Commit Graph

103 Commits

Author SHA1 Message Date
brunoherbelin
8684d6f2c2 Implementation of the limbo area in Mixing view, to change update mode
of source (active or not) and suspend mediaplayer (enabled or not).
2020-06-21 00:52:59 +02:00
brunoherbelin
10d0a8c04b Fixed behavior in GeometryView for multiple sources selected. 2020-06-20 18:34:06 +02:00
brunoherbelin
b04c7c9d7d Fixed and improved multi-source selection. 2020-06-20 17:23:54 +02:00
brunoherbelin
21b28174e9 work in progress - implementation of multiple sources selection and
manipulation
2020-06-18 20:50:49 +02:00
brunoherbelin
da7ce52e2c Fixed UserInterface selection of multiple sources. Cleared code for
Source searching by nodes pointers.
2020-06-17 00:03:21 +02:00
brunoherbelin
89fed033e9 Implemented selection of multiple sources 2020-06-15 23:38:01 +02:00
brunoherbelin
bfdeb0b52f Cleanup and 2020-06-14 20:21:09 +02:00
brunoherbelin
aa211fe39b Working on multiple sources selection: created bounding box decoration,
fixed Switch node in Scene, removed Animation node from scene, created
display mode for Source.
2020-06-13 18:22:32 +02:00
brunoherbelin
d0c31f0331 Improved View Cursor; now also displays context information around the
cursor during operation (e.g. grab)
2020-06-07 12:45:28 +02:00
brunoherbelin
000728b708 slight adjustment stippling and layers view 2020-06-06 00:27:07 +02:00
brunoherbelin
b287949b4a Changed a bit the mixing process; source color is adjusted with gamma
RGB, not a global blending color.
2020-06-05 21:10:52 +02:00
brunoherbelin
14f7543f02 Cosmetics appearance shadow and frame. Cleanup rsc folder 2020-06-04 22:46:08 +02:00
brunoherbelin
efeaf959b3 Cosmetics 2020-06-03 21:10:55 +02:00
brunoherbelin
a3f3ff9c92 Fixed for OSX. 2020-06-02 23:12:10 +02:00
brunoherbelin
c0572faabf Greatly improved rendering of frame and decorators. Creation of a
DrawVisitor to selectively draw single nodes (for overlay of frame in
GeometryView)
2020-06-02 00:23:49 +02:00
brunoherbelin
59e1271259 Bugfix screenshot in userinterface. Minor cosmetics. 2020-05-28 00:01:05 +02:00
brunoherbelin
b9cf0689ec New icons for source representation in Mixing and Layer views. 2020-05-27 22:44:15 +02:00
brunoherbelin
614fa1247d Improved creation of source: selection of file generates a new source,
displayed in preview, and inserted when validated.
2020-05-23 19:13:05 +02:00
brunoherbelin
781023a93d Cleanup and fixed implementation of clone and render sources. 2020-05-23 11:29:27 +02:00
brunoherbelin
ecbca0b5e6 BugFix FrameBuffer alpha (disabled for SessionSource and RenderSource)
and bugfix RenderPreview UV coordinates.
2020-05-22 23:08:09 +02:00
brunoherbelin
16fa3300b8 New Render Source. Cleanup Source API. 2020-05-21 23:32:21 +02:00
brunoherbelin
5b489dd2df Bugfix MediaPlayer, ButtonOpenUrl and UserInterfaceManager 2020-05-21 14:12:36 +02:00
brunoherbelin
a2ea06b2c6 Source creation by origin: File, software and hardware. Separate source
classes for Media and Session sources. Update of file dialog
accordingly.
2020-05-20 22:16:31 +02:00
brunoherbelin
1ea1937fd7 Cosmetics and bugfix on UserInterface. 2020-05-19 14:04:18 +02:00
brunoherbelin
bf12e75bd4 Showing notification when loading MediaSource, and displaying source
only once loaded.
2020-05-19 12:54:41 +02:00
brunoherbelin
530762d1d2 First effective implementation of LayerView (both GUI, sorting and
storing in session)
2020-05-18 21:58:50 +02:00
brunoherbelin
80478abde2 Visually integrated Layer view (not operational though). 2020-05-17 23:40:20 +02:00
brunoherbelin
69a58de026 Tentative design of Layer View. Fix of UV coordinates for Mesh. 2020-05-17 22:27:38 +02:00
brunoherbelin
569a097c4a Initial implementation of Layer view (not effective, but integrated in
mixer).
2020-05-17 13:29:27 +02:00
brunoherbelin
54d4bc2aba Added Source Geometry properties. Started implementing Layers View. 2020-05-17 11:40:48 +02:00
brunoherbelin
610e68c697 Enabling OpenGL Multisampling for antialiasing 2020-05-16 16:01:01 +02:00
brunoherbelin
22a6dc63e9 Initial implementation of rotation in GeometryView 2020-05-16 13:41:08 +02:00
brunoherbelin
20cafa388f Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
2020-05-16 12:06:52 +02:00
brunoherbelin
a0d9b81620 Work-in progress scaling of sources in geometry view 2020-05-14 17:52:33 +02:00
brunoherbelin
1b8e3accea Added mechanisms to detect when a source failed, and to remove it if its
the case.
2020-05-10 17:45:37 +02:00
brunoherbelin
3a486599d0 Fixed aspect ratio for MediaSource 2020-05-10 00:57:04 +02:00
brunoherbelin
77cffa160e Fixed terminology for path (in filesystem) versus uri (with protocol)
for gstreamer in MediaPlayer and MediaSource.
2020-05-10 00:40:36 +02:00
brunoherbelin
ef34bed90a Cleanup Scene (in particular group) for simplified use in views
(background and foreground).
2020-05-09 10:12:04 +02:00
brunoherbelin
c1b76de6e0 Creation and deletion of sources, loading and new session. Cleanup code
and prevent crash on delete.
2020-05-09 00:56:37 +02:00
brunoherbelin
451c793cdd First incomplete implementation of garbage collector in Scene 2020-05-05 17:17:29 +02:00
brunoherbelin
fc8bd02d2f Creation of the left sidebar with Navigator. Starting to migrate main
window to side bar.
2020-05-02 23:47:32 +02:00
brunoherbelin
cc03e7b7cd New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
2020-05-02 13:26:57 +02:00
brunoherbelin
79e9b70fa2 New Geometry View, with new frame and new settings. 2020-04-29 00:20:38 +02:00
brunoherbelin
6b30674254 Implementation of masks (double texturing ImageShader) for sources. 2020-04-27 19:40:08 +02:00
brunoherbelin
d248df0567 Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00
brunoherbelin
551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
0e24d1a083 Implementation of source frame buffer; rendering of source and scene
integration
2020-04-25 11:52:47 +02:00
brunoherbelin
9b3eba8d1e Implementation of stippling in GLSL image shader and use in Mixing
Source. Creation of Mxing circle texture.
2020-04-23 21:49:42 +02:00
brunoherbelin
60345958e4 Fix Mouse coordinates HI DPI under OSX (& various compilation warnings) 2020-04-23 13:56:20 +02:00
brunoherbelin
5e58915282 Picking Nodes in Mixing view and grabbing associated source to modify
alpha
2020-04-23 00:36:32 +02:00