brunoherbelin
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af11408ee9
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Heuristics to prevent font displaying issues.
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2020-10-10 10:29:11 +02:00 |
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brunoherbelin
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233fc64c4e
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Increased size of unique identifier of objects: using uint64 instead of
int. Deep change in all concerned objects (Node, Source, Shader, etc.).
No behavior change, just more robust in duration.
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2020-10-06 22:45:52 +02:00 |
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brunoherbelin
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977ae76f9b
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Eye candy; rounding up the font size in monitor.
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2020-10-06 21:40:16 +02:00 |
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brunoherbelin
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c777a3d153
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work in progress: implementation of stash in MixingView
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2020-09-30 12:01:40 +02:00 |
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brunoherbelin
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39ceea9690
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Remove debug info
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2020-09-26 20:02:36 +02:00 |
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brunoherbelin
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688aee8831
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Fixed resolution issue with different monitor DPI.
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2020-09-26 14:25:11 +02:00 |
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brunoherbelin
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b9f0c259e3
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OSX compile
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2020-09-13 12:23:43 +02:00 |
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brunoherbelin
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3ca6bfa396
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Implementation of corner scaling in geometry view.
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2020-09-02 22:26:40 +02:00 |
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brunoherbelin
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f19958d744
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Fixed for high dpi
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2020-08-02 13:05:44 +02:00 |
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brunoherbelin
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6e002a8451
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backward compatibility with glfw v3.2
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2020-08-01 12:06:18 +02:00 |
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brunoherbelin
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fcb4819341
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validate v0.2 on OSX.
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2020-07-31 00:12:19 +02:00 |
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brunoherbelin
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6bcacdaa4e
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clear depth buffer
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2020-07-30 00:49:17 +02:00 |
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brunoherbelin
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4f3114770d
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Cleanup OpenGL texture for optimal performance: using GL4 glTexStorage2D
with RGBA8 (most efficient implementation in hardware).
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2020-07-30 00:13:46 +02:00 |
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brunoherbelin
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ad15f2096b
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Fixup OSX execution & packaging.
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2020-07-23 15:35:59 +02:00 |
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brunoherbelin
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3887ff7b9b
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OSX packaging Bundle (with dynamic location of plugins)
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2020-07-21 22:06:31 +02:00 |
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brunoherbelin
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155e598971
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Bugfix highDPI screen for Project function and UserInterfaceManager
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2020-07-12 18:18:46 +02:00 |
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brunoherbelin
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4dbaf3c4f5
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Clean and optimized (Pixel buffer Object and thead) Screenshot.
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2020-07-11 01:07:21 +02:00 |
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brunoherbelin
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f479304f50
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Fixed project function for high DPI scaling (OSX)
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2020-07-09 20:06:06 +02:00 |
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brunoherbelin
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cfac7107b6
|
Finalized user interface for Transition View. Cleanup DrawVisitor was
needed. New ImGuiToolkit functions implemented.
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2020-07-08 22:28:36 +02:00 |
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brunoherbelin
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1309a479b5
|
Categories of Settings to make things more clear.
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2020-06-29 20:26:36 +02:00 |
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brunoherbelin
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3b9395b590
|
Fixed GUI toolbox plot FPS to follow output monitor FPS
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2020-06-28 23:03:48 +02:00 |
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brunoherbelin
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604f2474d2
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Set the output window as the one to be v-synched! This is the view which
should avoid tearing artefacts, not the GUI !!
|
2020-06-28 22:38:21 +02:00 |
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brunoherbelin
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3626075d1f
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Improved vsync: swap buffer main window AFTER rendering of output!!
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2020-06-28 11:14:02 +02:00 |
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brunoherbelin
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9b1b2c0c52
|
Added rendering vsync option in Settings (no GUI yet) and adapted
toolbox FPS display accordingly.
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2020-06-28 11:12:19 +02:00 |
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brunoherbelin
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f73ecbd831
|
Exposing instantaneous dt (update time) of Mixer class, used outside for
stats of FPS calculation.
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2020-06-27 17:01:11 +02:00 |
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brunoherbelin
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02ef340ef5
|
More options in the toolbox. User settings for selection of blit render
mode.
