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added threading to v4l2 capture added env var 'VEEJAY_V4L2_ALL_IN_THREAD' (set to 1 to move all image processing into thread and memcpy the captured frame to consumer) added env var 'VEEJAY_V4L2_MAX_RETRIES' (try before giving up) added env var 'VEEJAY_V4L2_CAPTURE_METHOD' (set to 0 to use read/write interface) poll before pull frame changed default to threaded v4l2 capture
45 KiB
45 KiB