Commit Graph

16 Commits

Author SHA1 Message Date
Bruno Herbelin
ea6502a282 Removing chromakey and lumakey from standard color correction shader
These effects now should be performed with effect on clone (alpha image processing shaders).
2022-06-07 19:04:52 +02:00
Bruno Herbelin
6b9795fe96 Remove (obsolete) filters from ImageProcessingShader
This shader is now only for Color correction
2022-05-07 23:15:35 +02:00
Bruno Herbelin
c25427cf4a Add possibility to define ShadingProgram with GLSL code 2022-04-18 14:02:51 +02:00
Bruno
31eb13e16d Unused =operator: copy function instead 2021-04-18 10:58:03 +02:00
brunoherbelin
d3a130d9ba (continue) Migrating clipboard manipulation to Session XML management 2021-04-05 13:05:38 +02:00
brunoherbelin
1ab2ae0df0 Operational implementation of UV texture coordinates changes in
Appearance View.
2020-11-16 21:43:39 +01:00
brunoherbelin
dbdcaab6b2 Source imageProcessingEnabled on/off with storage of previous state and
saving in mix file.
2020-07-30 08:45:01 +02:00
brunoherbelin
4261dedff1 Updated Image Processing shader and GUI: gamma color processing follows
HSV transform. new Shader assignment operator.
2020-06-06 17:59:21 +02:00
brunoherbelin
c1b76de6e0 Creation and deletion of sources, loading and new session. Cleanup code
and prevent crash on delete.
2020-05-09 00:56:37 +02:00
brunoherbelin
091eceefe5 Cleanup ImguiVisitor & image shaders interface 2020-04-28 13:55:52 +02:00
brunoherbelin
203ee4bea9 New image processing filter; (simplified) opening morphological operator
(aka denoising).
2020-04-28 13:41:27 +02:00
brunoherbelin
8cc6da98ba Fixed Shader imageprocessing. 2020-04-28 11:47:04 +02:00
brunoherbelin
7282760f69 cleanup image processing shader 2020-04-27 19:56:30 +02:00
brunoherbelin
d248df0567 Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00
brunoherbelin
551acf25b9 New Shader Image Processing
Cleanup shaders and add image processing shader for source
2020-04-25 23:58:49 +02:00
brunoherbelin
0e24d1a083 Implementation of source frame buffer; rendering of source and scene
integration
2020-04-25 11:52:47 +02:00