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2020-06-27 13:27:06 +02:00 |
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brunoherbelin
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1282604705
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Implementation of FrameBuffer blit in output window.
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2020-06-26 18:08:25 +02:00 |
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brunoherbelin
|
519b68d634
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No need to test for Pixel Buffer Objects in extensions (is not
considered an extension, its a core OpenGL 4 feature).
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2020-06-24 11:03:12 +02:00 |
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brunoherbelin
|
c7fb663cf5
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Implementation of Pixel Buffer Object for Media Player.
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2020-06-24 00:37:16 +02:00 |
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brunoherbelin
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4df2063a47
|
Fixed Source creation with new Active mechanism.
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2020-06-22 18:15:25 +02:00 |
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brunoherbelin
|
709d379bc7
|
Fixed RenderingManager.cpp forcing unload and reload of shader.
|
2020-06-14 20:20:46 +02:00 |
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brunoherbelin
|
fb1c9e5f96
|
Created manager for selection, integrated into Mixer. Work in progress.
|
2020-06-14 01:33:31 +02:00 |
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brunoherbelin
|
851cde5cb2
|
Improved behavior after source drop or creation (show mixing view with
highlight on new source)
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2020-06-09 18:36:57 +02:00 |
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brunoherbelin
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965b1032a5
|
Fixed insertion of new source (after drop or pannel) to setup depth and
mixing coordinates.
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2020-06-08 22:15:03 +02:00 |
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brunoherbelin
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14f7543f02
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Cosmetics appearance shadow and frame. Cleanup rsc folder
|
2020-06-04 22:46:08 +02:00 |
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brunoherbelin
|
a3f3ff9c92
|
Fixed for OSX.
|
2020-06-02 23:12:10 +02:00 |
|
brunoherbelin
|
7b4408ece6
|
Various bugfix and GUI improvements.
|
2020-06-01 12:41:12 +02:00 |
|
brunoherbelin
|
38694a474d
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Implementation of main RenderingWindow in the RenderingManager.
|
2020-05-31 23:00:47 +02:00 |
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brunoherbelin
|
010337518b
|
Implementation of output window with fullscreen, settings restore and
icon.
|
2020-05-31 17:04:04 +02:00 |
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brunoherbelin
|
11d21bcaeb
|
Setup Multisampling for all rendering and frame buffers. Store in
settings.
|
2020-05-31 10:27:10 +02:00 |
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brunoherbelin
|
f105a114a9
|
First implementation of Output Rendering Window.
|
2020-05-30 22:55:47 +02:00 |
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brunoherbelin
|
1d7fa30588
|
Added Rendering Window class and output window in Rendering. Cleanup and
refactoring.
|
2020-05-30 14:18:38 +02:00 |
|
brunoherbelin
|
84ca3b1f82
|
Cleanup creation of sources
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2020-05-23 14:46:01 +02:00 |
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brunoherbelin
|
9f4cb4dce3
|
Added foreground to scene.
|
2020-05-22 10:31:08 +02:00 |
|
brunoherbelin
|
f16c1843c3
|
Cleanup of Session loading, saving, embedding in source and added option
to make sessionSource the current Session.
|
2020-05-21 10:20:40 +02:00 |
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brunoherbelin
|
a2ea06b2c6
|
Source creation by origin: File, software and hardware. Separate source
classes for Media and Session sources. Update of file dialog
accordingly.
|
2020-05-20 22:16:31 +02:00 |
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brunoherbelin
|
1cdc363194
|
OSX compilation fix.
|
2020-05-19 12:44:33 +02:00 |
|
brunoherbelin
|
610e68c697
|
Enabling OpenGL Multisampling for antialiasing
|
2020-05-16 16:01:01 +02:00 |
|
brunoherbelin
|
4527d0dd1f
|
UserInterface tracking of keyboard modifier and fullscreen.
|
2020-05-16 12:18:38 +02:00 |
|
brunoherbelin
|
0e1cbd33f2
|
Improved support for loading files, and support for file drop
|
2020-05-12 21:27:21 +02:00 |
|