Files
veejay/veejay-current/veejay-server/libvje/effects/scratcher.c

163 lines
4.0 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2002-2016 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <config.h>
#include <stdint.h>
#include <stdlib.h>
#include <stdio.h>
#include <libvje/vje.h>
#include <libvjmem/vjmem.h>
#include "scratcher.h"
#include "common.h"
#include "opacity.h"
static uint8_t *frame[4] = { NULL,NULL,NULL,NULL };
static int nframe = 0;
static int nreverse = 0;
static int last_reverse = 1;
static int last_n = 8;
vj_effect *scratcher_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 3;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0;
ve->limits[1][0] = 255;
ve->limits[0][1] = 1;
ve->limits[1][1] = (MAX_SCRATCH_FRAMES-1);
ve->limits[0][2] = 0;
ve->limits[1][2] = 1;
ve->defaults[0] = 150;
ve->defaults[1] = 8;
ve->defaults[2] = 1;
ve->description = "Overlay Scratcher";
ve->sub_format = -1;
ve->extra_frame = 0;
ve->has_user = 0;
ve->param_description = vje_build_param_list(ve->num_params, "Opacity", "Scratch buffer", "PingPong");
return ve;
}
void scratcher_free() {
if(frame[0])
free(frame[0]);
frame[0] = NULL;
frame[1] = NULL;
frame[2] = NULL;
}
int scratcher_malloc(int w, int h)
{
/* need memory for bounce mode ... */
frame[0] = (uint8_t *) vj_malloc(w * h * 3 * sizeof(uint8_t) * MAX_SCRATCH_FRAMES);
if(!frame[0])
return 0;
veejay_memset( frame[0], pixel_Y_lo_, w * h * MAX_SCRATCH_FRAMES );
frame[1] =
frame[0] + ( w * h * MAX_SCRATCH_FRAMES );
frame[2] =
frame[1] + ( w * h * MAX_SCRATCH_FRAMES );
veejay_memset( frame[1], 128, (w * h * MAX_SCRATCH_FRAMES) );
veejay_memset( frame[2], 128, (w * h * MAX_SCRATCH_FRAMES) );
return 1;
}
static void store_frame(VJFrame *src, int n, int no_reverse)
{
const int len = src->len;
int uv_len = src->uv_len;
int strides[4] = { len, uv_len, uv_len , 0 };
uint8_t *dest[4] = {
frame[0] + (len*nframe),
frame[1] + (uv_len*nframe),
frame[2] + (uv_len*nframe),
NULL
};
if (!nreverse) {
vj_frame_copy( src->data, dest, strides );
}
else {
vj_frame_copy( dest, src->data, strides );
}
if (nreverse)
nframe--;
else
nframe++;
if (nframe >= n) {
if (no_reverse == 0) {
nreverse = 1;
nframe = n - 1;
if(nframe < 0)
nframe = 0;
} else {
nframe = 0;
}
}
if (nframe == 0)
nreverse = 0;
}
void scratcher_apply(VJFrame *src,int opacity, int n, int no_reverse)
{
const unsigned int len = src->len;
const int offset = len * nframe;
const int uv_len = src->uv_len;
const int uv_offset = uv_len * nframe;
VJFrame tmp;
veejay_memcpy( &tmp, src, sizeof(VJFrame) );
tmp.data[0] = frame[0] + offset;
tmp.data[1] = frame[1] + uv_offset;
tmp.data[2] = frame[2] + uv_offset;
if( no_reverse != last_reverse || n != last_n )
{
last_reverse = no_reverse;
nframe = n;
last_n = n;
}
if( nframe == 0 ) {
tmp.data[0] = src->data[0];
tmp.data[1] = src->data[1];
tmp.data[2] = src->data[2];
}
opacity_applyN( src, &tmp, opacity );
store_frame( src, n, no_reverse);
}