Bruno
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61fa062794
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Correct implementation of DeviceSource resize
previous commit was bad...
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2021-06-19 01:03:21 +02:00 |
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Bruno
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d371f6ae8e
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Cleanup FrameBufferImage API
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2021-04-25 00:27:32 +02:00 |
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Bruno
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2392d844d9
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Making classes non-assignable
Following CppCheck recomendation, all classes that should not be manipulated by value are made non-assignable to ensure no mistake is made.
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2021-04-18 13:04:16 +02:00 |
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Bruno
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398995648a
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Mask Paint!! New MaskShader for mouse paiting of masks and associated changes.
UI for pain mask, load & save of FrameBuffer Image.
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2021-01-10 14:52:57 +01:00 |
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brunoherbelin
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25b58b76f3
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Enable resize of session frame buffer resolution
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2021-01-01 11:54:40 +01:00 |
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brunoherbelin
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44b888fd04
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Work in progress - implementation of cropping in Geometry view instead
of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
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2020-12-07 00:17:10 +01:00 |
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brunoherbelin
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93ad971fc0
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Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
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2020-11-29 23:33:53 +01:00 |
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brunoherbelin
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20f1320e2d
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Implementation of vertical crop (2 axis projection manipulation in frame
buffer). Cleanup of UI for appearance view.
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2020-11-26 20:30:37 +01:00 |
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brunoherbelin
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c33796e97c
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Beta implementation of FrameBuffer projection change for cropping.
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2020-11-22 21:58:04 +01:00 |
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brunoherbelin
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8ef79a6dbd
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Added frame buffer information display in session preview
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2020-10-31 19:21:05 +01:00 |
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brunoherbelin
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db6d3a6fa0
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Support for 21:9 aspect ratio
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2020-09-19 20:45:16 +02:00 |
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brunoherbelin
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5c6a5b57b1
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Minor adjustments video recorder
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2020-07-28 11:24:30 +02:00 |
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brunoherbelin
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3bb3e66f55
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Implementation of Recorder with dual PBO mechanism for best efficiency
and compatibility. Fixed user interface and avoid user creating multiple
recorders.
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2020-07-27 15:56:24 +02:00 |
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brunoherbelin
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978bbff9a7
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Implementation of Recorder class. For now, only a capture to PNG is
available, but the mechanism is in place for video capture.
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2020-07-23 23:50:32 +02:00 |
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brunoherbelin
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010337518b
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Implementation of output window with fullscreen, settings restore and
icon.
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2020-05-31 17:04:04 +02:00 |
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brunoherbelin
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11d21bcaeb
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Setup Multisampling for all rendering and frame buffers. Store in
settings.
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2020-05-31 10:27:10 +02:00 |
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brunoherbelin
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f105a114a9
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First implementation of Output Rendering Window.
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2020-05-30 22:55:47 +02:00 |
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brunoherbelin
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ecbca0b5e6
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BugFix FrameBuffer alpha (disabled for SessionSource and RenderSource)
and bugfix RenderPreview UV coordinates.
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2020-05-22 23:08:09 +02:00 |
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brunoherbelin
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6196f7f69e
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GUI Selection of rendering resolution for session and settings.
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2020-05-12 00:29:08 +02:00 |
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brunoherbelin
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32030e66dc
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Implementation of FrameBuffer resolution parameters, and saving in
session file of rendering resolution.
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2020-05-11 23:50:42 +02:00 |
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brunoherbelin
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80b86e8b37
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Fixed alpha missing for FrameBuffer
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2020-05-10 15:18:20 +02:00 |
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brunoherbelin
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d248df0567
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Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
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2020-04-27 13:44:20 +02:00 |
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brunoherbelin
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4f5a71970d
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Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
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2020-04-19 00:49:55 +02:00 |
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brunoherbelin
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1e70d8f4e2
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Implement mechanism to push & pop rendering attributes
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2020-04-05 11:44:01 +02:00 |
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brunoherbelin
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f071a49187
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Fixed implementation of Visitor in hierarchy of Nodes.
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2020-04-03 23:10:23 +02:00 |
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brunoherbelin
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0e25810a74
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Unified class methods naming (lower case function names as other
classes)
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2020-04-03 23:06:24 +02:00 |
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