Bruno
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31eb13e16d
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Unused =operator: copy function instead
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2021-04-18 10:58:03 +02:00 |
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brunoherbelin
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d3a130d9ba
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(continue) Migrating clipboard manipulation to Session XML management
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2021-04-05 13:05:38 +02:00 |
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brunoherbelin
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1ab2ae0df0
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Operational implementation of UV texture coordinates changes in
Appearance View.
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2020-11-16 21:43:39 +01:00 |
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brunoherbelin
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dbdcaab6b2
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Source imageProcessingEnabled on/off with storage of previous state and
saving in mix file.
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2020-07-30 08:45:01 +02:00 |
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brunoherbelin
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4261dedff1
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Updated Image Processing shader and GUI: gamma color processing follows
HSV transform. new Shader assignment operator.
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2020-06-06 17:59:21 +02:00 |
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brunoherbelin
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c1b76de6e0
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Creation and deletion of sources, loading and new session. Cleanup code
and prevent crash on delete.
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2020-05-09 00:56:37 +02:00 |
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brunoherbelin
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091eceefe5
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Cleanup ImguiVisitor & image shaders interface
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2020-04-28 13:55:52 +02:00 |
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brunoherbelin
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203ee4bea9
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New image processing filter; (simplified) opening morphological operator
(aka denoising).
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2020-04-28 13:41:27 +02:00 |
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brunoherbelin
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8cc6da98ba
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Fixed Shader imageprocessing.
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2020-04-28 11:47:04 +02:00 |
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brunoherbelin
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7282760f69
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cleanup image processing shader
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2020-04-27 19:56:30 +02:00 |
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brunoherbelin
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d248df0567
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Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
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2020-04-27 13:44:20 +02:00 |
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brunoherbelin
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551acf25b9
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New Shader Image Processing
Cleanup shaders and add image processing shader for source
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2020-04-25 23:58:49 +02:00 |
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brunoherbelin
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0e24d1a083
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Implementation of source frame buffer; rendering of source and scene
integration
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2020-04-25 11:52:47 +02:00 |
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