mirror of
https://github.com/game-stop/veejay.git
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77 lines
2.1 KiB
C
77 lines
2.1 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2004 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include "enhancemask.h"
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vj_effect *enhancemask_init(int width, int height)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 1;
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params);
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params);
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params);
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ve->defaults[0] = 125; /* type */
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ve->limits[0][0] = 0;
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ve->limits[1][0] = 2048;
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ve->description = "Sharpen";
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ve->extra_frame = 0;
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ve->sub_format = -1;
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ve->has_user = 0;
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ve->parallel = 1;
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ve->param_description = vje_build_param_list( ve->num_params, "Value" );
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return ve;
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}
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void enhancemask_apply(void *ptr, VJFrame *frame, int *s )
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{
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unsigned int r;
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const unsigned int width = frame->width;
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const int len = frame->len;
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const int len2 = len-width-1;
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uint8_t *Y = frame->data[0];
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/* The sharpen comes from yuvdenoiser, we like grainy video so 512 is allowed. */
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register int d,m;
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for(r=0; r < len2; r++) {
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m = ( Y[r] + Y[r+1] + Y[r+width] + Y[r+width+1] + 2) >> 2;
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d = Y[r] - m;
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d *= s[0];
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d /= 100;
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m = m + d;
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Y[r] = m;
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}
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for(r=len2; r < len; r++) {
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m = (Y[r] + Y[r+1] + Y[r-width] + Y[r-width+1] + 2) >> 2;
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d = Y[r]-m;
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d *= s[0];
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d /= 100;
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m = m + d;
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Y[r] = m;
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}
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}
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