codeanticode
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aa01c085fd
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Camera/Projection restoration in Android
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2011-07-06 23:20:17 +00:00 |
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codeanticode
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97c877a460
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Ported new resource handling system from desktop to Android
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2011-07-06 03:00:27 +00:00 |
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codeanticode
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89bbcab7ce
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Fixed issue 761 on P3D android
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2011-06-29 17:49:37 +00:00 |
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benfry
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26555e4ac9
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removing textMode(SCREEN)
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2011-06-28 15:03:16 +00:00 |
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benfry
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0a896065db
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starting revision 0200, update to Java 6u26 on Windows and Linux
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2011-06-27 23:05:20 +00:00 |
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benfry
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e705d5c591
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add orientation() and other misc notes
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2011-06-27 16:55:28 +00:00 |
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benfry
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473facfbe6
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try to fix avd emulator requirement when not using emulator
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2011-06-27 04:26:58 +00:00 |
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benfry
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224ce2c80f
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fixes to svg for the new xml library
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2011-06-27 04:12:53 +00:00 |
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benfry
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99a3225657
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disable android build mess for a bit
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2011-06-24 02:10:22 +00:00 |
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benfry
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f0e5e133b3
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dumb, dumb breakage to svg loading
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2011-06-24 00:04:07 +00:00 |
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benfry
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0f60978fbd
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starting revision 0199
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2011-06-23 22:24:22 +00:00 |
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benfry
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5ed189b5af
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more tweaks for XML on Android, write release notes
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2011-06-23 21:46:31 +00:00 |
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benfry
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3d72dbbb72
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switching over to new XML setup
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2011-06-23 21:06:35 +00:00 |
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benfry
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bd1451d019
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make export to applet/application more efficient (issue #747), plus auto-import for P3D
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2011-06-23 19:34:01 +00:00 |
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codeanticode
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3533690582
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Updated OpenGL examples in Android
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2011-06-23 04:36:23 +00:00 |
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codeanticode
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f4d74313e7
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Shape recording fixes and additions for Android
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2011-06-23 04:34:58 +00:00 |
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benfry
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be39fa8057
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more notes
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2011-06-23 00:50:21 +00:00 |
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benfry
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1d48afbf3b
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removing old resize images, no longer necessary.. also tweak code for new setup (issue #730)
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2011-06-22 18:24:34 +00:00 |
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benfry
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44aca364eb
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fix opengl applets, other minor bugs, look into beginRecord() issues
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2011-06-21 03:04:26 +00:00 |
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benfry
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c159f0eb04
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replace existing files with saveBytes(), also look into deployJava.js (issue #650)
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2011-06-21 01:23:49 +00:00 |
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benfry
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06953877c2
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finalizing how thread() works, more todo items, Linux launcher fix (issue #707)
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2011-06-20 21:58:39 +00:00 |
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benfry
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e4cdd87042
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remove delay() method
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2011-06-20 21:08:24 +00:00 |
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benfry
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c072824a06
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change binary() to use a fixed size like hex()
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2011-06-20 20:36:50 +00:00 |
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benfry
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595fdfc0ef
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implement rounded rectangle method
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2011-06-20 20:17:10 +00:00 |
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benfry
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6f15d9b13c
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quadVertex() becomes quadraticVertex(), and a better copy() for 2D
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2011-06-20 20:03:19 +00:00 |
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benfry
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9e3d7b5202
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removing A2D/A3D constants, organizing todo items
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2011-06-20 17:00:06 +00:00 |
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benfry
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b81f6aa20f
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working through the todo list
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2011-06-19 23:28:42 +00:00 |
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codeanticode
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4193b14c64
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Same in A3D
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2011-06-14 06:26:16 +00:00 |
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codeanticode
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23be566650
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glTexImage2D in PTexture.createTexture() is called with null buffer, to avoid out of memory problems. Texels are initialized with glTexSubImage2D.
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2011-06-12 12:00:49 +00:00 |
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codeanticode
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9ea4275410
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Viewport saved/restored in beginDraw/endDraw (A3D)
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2011-06-12 07:35:19 +00:00 |
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benfry
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3fcc5ea9e1
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misc todo notes
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2011-06-07 13:08:29 +00:00 |
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codeanticode
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bf72e06e9e
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noFill doesn't affect texturing in A3D
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2011-06-06 09:53:17 +00:00 |
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codeanticode
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d290dffea2
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Fixed logical error that resulted in fill color affecting textures tint
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2011-06-06 09:16:45 +00:00 |
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codeanticode
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6150810e5b
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Removed Bird.pde file, using screen width and height in Birds and Blending examples
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2011-06-02 07:19:01 +00:00 |
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codeanticode
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2fe1b6d121
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YellowTail on Android uses screen width and height, added sketch properties so it starts in Android mode
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2011-06-02 07:00:01 +00:00 |
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codeanticode
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65622094a4
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clear depth buffer before color buffer
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2011-06-02 05:41:08 +00:00 |
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codeanticode
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1dd288164a
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Fixed SCREEN text mode in A3D
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2011-05-30 13:57:22 +00:00 |
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codeanticode
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5c08329aae
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Removed used of cached gl objects in A3D
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2011-05-28 08:29:27 +00:00 |
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codeanticode
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8f04bfb452
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Fixed issue 624 on android
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2011-05-28 05:45:27 +00:00 |
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codeanticode
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6f6e79dc51
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Ported James Fry OPENGL2 patch to A3D
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2011-05-26 11:52:52 +00:00 |
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codeanticode
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4b13bad327
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Custom renderers in createGraphics
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2011-05-26 04:38:05 +00:00 |
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benfry
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0d7737be86
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fixing how the hex() function works to prevent errors, other tidbits in the todo
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2011-05-24 16:05:36 +00:00 |
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codeanticode
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d85e344d76
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PTexture updates in A3D
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2011-05-24 06:39:52 +00:00 |
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codeanticode
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b817aa9306
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Fixed issue 623
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2011-05-17 06:07:54 +00:00 |
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benfry
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c2199874d0
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starting revision 0198
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2011-05-16 00:58:11 +00:00 |
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benfry
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c61396fe8d
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roll back font changes from 1.5, make native fonts work again
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2011-05-15 22:18:34 +00:00 |
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benfry
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b2622cb027
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fix library import problems (issue #637)
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2011-05-15 20:11:15 +00:00 |
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benfry
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9f6cac198d
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add font stuff
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2011-05-15 18:14:49 +00:00 |
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benfry
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14aa9f7e4a
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svg fixes, font work, issue 350, issue 130, copying to android
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2011-05-15 17:02:53 +00:00 |
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benfry
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fe134de18a
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fix incorrect version of PShapeSVG
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2011-05-02 16:04:00 +00:00 |
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