Files
veejay/veejay-current/veejay-server/libvje/effects/complexsaturate.c
2019-09-08 15:08:29 +02:00

182 lines
5.2 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2004 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include "common.h"
#include <veejaycore/vjmem.h>
#include "complexsaturate.h"
vj_effect *complexsaturation_init(int w, int h)
{
vj_effect *ve;
ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 7;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->defaults[0] = 4500; /* angle */
ve->defaults[1] = 0; /* r */
ve->defaults[2] = 0; /* g */
ve->defaults[3] = 255; /* b */
ve->defaults[4] = 50; /* v_adjust */
ve->defaults[5] = 50; /* degrees */
ve->defaults[6] = 3500; /* noise suppression */
ve->limits[0][0] = 1;
ve->limits[1][0] = 9000;
ve->limits[0][1] = 0;
ve->limits[1][1] = 255;
ve->limits[0][2] = 0;
ve->limits[1][2] = 255;
ve->limits[0][3] = 0;
ve->limits[1][3] = 255;
ve->limits[0][4] = 1;
ve->limits[1][4] = 36000;
ve->limits[0][5] = 1;
ve->limits[1][5] = 3600;
ve->limits[0][6] = 0;
ve->limits[1][6] = 5500;
ve->has_user = 0;
ve->description = "Complex Saturation (RGB)";
ve->extra_frame = 0;
ve->sub_format = 1;
ve->rgb_conv = 1;
ve->parallel = 1;
ve->param_description = vje_build_param_list( ve->num_params, "Angle", "Red", "Green", "Blue", "Intensity", "Degrees", "Noise suppression" );
return ve;
}
void complexsaturation_apply(void *ptr, VJFrame *frame,int *args ) {
int i_angle = args[0];
int r = args[1];
int g = args[2];
int b = args[3];
int adjust_v = args[4];
int adjust_degrees = args[5];
int i_noise = args[6];
const int len = frame->len;
float hue = (adjust_degrees/180.0)*M_PI;
float sat = (adjust_v / 100.0f);
uint8_t *fg_y, *fg_cb, *fg_cr;
uint8_t *bg_y, *bg_cb, *bg_cr;
int accept_angle_tg, accept_angle_ctg, one_over_kc;
int kfgy_scale, kg;
uint8_t cb, cr;
int kbg, x1, y1;
float kg1, tmp, aa = 255.0f, bb = 255.0f, _y = 0;
float angle = (float) i_angle / 100.0f;
float noise_level = (i_noise / 100.0f);
unsigned int pos;
uint8_t val, tmp1;
uint8_t *Y = frame->data[0];
uint8_t *Cb= frame->data[1];
uint8_t *Cr= frame->data[2];
int iy=pixel_Y_lo_,iu=128,iv=128;
_rgb2yuv( r,g,b, iy,iu,iv );
_y = (float) iy;
aa = (float) iu;
bb = (float) iv;
tmp = sqrt(((aa * aa) + (bb * bb)));
cb = 255 * (aa / tmp);
cr = 255 * (bb / tmp);
kg1 = tmp;
/* obtain coordinate system for cb / cr */
accept_angle_tg = (int)( 15.0f * tanf(M_PI * angle / 180.0f));
accept_angle_ctg= (int)( 15.0f / tanf(M_PI * angle / 180.0f));
tmp = 1 / kg1;
one_over_kc = 0xff * 2 * tmp - 0xff;
kfgy_scale = 0xf * (float) (_y) / kg1;
kg = kg1;
/* intialize pointers */
fg_y = frame->data[0];
fg_cb = frame->data[1];
fg_cr = frame->data[2];
bg_y = frame->data[0];
bg_cb = frame->data[1];
bg_cr = frame->data[2];
const int s = (int) rint( sin(hue) * (1<<16) * sat );
const int c = (int) rint( cos(hue) * (1<<16) * sat );
for (pos = 0; pos < len; pos++)
{
short xx, yy;
xx = (((fg_cb[pos]) * cb) + ((fg_cr[pos]) * cr)) >> 7;
yy = (((fg_cr[pos]) * cb) - ((fg_cb[pos]) * cr)) >> 7;
/* accept angle should not be > 90 degrees
reasonable results between 10 and 80 degrees.
*/
val = (xx * accept_angle_tg) >> 4;
if (abs(yy) > val) { /* pixel is within selected color range, saturate */
val = (yy * accept_angle_ctg) >> 4;
x1 = abs(val);
y1 = yy;
tmp1 = xx - x1;
kbg = (tmp1 * one_over_kc) >> 1;
val = (tmp1 * kfgy_scale) >> 4;
val = fg_y[pos] - val;
Y[pos] = val;
val = ((x1 * cb) - (y1 * cr)) >> 7;
Cb[pos] = val;
val = ((x1 * cr) - (y1 * cb)) >> 7;
Cr[pos] = val;
val = (yy * yy) + (kg * kg);
if (val < (noise_level * noise_level)) {
kbg = 255;
}
Y[pos] = (Y[pos] + (kbg * bg_y[pos])) >> 8;
Cb[pos] = (Cb[pos] + (kbg * bg_cb[pos])) >> 8;
Cr[pos] = (Cr[pos] + (kbg * bg_cr[pos])) >> 8;
int _cb = Cb[pos] - 128;
int _cr = Cr[pos] - 128;
if( _cb != 0 && _cr != 0)
{
const int u = Cb[pos] - 128;
const int v = Cr[pos] - 128;
int new_u = (c * u - s * v + (1<<15) + (128<<16)) >> 16;
int new_v = (s * u + c * v + (1<<15) + (128<<16)) >> 16;
if( new_u & 768 ) new_u = (-new_u) >> 31;
if( new_v & 768 ) new_v = (-new_v) >> 31;
Cb[pos] = new_u;
Cr[pos] = new_v;
}
}
}
}