Files
veejay/veejay-current/veejay-server/libvje/effects/noiseadd.c
2015-11-05 23:39:05 +01:00

200 lines
5.0 KiB
C

/*
* Linux VeeJay
*
* Copyright(C)2004 Niels Elburg <elburg@hio.hen.nl>
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License , or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307 , USA.
*/
#include <config.h>
#include <stdint.h>
#include <stdio.h>
#include <stdlib.h>
#include <libvjmem/vjmem.h>
#include "noiseadd.h"
static uint8_t *Yb_frame;
vj_effect *noiseadd_init(int width , int height)
{
vj_effect *ve = (vj_effect *) vj_calloc(sizeof(vj_effect));
ve->num_params = 2;
ve->limits[0] = (int *) vj_calloc(sizeof(int) * ve->num_params);
ve->limits[1] = (int *) vj_calloc(sizeof(int) * ve->num_params);
ve->defaults = (int *) vj_calloc(sizeof(int) * ve->num_params);
ve->defaults[0] = 0; /* type */
ve->defaults[1] = 1000;
ve->limits[0][0] = 0;
ve->limits[1][0] = 2;
ve->limits[0][1] = 1;
ve->limits[1][1] = 5000;
ve->description = "Amplify low noise";
ve->extra_frame = 0;
ve->sub_format = -1;
ve->has_user = 0;
ve->param_description = vje_build_param_list( ve->num_params, "Mode", "Amplification");
return ve;
}
int noiseadd_malloc(int width, int height)
{
Yb_frame = (uint8_t *) vj_calloc( sizeof(uint8_t) * width * height);
if(!Yb_frame) return 0;
return 1;
}
void noiseadd_free() {
if(Yb_frame) free(Yb_frame);
Yb_frame = NULL;
}
void noiseblur1x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) {
int r, c;
double k = (coeef/100.0);
uint8_t d;
const int len = (width*height);
for (r = 0; r < len; r += width) {
for (c = 1; c < width-1; c++) {
Yb_frame[c + r] = (src[0][r + c - 1] +
src[0][r + c] +
src[0][r + c + 1]
) / 3;
}
}
for(c=0; c < len; c++) {
/* get higher signal frequencies and*/
/* multiply result with coeffcient to get d*/
d = (Yb_frame[c] - src[0][c]) * k;
src[0][c] = d;
}
}
void noiseblur3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) {
int r, c;
const double k = (coeef/1000.0);
uint8_t d;
const int len = (width*height)-width;
for (r = width; r < len; r += width) {
for (c = 1; c < width-1; c++) {
Yb_frame[c + r] = (src[0][r - width + c - 1] +
src[0][r - width + c] +
src[0][r - width + c + 1] +
src[0][r + width + c - 1] +
src[0][r + width + c] +
src[0][r + width + c + 1] +
src[0][r + c] +
src[0][r + c + 1] +
src[0][r + c - 1]
) / 9;
}
}
for(c=width; c < len; c++) {
/* get higher signal frequencies and*/
/* multiply result with coeffcient to get d*/
d = (Yb_frame[c] - src[0][c]) * k;
src[0][c] = d;
}
}
void noiseneg3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) {
int r, c;
const double k = (coeef/1000.0);
uint8_t d;
int len = (width*height)-width;
for (r = width; r < len; r += width) {
for (c = 1; c < width-1; c++) {
Yb_frame[c + r] = 255 - ((src[0][r - width + c - 1] +
src[0][r - width + c] +
src[0][r - width + c + 1] +
src[0][r + width + c - 1] +
src[0][r + width + c] +
src[0][r + width + c + 1] +
src[0][r + c] +
src[0][r + c + 1] +
src[0][r + c - 1]
)) / 9;
}
}
for(c=width; c < len; c++) {
/* get higher signal frequencies and*/
/* multiply result with coeffcient to get d*/
d = (src[0][c] - Yb_frame[c]) * k;
src[0][c] = d;
}
}
void noiseadd3x3_maskapply(uint8_t *src[3], int width, int height, int coeef ) {
int r, c;
const double k = (coeef/1000.0);
uint8_t d;
const int len = (width*height)-width;
for (r = width; r < len; r += width) {
for (c = 1; c < width-1; c++) {
Yb_frame[c + r] = (src[0][r - width + c - 1] +
src[0][r - width + c] +
src[0][r - width + c + 1] +
src[0][r + width + c - 1] +
src[0][r + width + c] +
src[0][r + width + c + 1] +
src[0][r + c] +
src[0][r + c + 1] +
src[0][r + c - 1]
) / 9;
}
}
for(c=width; c < len; c++) {
/* get higher signal frequencies and*/
/* multiply result with coeffcient to get d*/
d = (src[0][c] - Yb_frame[c]) * k;
src[0][c] = d;
}
}
void noiseadd_apply( VJFrame *frame, int width, int height, int type, int coeef) {
switch(type) {
case 0:
noiseblur1x3_maskapply(frame->data,width,height,coeef); break;
case 1:
noiseblur3x3_maskapply(frame->data,width,height,coeef); break;
case 2:
noiseneg3x3_maskapply(frame->data,width,height,coeef); break;
}
}