mirror of
https://github.com/game-stop/veejay.git
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140 lines
3.3 KiB
C
140 lines
3.3 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include "dither.h"
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vj_effect *dither_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 2;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->defaults[0] = 2;
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ve->defaults[1] = 0;
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ve->limits[0][0] = 2;
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ve->limits[1][0] = w-1;
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ve->limits[0][1] = 0;
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ve->limits[1][1] = 1;
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ve->description = "Matrix Dithering";
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ve->sub_format = -1;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Value", "Mode" );
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ve->hints = vje_init_value_hint_list( ve->num_params );
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vje_build_value_hint_list( ve->hints, ve->limits[1][1], 1, "Static", "Random" );
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return ve;
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}
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typedef struct {
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int **dith;
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int w;
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int last_size;
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} dither_t;
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void *dither_malloc(int w, int h)
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{
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dither_t *d = (dither_t*) vj_calloc(sizeof(dither_t));
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if(!d) {
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return NULL;
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}
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unsigned int i;
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d->dith = (int**) vj_calloc(sizeof(int*) * w);
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if(!d->dith) {
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free(d);
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return NULL;
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}
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for( i = 0; i < w; i ++ ) {
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d->dith[i] = (int*) vj_calloc(sizeof(int) * w);
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if(!d->dith[i]) {
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int j;
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for( j = 0; j < i; j ++ )
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if( d->dith[i] ) free(d->dith[i]);
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free(d->dith);
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free(d);
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return NULL;
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}
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}
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d->w = w;
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return (void*) d;
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}
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void dither_free(void *ptr)
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{
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dither_t *d = (dither_t*) ptr;
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for( int i = 0; i < d->w; i ++ ) {
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if(d->dith[i]) {
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free(d->dith[i]);
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}
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}
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free(d->dith);
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free(d);
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}
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void dither_apply(void *ptr, VJFrame *frame, int *args) {
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int size = args[0];
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int random_on = args[1];
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dither_t *dh = (dither_t*) ptr;
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int w_, h_;
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int i, j, d, v, l, m;
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uint8_t *Y = frame->data[0];
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const unsigned int width = frame->width;
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const unsigned int height = frame->height;
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int **dith = dh->dith;
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if( dh->last_size != size || random_on )
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{
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for (l = 0; l < size; l++)
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{
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for (m = 0; m < size; m++)
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{
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dith[l][m] = (int) ((double) (size) * rand() / (RAND_MAX + 1.0));
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}
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}
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dh->last_size = size;
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}
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for (h_ = 0; h_ < height; h_++)
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{
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j = h_ % size;
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for (w_ = 0; w_ < width; w_++)
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{
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i = w_ % size;
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d = dith[i][j] << 4;
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v = ((long) Y[((h_ * width) + w_)] + d);
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Y[(h_ * width) + w_] = (uint8_t) ((v >> 7) << 7);
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}
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}
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}
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