mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-17 13:20:01 +01:00
227 lines
6.2 KiB
C
227 lines
6.2 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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/* This effect recalculates a pretty large table if 'waves' or 'amplitude'
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is changed. Results will be placed in ripple_table, a copy of the
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frame is kept in ripple_data. So is the calculation of the first frame slow,
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the following frames will use the cached coordinates until the user changes
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the number of waves or the amplitude.
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*/
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#include "common.h"
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#include <veejaycore/vjmem.h>
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#include "ripple.h"
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#define RIPPLE_DEGREES 360
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#define RIPPLE_VAL 180.0
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typedef struct {
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double *ripple_table;
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uint8_t *ripple_data[4];
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double *ripple_sin;
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double *ripple_cos;
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int ripple_waves;
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int ripple_ampli;
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int ripple_attn;
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} ripple_t;
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vj_effect *ripple_init(int width, int height)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 3;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 1;
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ve->limits[1][0] = 3600;
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ve->limits[0][1] = 1;
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ve->limits[1][1] = 80;
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ve->limits[0][2] = 1;
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ve->limits[1][2] = 360;
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ve->defaults[0] = 132;
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ve->defaults[1] = 47;
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ve->defaults[2] = 7;
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ve->description = "Ripple";
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ve->sub_format = 1;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Waves", "Amplitude", "Attenuation");
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return ve;
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}
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void *ripple_malloc(int width, int height)
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{
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int i;
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ripple_t *r = (ripple_t*) vj_calloc(sizeof(ripple_t));
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if(!r) {
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return NULL;
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}
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r->ripple_table = (double*) vj_malloc(sizeof(double) * (RUP8(width * height) + width) );
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if(!r->ripple_table) {
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free(r);
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return NULL;
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}
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r->ripple_data[0] = (uint8_t*)vj_malloc( sizeof(uint8_t) * 3 * ( RUP8(width * height) + width) );
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if(!r->ripple_data[0]) {
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free(r->ripple_table);
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free(r);
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return NULL;
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}
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r->ripple_data[1] = r->ripple_data[0] +(RUP8(width*height) + width);
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r->ripple_data[2] = r->ripple_data[1] +(RUP8(width*height) + width);
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veejay_memset( r->ripple_data[1], 128, RUP8(width * height) + width );
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veejay_memset( r->ripple_data[2], 128, RUP8(width * height) + width );
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veejay_memset( r->ripple_data[0], pixel_Y_lo_, RUP8(width*height) + width);
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r->ripple_sin = (double*) vj_malloc(sizeof(double) * RIPPLE_DEGREES);
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if(!r->ripple_sin) {
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free(r->ripple_table);
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free(r->ripple_data);
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free(r);
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return NULL;
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}
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r->ripple_cos = (double*) vj_malloc(sizeof(double) * RIPPLE_DEGREES);
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if(!r->ripple_cos) {
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free(r->ripple_table);
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free(r->ripple_data);
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free(r->ripple_sin);
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free(r);
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return NULL;
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}
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for(i=0; i < RIPPLE_DEGREES; i++) {
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fast_sin(r->ripple_sin[i], (M_PI * i) / RIPPLE_VAL);
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fast_sin(r->ripple_cos[i], (M_PI * i) / RIPPLE_VAL);
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}
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return (void*) r;
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}
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void ripple_free(void *ptr) {
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ripple_t *r = (ripple_t*) ptr;
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free(r->ripple_table);
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free(r->ripple_sin);
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free(r->ripple_cos);
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free(r->ripple_data[0]);
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free(r);
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}
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void ripple_apply(void *ptr, VJFrame *frame, int *args ) {
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const unsigned int width = frame->width;
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const unsigned int height = frame->height;
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const int len = frame->len;
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double wp2 = width * 0.5;
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double hp2 = height * 0.5;
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int x,y,dx,dy,a=0,sx=0,sy=0,angle=0;
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double r,z;
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double maxradius,frequency,amplitude;
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int _w = args[0];
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int _a = args[1];
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int _att = args[2];
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double waves = (_w/10.0);
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double ampli = (double) (_a/10.0);
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double attenuation = (_att/10.0);
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uint8_t *Y = frame->data[0];
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uint8_t *Cb= frame->data[1];
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uint8_t *Cr= frame->data[2];
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ripple_t *ripple = (ripple_t*) ptr;
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fast_sqrt(maxradius, wp2 * wp2 + hp2 * hp2);
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frequency = 360.0 * waves / maxradius;
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amplitude = maxradius / ampli;
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int have_calc_data=0;
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if(ripple->ripple_waves != _w || ripple->ripple_ampli != _a || ripple->ripple_attn != _att) {
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ripple->ripple_waves = _w;
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ripple->ripple_ampli = _a;
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ripple->ripple_attn = _att;
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have_calc_data=1;
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}
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int strides[4] = { len, len, len,0 };
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vj_frame_copy( frame->data, ripple->ripple_data , strides );
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double *ripple_table = ripple->ripple_table;
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uint8_t **ripple_data = ripple->ripple_data;
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double *ripple_sin = ripple->ripple_sin;
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double *ripple_cos = ripple->ripple_cos;
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if (have_calc_data) {
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for(y=0; y < height-1;y++) {
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for (x=0; x < width; x++) {
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dx = x - wp2;
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dy = y - hp2;
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angle = 180.0 * (atan2(dx,dy)/M_PI);
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if (angle < 0) angle+=360.0;
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fast_sqrt( r, dx * dx + dy * dy);
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z = amplitude/ pow(r,attenuation) * ripple_sin[ ((int)(frequency * r)) % 360 ];
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a = ((int) (angle)) % 360;
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sx = (int) (x+z * ripple_cos[a]);
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sy = (int) (y+z * ripple_sin[a]);
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if(sy > (height-1)) sy = height-1;
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if(sx > width) sx = width;
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if(sx < 0) sx =0;
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if(sy < 0) sy =0;
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ripple_table[(y*width)+x] = (sx + (sy * width));
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Y[((y * width) +x)] = ripple_data[0][(sx +( sy * width)) ];
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Cb[((y * width) +x)] = ripple_data[1][(sx +( sy * width)) ];
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Cr[((y * width) +x)] = ripple_data[2][(sx +( sy * width)) ];
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}
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}
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}
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else {
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for(y=0; y < height-1;y++) {
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for (x=0; x < width; x++) {
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sx = (int) ripple_table[(y*width)+x];
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Y[(y * width) +x] = ripple_data[0][sx];
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Cb[(y * width) +x] = ripple_data[1][sx];
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Cr[(y * width) +x] = ripple_data[2][sx];
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}
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}
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}
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}
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