Files
veejay/veejay-current/veejay-server/libvje/effects/videowall.c
Niels Elburg c415a1b697 fixing bugs eeh
git-svn-id: svn://code.dyne.org/veejay/trunk@1376 eb8d1916-c9e9-0310-b8de-cf0c9472ead5
2010-02-05 21:22:32 +00:00

256 lines
6.8 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2005 Niels Elburg <nwelburg@gmail.com>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <stdint.h>
#include <stdio.h>
#include <libvjmem/vjmem.h>
#include "videowall.h"
#include "common.h"
static inline int gcd(int p, int q ) { if(q==0) return p; else return(gcd(q,p%q)); }
static inline int n_pics(int w, int h)
{
return (( w / gcd(w,h)) * 2);
}
vj_effect *videowall_init(int w, int h)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 4;
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
ve->limits[0][0] = 0; // selector
ve->limits[1][0] = n_pics(w,h);
ve->limits[0][1] = 0;
ve->limits[1][1] = w; // displacement x
ve->limits[0][2] = 0;
ve->limits[1][2] = h; // displacement y
ve->limits[0][3] = 0;
ve->limits[1][3] = 1; // lock update of x,y in offset[selector]
ve->defaults[0] = 0;
ve->defaults[1] = 1;
ve->defaults[2] = 1;
ve->defaults[3] = 0;
ve->description = "VideoWall / Tile Placement";
ve->sub_format = 1; // todo: optimize to work in 4:2:0/4:2:2, see also photo/video play.c
ve->extra_frame = 1;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Photos","X Displacement", "Y displacement", "Lock update");
return ve;
}
static picture_t **photo_list = NULL;
static int num_photos = 0;
static int frame_counter = 0;
static int frame_delay = 0;
static int *offset_table_x = NULL;
static int *offset_table_y = NULL;
static int prepare_filmstrip(int w, int h)
{
int i,j;
int picture_width = gcd(w,h);
int picture_height = gcd(w,h);
int film_length = n_pics(w,h);
photo_list = (picture_t**) vj_calloc(sizeof(picture_t*) * film_length );
if(!photo_list)
return 0;
num_photos = film_length;
uint8_t val = 0;
int inc = num_photos % 255;
for ( i = 0; i < num_photos; i ++ )
{
photo_list[i] = vj_calloc(sizeof(picture_t));
if(!photo_list[i])
return 0;
photo_list[i]->w = picture_width;
photo_list[i]->h = picture_height;
for( j = 0; j < 3; j ++ )
{
photo_list[i]->data[j] = vj_malloc(sizeof(uint8_t) * picture_width * picture_height );
if(!photo_list[i]->data[j])
return 0;
}
veejay_memset( photo_list[i]->data[0], 0,
picture_width * picture_height );
veejay_memset( photo_list[i]->data[1],128,
picture_width * picture_height );
veejay_memset( photo_list[i]->data[2],128,
picture_width * picture_height );
val+= inc;
}
frame_counter = 0;
offset_table_x = (int*) vj_calloc(sizeof(int) * film_length);
if(!offset_table_x)
return 0;
offset_table_y = (int*) vj_calloc(sizeof(int) * film_length);
if(!offset_table_y)
return 0;
return 1;
}
static void destroy_filmstrip(void)
{
if(photo_list)
{
int i = 0;
while(i < num_photos)
{
if( photo_list[i] )
{
int j;
for( j = 0; j < 3; j ++ )
if(photo_list[i]->data[j])
free(photo_list[i]->data[j]);
free(photo_list[i]);
}
i++;
}
free(photo_list);
}
photo_list = NULL;
num_photos = 0;
frame_counter = 0;
if(offset_table_x) free(offset_table_x);
if(offset_table_y) free(offset_table_y);
}
int videowall_malloc(int w, int h )
{
prepare_filmstrip(w,h);
return 1;
}
void videowall_free(void)
{
destroy_filmstrip();
}
static void take_photo( uint8_t *plane, uint8_t *dst_plane, int w, int h, int index )
{
int x,y,dx,dy;
int sum;
int dst_x, dst_y;
int step_y;
int step_x;
int box_width = photo_list[index]->w;
int box_height = photo_list[index]->h;
step_x = w / box_width;
step_y = h / box_height;
for( y = 0 ,dst_y = 0; y < h && dst_y < box_height; y += step_y )
{
for( x = 0, dst_x = 0; x < w && dst_x < box_width; x+= step_x )
{
sum = 0;
for( dy = 0; dy < step_y; dy ++ )
{
for( dx = 0; dx < step_x; dx++)
{
sum += plane[ ((y+dy)*w+(dx+x)) ];
}
}
// still problem here!
if(sum > 0)
dst_plane[(dst_y*box_width)+dst_x] = sum / (step_y*step_x);
else
dst_plane[(dst_y*box_width)+dst_x] = pixel_Y_lo_;
dst_x++;
}
dst_y++;
}
}
static void put_photo( uint8_t *dst_plane, uint8_t *photo, int dst_w, int dst_h, int index)
{
int n = (num_photos/2);
int box_w = photo_list[index]->w;
int box_h = photo_list[index]->h;
int x,y;
// blits photos left -> right , < n ? :top : bottom
int dy = offset_table_y[index];
int dx = offset_table_x[index];
uint8_t *P = (index < n ? dst_plane + ( dy * dst_w ) : dst_plane + ((abs(dst_h-box_h-dy)%dst_h)*dst_w));
int offset = (box_w * index + dx) % dst_w;
for( y = 0 ; y < box_h ; y ++ )
{
for( x = 0; x < box_w; x ++ )
{
*(P + offset + x ) = photo[(y*box_h)+x];
}
P += dst_w;
}
}
static void scale_photo(uint8_t *dst_plane, uint8_t *src_plane, int dst_w, int dst_h)
{
}
void videowall_apply( VJFrame *frameA, VJFrame *frameB, int width, int height, int a,int b, int c, int d )
{
unsigned int i;
uint8_t *dstY = frameA->data[0];
uint8_t *dstU = frameA->data[1];
uint8_t *dstV = frameA->data[2];
if(d==0)
{
offset_table_x[a] = b;
offset_table_y[a] = c;
}
for( i = 0; i < 3; i ++ )
{
take_photo( frameA->data[i], photo_list[(frame_counter%num_photos)]->data[i], width, height , frame_counter % num_photos);
}
frame_counter++;
for( i = 0; i < 3; i ++ )
{
take_photo( frameB->data[i], photo_list[(frame_counter%num_photos)]->data[i], width, height , frame_counter % num_photos);
}
for ( i = 0; i < num_photos; i ++ )
{
put_photo( dstY, photo_list[i]->data[0],width,height,i);
put_photo( dstU, photo_list[i]->data[1],width,height,i);
put_photo( dstV, photo_list[i]->data[2],width,height,i);
}
frame_counter++;
}