mirror of
https://github.com/game-stop/veejay.git
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286 lines
6.9 KiB
C
286 lines
6.9 KiB
C
/*
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* Linux VeeJay
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*
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* Copyright(C)2005 Niels Elburg <nwelburg@gmail.com>
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License , or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
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*/
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#include <stdint.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <libvjmem/vjmem.h>
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#include <math.h>
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#include "neighbours.h"
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vj_effect *neighbours_init(int w, int h)
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{
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vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
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ve->num_params = 3;
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ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
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ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
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ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
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ve->limits[0][0] = 2;
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ve->limits[1][0] = 16; /* brush size (shape is rectangle)*/
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ve->limits[0][1] = 1;
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ve->limits[1][1] = 255; /* smoothness */
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ve->limits[0][2] = 0; /* luma only / include chroma */
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ve->limits[1][2] = 1;
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ve->defaults[0] = 4;
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ve->defaults[1] = 4;
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ve->defaults[2] = 0;
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ve->description = "ZArtistic Filter (Oilpainting, acc. add )";
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ve->sub_format = 1;
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ve->extra_frame = 0;
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ve->has_user = 0;
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ve->param_description = vje_build_param_list( ve->num_params, "Brush size", "Smoothness", "Mode (Luma/Chroma)" );
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return ve;
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}
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static int pixel_histogram[256];
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static int y_map[256];
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static int cb_map[256];
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static int cr_map[256];
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static uint8_t *tmp_buf[2];
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static uint8_t *chromacity[2];
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int neighbours_malloc(int w, int h )
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{
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tmp_buf[0] = (uint8_t*) vj_malloc(sizeof(uint8_t) * w * h * 2);
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if(!tmp_buf[0] ) return 0;
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tmp_buf[1] = tmp_buf[0] + (w*h);
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chromacity[0] = (uint8_t*) vj_malloc(sizeof(uint8_t) * w * h *2);
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if(!chromacity[0]) return 0;
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chromacity[1] = chromacity[0] + (w*h);
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return 1;
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}
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void neighbours_free(void)
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{
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if(tmp_buf[0])
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free(tmp_buf[0]);
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if(chromacity[0])
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free(chromacity[0]);
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tmp_buf[0] = NULL;
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tmp_buf[1] = NULL;
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chromacity[0] = NULL;
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chromacity[1] = NULL;
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}
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static inline uint8_t evaluate_pixel(
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int x, int y, /* center pixel */
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const int brush_size, /* brush size (works like equal sized rectangle) */
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const double intensity, /* Luma value * scaling factor */
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const int w, /* width of image */
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const int h, /* height of image */
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const uint8_t *premul, /* map data */
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const uint8_t *image /* image data */
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)
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{
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unsigned int brightness; /* scaled brightnes */
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int peak_value = 0;
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int peak_index = 0;
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int i,j;
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int x0 = x - brush_size;
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int x1 = x + brush_size;
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int y0 = y - brush_size;
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int y1 = y + brush_size;
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const int max_ = (int) ( 0xff * intensity );
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if( x0 < 0 ) x0 = 0;
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if( x1 > w ) x1 = w;
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if( y0 < 0 ) y0 = 0;
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if( y1 >= h ) y1 = h-1;
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/* clear histogram and y_map */
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for( i =0 ; i < max_; i ++ )
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{
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pixel_histogram[i] = 0;
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y_map[i] = 0;
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}
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/* fill histogram, cummulative add of luma values */
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for( i = y0; i < y1; i ++ )
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{
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for( j = x0; j < x1; j ++ )
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{
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brightness = premul[ i * w + j];
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pixel_histogram[ brightness ] ++;
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y_map[ brightness ] += image[ i * w + j];
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}
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}
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/* find most occuring value */
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for( i = 0; i < max_ ; i ++ )
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{
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if( pixel_histogram[i] >= peak_value )
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{
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peak_value = pixel_histogram[i];
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peak_index = i;
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}
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}
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if( peak_value < 16)
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return image[ y * w + x];
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return( (uint8_t) ( y_map[ peak_index] / peak_value ));
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}
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typedef struct
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{
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uint8_t y;
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uint8_t u;
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uint8_t v;
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} pixel_t;
