mirror of
https://github.com/game-stop/veejay.git
synced 2025-12-23 00:00:02 +01:00
167 lines
4.9 KiB
C
167 lines
4.9 KiB
C
/*
|
|
* Linux VeeJay
|
|
*
|
|
* Copyright(C)2023 Niels Elburg <nwelburg@gmail.com>
|
|
*
|
|
* This program is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation; either version 2
|
|
* of the License , or (at your option) any later version.
|
|
*
|
|
* This program is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License
|
|
* along with this program; if not, write to the Free Software
|
|
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
|
|
*/
|
|
#include "common.h"
|
|
#include <veejaycore/vjmem.h>
|
|
#include "flashopacity.h"
|
|
#ifdef HAVE_ARM
|
|
#include <arm_neon.h>
|
|
#endif
|
|
|
|
vj_effect *flashopacity_init(int w, int h)
|
|
{
|
|
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
|
|
ve->num_params = 5;
|
|
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params); /* default values */
|
|
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* min */
|
|
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params); /* max */
|
|
ve->limits[0][0] = 1;
|
|
ve->limits[1][0] = 100;
|
|
|
|
ve->limits[0][1] = 0;
|
|
ve->limits[1][1] = 255;
|
|
|
|
ve->limits[0][2] = 0;
|
|
ve->limits[1][2] = 255;
|
|
|
|
ve->limits[0][3] = 0;
|
|
ve->limits[1][3] = 500;
|
|
|
|
ve->limits[0][4] = 0;
|
|
ve->limits[1][4] = 1;
|
|
|
|
ve->defaults[0] = 5;
|
|
ve->defaults[1] = 100;
|
|
ve->defaults[2] = 255;
|
|
ve->defaults[3] = 10;
|
|
ve->defaults[4] = 0;
|
|
|
|
ve->description = "Flash Opacity";
|
|
ve->sub_format = -1;
|
|
ve->extra_frame = 1;
|
|
ve->parallel = 0;
|
|
ve->has_user = 0;
|
|
ve->param_description = vje_build_param_list( ve->num_params, "Exposure", "Start Opacity", "End Opacity" , "Interval", "Mode");
|
|
return ve;
|
|
}
|
|
|
|
#define TABLE_SIZE 256
|
|
|
|
typedef struct
|
|
{
|
|
int currentFrame;
|
|
int exposure;
|
|
float maxExposure;
|
|
float explut[TABLE_SIZE];
|
|
} flash_t;
|
|
|
|
|
|
void *flashopacity_malloc( int w, int h )
|
|
{
|
|
flash_t *f = (flash_t*) vj_malloc(sizeof(flash_t));
|
|
if(!f)
|
|
return NULL;
|
|
f->exposure = 0.0f;
|
|
f->currentFrame = 0;
|
|
f->maxExposure = 100.0f;
|
|
return (void*) f;
|
|
}
|
|
|
|
void flashopacity_free(void *ptr) {
|
|
flash_t *f = (flash_t*) ptr;
|
|
free(f);
|
|
}
|
|
|
|
void flashopacity_apply( void *ptr, VJFrame *frame, VJFrame *frame2, int *args )
|
|
{
|
|
flash_t *f = (flash_t*) ptr;
|
|
const int len = frame->len;
|
|
const int uv_len = frame->uv_len;
|
|
|
|
const float exposureValue = (float) args[0] / 100.0f;
|
|
const int opacityStart = args[1];
|
|
const int opacityEnd = args[2];
|
|
const int interval = args[3];
|
|
const int mode = args[4];
|
|
|
|
const int hInterval = interval / 2;
|
|
const int width = frame->width;
|
|
|
|
int currentFrame = f->currentFrame;
|
|
|
|
int i;
|
|
|
|
uint8_t *restrict Y = frame->data[0];
|
|
uint8_t *restrict U = frame->data[1];
|
|
uint8_t *restrict V = frame->data[2];
|
|
|
|
uint8_t *restrict Y2 = frame2->data[0];
|
|
uint8_t *restrict U2 = frame2->data[1];
|
|
uint8_t *restrict V2 = frame2->data[2];
|
|
|
|
if(f->maxExposure != exposureValue) {
|
|
int i;
|
|
for( i = 0; i < TABLE_SIZE; i ++ ) {
|
|
float exposureFactor = (float)i / (float)(TABLE_SIZE - 1) * exposureValue;
|
|
f->explut[i] = powf(2, exposureFactor);
|
|
}
|
|
f->maxExposure = exposureValue;
|
|
}
|
|
|
|
if( currentFrame < hInterval ) {
|
|
|
|
float exposureFactor = exposureValue * (currentFrame / (float)hInterval);
|
|
|
|
int index = (int)(exposureFactor / exposureValue * (TABLE_SIZE - 1));
|
|
float powValue = f->explut[index];
|
|
|
|
for (int i = 0; i < len; i++) {
|
|
Y[i] = (uint8_t)(Y[i] * powValue > 255 ? 255 : (Y[i] * powValue));
|
|
}
|
|
|
|
if (mode == 1) {
|
|
for (int i = 0; i < uv_len; i++) {
|
|
int distanceToInitialU = abs(U2[i] - U[i]);
|
|
int uValue = U[i] + (distanceToInitialU * currentFrame) / hInterval;
|
|
U[i] = (uValue > 128 ? 128 : uValue);
|
|
|
|
int distanceToInitialV = abs(V2[i] - V[i]);
|
|
int vValue = V[i] + (distanceToInitialV * currentFrame) / hInterval;
|
|
V[i] = (vValue > 128 ? 128 : vValue);
|
|
}
|
|
}
|
|
}
|
|
else if ( currentFrame >= hInterval && currentFrame < interval) {
|
|
int opacity = opacityStart + (currentFrame - hInterval) * (opacityEnd - opacityStart) / hInterval;
|
|
|
|
for (i = 0; i < len; i++)
|
|
{
|
|
Y[i] = (Y[i] * (0xff - opacity) + Y2[i] * opacity) / 0xff;
|
|
}
|
|
for( i = 0; i < uv_len; i ++ )
|
|
{
|
|
U[i] = (U[i] * (0xff - opacity) + U2[i] * opacity) / 0xff;
|
|
V[i] = (V[i] * (0xff - opacity) + V2[i] * opacity) / 0xff;
|
|
}
|
|
}
|
|
|
|
f->currentFrame = (f->currentFrame + 1) % interval;
|
|
}
|
|
|