brunoherbelin
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530762d1d2
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First effective implementation of LayerView (both GUI, sorting and
storing in session)
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2020-05-18 21:58:50 +02:00 |
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brunoherbelin
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80478abde2
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Visually integrated Layer view (not operational though).
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2020-05-17 23:40:20 +02:00 |
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brunoherbelin
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69a58de026
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Tentative design of Layer View. Fix of UV coordinates for Mesh.
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2020-05-17 22:27:38 +02:00 |
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brunoherbelin
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569a097c4a
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Initial implementation of Layer view (not effective, but integrated in
mixer).
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2020-05-17 13:29:27 +02:00 |
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brunoherbelin
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54d4bc2aba
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Added Source Geometry properties. Started implementing Layers View.
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2020-05-17 11:40:48 +02:00 |
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brunoherbelin
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22a6dc63e9
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Initial implementation of rotation in GeometryView
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2020-05-16 13:41:08 +02:00 |
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brunoherbelin
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20cafa388f
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Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
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2020-05-16 12:06:52 +02:00 |
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brunoherbelin
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a0d9b81620
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Work-in progress scaling of sources in geometry view
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2020-05-14 17:52:33 +02:00 |
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brunoherbelin
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6196f7f69e
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GUI Selection of rendering resolution for session and settings.
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2020-05-12 00:29:08 +02:00 |
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brunoherbelin
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32030e66dc
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Implementation of FrameBuffer resolution parameters, and saving in
session file of rendering resolution.
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2020-05-11 23:50:42 +02:00 |
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brunoherbelin
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ef34bed90a
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Cleanup Scene (in particular group) for simplified use in views
(background and foreground).
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2020-05-09 10:12:04 +02:00 |
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brunoherbelin
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451c793cdd
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First incomplete implementation of garbage collector in Scene
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2020-05-05 17:17:29 +02:00 |
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brunoherbelin
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11ff846c67
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Integrated view selection in navigator side bar.
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2020-05-03 17:17:46 +02:00 |
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brunoherbelin
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fc8bd02d2f
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Creation of the left sidebar with Navigator. Starting to migrate main
window to side bar.
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2020-05-02 23:47:32 +02:00 |
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brunoherbelin
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cc03e7b7cd
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New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
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2020-05-02 13:26:57 +02:00 |
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brunoherbelin
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7aaaa37e4b
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Save Views config in Settings
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2020-04-29 11:07:35 +02:00 |
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brunoherbelin
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79e9b70fa2
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New Geometry View, with new frame and new settings.
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2020-04-29 00:20:38 +02:00 |
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brunoherbelin
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d248df0567
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Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
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2020-04-27 13:44:20 +02:00 |
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brunoherbelin
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0e24d1a083
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Implementation of source frame buffer; rendering of source and scene
integration
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2020-04-25 11:52:47 +02:00 |
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brunoherbelin
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9b3eba8d1e
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Implementation of stippling in GLSL image shader and use in Mixing
Source. Creation of Mxing circle texture.
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2020-04-23 21:49:42 +02:00 |
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brunoherbelin
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5e58915282
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Picking Nodes in Mixing view and grabbing associated source to modify
alpha
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2020-04-23 00:36:32 +02:00 |
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brunoherbelin
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cbc2eb4bdc
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Grab nodes in view
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2020-04-21 17:08:46 +02:00 |
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brunoherbelin
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8424d9a6c7
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work in progress: Mixer manage creation of sources
Views displayed independently
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2020-04-19 19:28:51 +02:00 |
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brunoherbelin
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4f5a71970d
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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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2020-04-19 00:49:55 +02:00 |
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