mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-15 20:30:00 +01:00
272 lines
6.9 KiB
C
272 lines
6.9 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2002 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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/*
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this effect takes lumaninance information of frame B (0=no displacement,255=max displacement)
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to extract distortion offsets for frame A.
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h_scale and v_scale can be used to limit the scaling factor.
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if the value is < 128, the pixels will be shifted to the left
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otherwise to the right.
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*/
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#include <config.h>
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#include <stdint.h>
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#include <stdio.h>
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#include <libvjmem/vjmem.h>
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#include "lumamask.h"
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#include "common.h"
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static uint8_t *buf[4] = { NULL,NULL,NULL,NULL };
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vj_effect *lumamask_init(int width, int height)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 4;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 1;
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ve->limits[1][0] = width;
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ve->limits[0][1] = 1;
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ve->limits[1][1] = height;
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ve->limits[0][2] = 0;
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ve->limits[1][2] = 1;
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ve->limits[0][3] = 0;
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ve->limits[1][3] = 1;
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ve->defaults[0] = width/20;
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ve->defaults[1] = height/10;
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ve->defaults[2] = 0; // border
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ve->description = "Displacement Map";
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ve->motion = 1;
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ve->sub_format = 1;
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ve->extra_frame = 1;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list(ve->num_params, "X displacement", "Y displacement", "Mode", "Update Alpha" );
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return ve;
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}
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static int n__ = 0;
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static int N__ = 0;
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int lumamask_malloc(int width, int height)
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{
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buf[0] = (uint8_t*)vj_malloc( sizeof(uint8_t) * width * height * 4);
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if(!buf[0]) return 0;
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veejay_memset( buf[0], 0, width * height );
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buf[1] = buf[0] + (width *height);
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veejay_memset( buf[1], 128, width * height );
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buf[2] = buf[1] + (width *height);
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veejay_memset( buf[2], 128, width * height );
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buf[3] = buf[2] + (width *height);
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veejay_memset( buf[3], 0, width * height );
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n__ = 0;
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N__ = 0;
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return 1;
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}
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void lumamask_apply( VJFrame *frame, VJFrame *frame2, int width,
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int height, int v_scale, int h_scale, int border, int alpha )
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{
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unsigned int x,y;
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int dx,dy,nx,ny;
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int tmp;
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int interpolate = 1;
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int tmp1 = v_scale;
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int tmp2 = h_scale;
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int motion = 0;
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if( motionmap_active() )
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{
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motionmap_scale_to(width,height,1,1,&tmp1,&tmp2,&n__,&N__ );
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motion = 1;
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}
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else
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{
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n__ = 0;
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N__ = 0;
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}
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if( n__ == N__ || n__ == 0 )
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interpolate = 0;
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double w_ratio = (double) tmp1 / 128.0;
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double h_ratio = (double) tmp2 / 128.0;
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uint8_t *Y = frame->data[0];
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uint8_t *Cb= frame->data[1];
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uint8_t *Cr= frame->data[2];
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uint8_t *Y2 = frame2->data[0];
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uint8_t *Cb2 = frame2->data[1];
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uint8_t *Cr2 = frame2->data[2];
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uint8_t *aA = frame->data[3];
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uint8_t *aB = frame2->data[3];
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int strides[4] = { width * height, width * height, width * height ,( alpha ? width * height : 0 )};
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vj_frame_copy( frame->data, buf, strides );
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if( alpha == 0 )
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{
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if( border )
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{
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for(y=0; y < height; y++)
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{
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for(x=0; x < width ; x++)
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{
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// calculate new location of pixel
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tmp = Y2[(y*width+x)] - 128;
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// new x offset
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dx = w_ratio * tmp;
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// new y offset
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dy = h_ratio * tmp;
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// new pixel coordinates
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nx = x + dx;
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ny = y + dy;
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if( nx < 0 || ny < 0 || nx >= width || ny >= height )
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{
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Y[y*width+x] = 16;
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Cb[y*width+x] = 128;
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Cr[y*width+x] = 128;
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}
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else
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{
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Y[y*width+x] = Y2[ny * width + nx];
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Cb[y*width+x] = Cb2[ny * width + nx];
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Cr[y*width+x] = Cr2[ny * width + nx];
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}
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}
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}
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}
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else
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{
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for(y=0; y < height; y++)
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{
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for(x=0; x < width ; x++)
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{
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tmp = Y2[(y*width+x)] - 128;
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dx = w_ratio * tmp;
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dy = h_ratio * tmp;
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nx = x + dx;
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ny = y + dy;
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while( nx < 0 )
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nx += width;
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while( ny < 0 )
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ny += height;
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if( nx < 0 || ny < 0 || nx >= width || ny >= height )
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{
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Y[y*width+x] = 16;
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Cb[y*width+x] = 128;
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Cr[y*width+x] = 128;
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}
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else
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{
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Y[y*width+x] = Y2[ny * width + nx];
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Cb[y*width+x] = Cb2[ny * width + nx];
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Cr[y*width+x] = Cr2[ny * width + nx];
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}
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}
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}
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}
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}
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else /* write alpha */
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{
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if( border )
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{
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for(y=0; y < height; y++)
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{
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for(x=0; x < width ; x++)
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{
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// calculate new location of pixel
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tmp = Y2[(y*width+x)] - 128;
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// new x offset
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dx = w_ratio * tmp;
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// new y offset
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dy = h_ratio * tmp;
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// new pixel coordinates
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nx = x + dx;
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ny = y + dy;
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if( nx < 0 || ny < 0 || nx >= width || ny >= height )
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{
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Y[y*width+x] = 16;
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Cb[y*width+x] = 128;
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Cr[y*width+x] = 128;
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aA[y*width+x] = 0;
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}
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else
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{
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Y[y*width+x] = Y2[ny * width + nx];
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Cb[y*width+x] = Cb2[ny * width + nx];
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Cr[y*width+x] = Cr2[ny * width + nx];
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aA[y*width+x] = aB[ny * width + nx];
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}
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}
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}
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}
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else
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{
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for(y=0; y < height; y++)
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{
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for(x=0; x < width ; x++)
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{
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tmp = Y2[(y*width+x)] - 128;
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dx = w_ratio * tmp;
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dy = h_ratio * tmp;
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nx = x + dx;
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ny = y + dy;
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while( nx < 0 )
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nx += width;
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while( ny < 0 )
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ny += height;
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if( nx < 0 || ny < 0 || nx >= width || ny >= height )
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{
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Y[y*width+x] = 16;
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Cb[y*width+x] = 128;
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Cr[y*width+x] = 128;
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aA[y*width+x] = 0;
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}
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else
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{
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Y[y*width+x] = Y2[ny * width + nx];
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Cb[y*width+x] = Cb2[ny * width + nx];
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Cr[y*width+x] = Cr2[ny * width + nx];
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aA[y*width+x] = aB[ny*width+nx];
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}
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}
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}
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}
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}
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if( interpolate )
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motionmap_interpolate_frame( frame, N__, n__ );
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if( motion )
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motionmap_store_frame( frame );
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}
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void lumamask_free()
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{
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if(buf[0]) free(buf[0]);
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buf[0] = NULL;
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buf[1] = NULL;
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buf[2] = NULL;
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buf[3] = NULL;
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}
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