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static inline pixel_t evaluate_pixel_c(
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int x, int y, /* center pixel */
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const int brush_size, /* brush size (works like equal sized rectangle) */
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const double intensity, /* Luma value * scaling factor */
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const int w, /* width of image */
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const int h, /* height of image */
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const uint8_t *premul, /* map data */
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const uint8_t *image, /* image data */
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const uint8_t *image_cb,
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const uint8_t *image_cr
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)
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{
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unsigned int brightness; /* scaled brightnes */
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int peak_value = 0;
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int peak_index = 0;
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int i,j;
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int x0 = x - brush_size;
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int x1 = x + brush_size;
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int y0 = y - brush_size;
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int y1 = y + brush_size;
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const int max_ = (int) ( 0xff * intensity );
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if( x0 < 0 ) x0 = 0;
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if( x1 > w ) x1 = w;
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if( y0 < 0 ) y0 = 0;
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if( y1 >= h ) y1 = h-1;
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/* clear histogram and y_map */
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for( i =0 ; i < max_; i ++ )
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{
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pixel_histogram[i] = 0;
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y_map[i] = 0;
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cb_map[i] = 0;
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cr_map[i] = 0;
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}
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/* fill histogram, cummulative add of luma values */
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/* this innerloop is executed w * h * brush_size * brush_size and counts
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many loads and stores. */
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for( i = y0; i < y1; i ++ )
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{
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for( j = x0; j < x1; j ++ )
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{
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brightness = premul[ i * w + j];
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pixel_histogram[ brightness ] ++;
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y_map[ brightness ] += image[ i * w + j];
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cb_map[ brightness ] += image_cb[ i * w + j ];
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cr_map[ brightness ] += image_cr[ i * w + j ];
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}
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}
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/* find most occuring value */
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for( i = 0; i < max_ ; i ++ )
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{
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if( pixel_histogram[i] >= peak_value )
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{
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peak_value = pixel_histogram[i];
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peak_index = i;
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}
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}
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pixel_t val;
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val.y = y_map[peak_index] / peak_value;
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val.u = cb_map[peak_index] / peak_value;
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val.v = cr_map[peak_index] / peak_value;
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return val;
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}
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void neighbours_apply( VJFrame *frame, int width, int height, int brush_size, int intensity_level, int mode )
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{
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int x,y;
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const double intensity = intensity_level / 255.0;
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uint8_t *Y = tmp_buf[0];
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uint8_t *Y2 = tmp_buf[1];
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uint8_t *dstY = frame->data[0];
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uint8_t *dstCb = frame->data[1];
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uint8_t *dstCr = frame->data[2];
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// keep luma
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vj_frame_copy1( frame->data[0],Y2,frame->len );
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if(mode)
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{
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int strides[4] = { 0,frame->len, frame->len };
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uint8_t *dest[3] = { NULL, chromacity[0], chromacity[1] };
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vj_frame_copy( frame->data, dest, strides );
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}
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// premultiply intensity map
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for( y = 0 ; y < frame->len ; y ++ )
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Y[y] = (uint8_t) ( (double)Y2[y] * intensity );
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if(!mode)
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{
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for( y = 0; y < height; y ++ )
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{
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for( x = 0; x < width; x ++ )
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{
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*(dstY)++ = evaluate_pixel(
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x,y,
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brush_size,
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intensity,
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width,
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height,
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Y,
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Y2
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);
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}
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}
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}
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else
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{
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pixel_t tmp;
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for( y = 0; y < height; y ++ )
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{
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for( x = 0; x < width; x ++ )
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{
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tmp = evaluate_pixel_c(
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x,y,
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brush_size,
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intensity,
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width,
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height,
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Y,
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Y2,
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chromacity[0],
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chromacity[1]
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);
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*(dstY++) = tmp.y;
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*(dstCb++) = tmp.u;
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*(dstCr++) = tmp.v;
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}
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}
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}
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}
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