = 0;
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c->n__ = 0;
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}
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if( c->n__ == c->N__ || c->n__ == 0 )
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auto_switch = 0;
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if(auto_switch)
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{
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if( activity <= 40 )
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{
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// into the wall
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drawDisappearing(c, &source, frame );
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}
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else
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{
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// out of the wall
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drawAppearing(c, &source, frame );
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}
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}
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else {
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if( mode == 0 )
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drawDisappearing(c, &source, frame );
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else
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drawAppearing(c, &source, frame );
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}
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}
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int chameleon_request_fx() {
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return VJ_IMAGE_EFFECT_MOTIONMAP_ID;
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}
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void chameleon_set_motionmap(void *ptr, void *priv) {
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chameleon_t *c = (chameleon_t*) ptr;
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c->motionmap = priv;
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}
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