Commit Graph

542 Commits

Author SHA1 Message Date
codeanticode
20ffed4f79 PGL updates for android 2012-05-25 15:28:43 +00:00
benfry
a037c50788 going back to getString() after all 2012-05-20 14:08:48 +00:00
benfry
d3983b70c8 sync with desktop 2012-05-18 19:57:26 +00:00
benfry
17c8ac940b modifications for processing.data from the desktop edition 2012-05-18 19:14:34 +00:00
codeanticode
9cf0e725dd Handling division-by-zero situation in LineStroker, added MIN_CAPS_JOINS_WEIGHT constant in PGL 2012-05-16 15:49:00 +00:00
codeanticode
1cd006af19 android sync 2012-05-16 01:16:59 +00:00
codeanticode
4b9be83ad2 Checking-in the new processing.opengl.geom including the linear path stroker. 2012-05-15 21:40:04 +00:00
codeanticode
6697311733 Added fix for issue 935 on android as well 2012-05-14 16:20:47 +00:00
codeanticode
4c2bc20728 Merging chances in android core and opengl from simplify branch 2012-05-10 00:16:44 +00:00
codeanticode
42ef5f5e06 minor edits 2012-05-03 23:18:32 +00:00
codeanticode
0c150ba131 android sync 2012-05-03 22:24:45 +00:00
codeanticode
5f935f7ed2 Updated shaders 2012-05-03 21:45:29 +00:00
codeanticode
e599e7ace2 Updated PMatrix and PVector in android 2012-05-03 21:45:08 +00:00
codeanticode
3270b1dc85 Some android sync 2012-04-16 19:18:32 +00:00
codeanticode
c718b4e280 Updated PGL android 2012-04-12 13:35:12 +00:00
codeanticode
5d29c7d6aa Using float constants in the shaders to avoid errors by the GLSL compiler on Mac. 2012-04-12 11:17:33 +00:00
codeanticode
22c71c712f Added normal inversion in lighting shaders. 2012-04-10 22:24:30 +00:00
codeanticode
af80f01f9d fixed build file on Android to copy glsl files 2012-04-10 21:50:40 +00:00
codeanticode
bfb9f8ecf4 Sync with Android 2012-04-10 21:20:34 +00:00
codeanticode
5e7c3d9b61 Added glCullFace. 2012-04-10 21:00:06 +00:00
codeanticode
3727ed2b52 Cleaning up PConstants 2012-04-09 22:23:18 +00:00
codeanticode
c5838c950f fill() also sets the ambient color (as the old P3D used to do) 2012-04-09 19:55:01 +00:00
benfry
68e5c87617 more normalizing parameters, remove textX/Y/Z, remove text(x, y, w, h) with z-coordinate 2012-04-03 22:43:19 +00:00
benfry
db4ef45714 adding createGraphics() without renderer params 2012-04-03 16:16:53 +00:00
benfry
f0c2ef79b6 new size() parsing, change how P2D/P3D are handled, onward... 2012-04-03 14:57:13 +00:00
benfry
0a560a2226 changing screenWidth/Height to displayWidth/Height 2012-04-03 04:25:50 +00:00
benfry
03de74c7da moving package, adding Table to Android, other data fixes 2012-04-03 00:33:01 +00:00
benfry
fc6d4d49c7 move XML and Table to processing.data, update preproc 2012-04-03 00:26:26 +00:00
benfry
3c1da90edd moving into data package 2012-04-02 21:57:12 +00:00
benfry
681f063a07 fix up xml todo items and copy the new class over to Android 2012-04-02 21:51:13 +00:00
codeanticode
22cd976a12 Correct width/height calculation in updateTexture() 2012-04-02 13:18:54 +00:00
codeanticode
ce64c2e5ff Fixed context and edge init in PShape3D 2012-03-31 19:42:16 +00:00
codeanticode
d49a72aba7 All ceometry transformations applied to PShape3D object that the shape is ended, and update tessellation if needed. 2012-03-31 19:01:22 +00:00
codeanticode
5e76cb4b01 Fixed popMatrix condition in PShape3D.draw() 2012-03-31 18:48:11 +00:00
codeanticode
b3e1894109 Can use TRIANGLE and QUAD in createShape(type) 2012-03-31 18:41:32 +00:00
codeanticode
67c0d5e9e4 Using short indices on android and desktop 2012-03-31 15:16:27 +00:00
codeanticode
1a05916a50 Sync android and desktop versions of P3D. 2012-03-30 21:40:58 +00:00
codeanticode
1384da730b Boundary checking in updatePixelsImpl() 2012-03-29 21:15:48 +00:00
codeanticode
bfd10fc995 Fixed invocation of updatePixelsImpl() in PImage 2012-03-29 19:32:39 +00:00
codeanticode
61f00b3bd1 Added precision to source of rectangle shader on Android 2012-03-27 21:03:28 +00:00
codeanticode
edf64a99fb Added drawRectangle() to PGL, reimplemented set(x, y, color) method. 2012-03-27 20:52:13 +00:00
benfry
5ae944da16 moving OpenGL classes around to prevent overall pollution of processing.core package. 2012-03-25 22:09:36 +00:00
benfry
193a6621d5 renaming Android 3D 2012-03-25 21:37:40 +00:00
benfry
fff0a12536 add toString() for XML, looking through todos 2012-03-24 20:03:03 +00:00
benfry
39ad1b192a f*king delay() is back again 2012-03-23 21:42:38 +00:00
codeanticode
e19a0531c9 Removed invalid constants 2012-03-23 19:52:33 +00:00
codeanticode
969a779be2 Depth/stencil bits query, more GL constants supported 2012-03-23 16:29:03 +00:00
codeanticode
1d0eb978e8 Added setRenderer() method to inner shader classes, flushMode is not static anymore 2012-03-23 14:20:58 +00:00
benfry
b4b153b7dc fighting with Android quirks in the latest Google SDK 2012-03-23 00:39:33 +00:00
codeanticode
9ca741bedd Fixed calculation of texture matrix, some tweaks in beginDraw() 2012-03-22 20:48:40 +00:00