brunoherbelin
|
16fa3300b8
|
New Render Source. Cleanup Source API.
|
2020-05-21 23:32:21 +02:00 |
|
brunoherbelin
|
34c9d85863
|
Bugfix Views
|
2020-05-21 11:34:06 +02:00 |
|
brunoherbelin
|
6ac25c01c8
|
Automatic depth increment when placing a source.
|
2020-05-19 18:38:16 +02:00 |
|
brunoherbelin
|
1ea1937fd7
|
Cosmetics and bugfix on UserInterface.
|
2020-05-19 14:04:18 +02:00 |
|
brunoherbelin
|
3b9b593aa2
|
Optimize reordering of sources nodes in Views (perfom sorting on scenes
only if layer view changed)
|
2020-05-18 22:21:43 +02:00 |
|
brunoherbelin
|
69a58de026
|
Tentative design of Layer View. Fix of UV coordinates for Mesh.
|
2020-05-17 22:27:38 +02:00 |
|
brunoherbelin
|
569a097c4a
|
Initial implementation of Layer view (not effective, but integrated in
mixer).
|
2020-05-17 13:29:27 +02:00 |
|
brunoherbelin
|
54d4bc2aba
|
Added Source Geometry properties. Started implementing Layers View.
|
2020-05-17 11:40:48 +02:00 |
|
brunoherbelin
|
20cafa388f
|
Initial implementation of handles on sources to manipulate in geometry
view (only resize implemented so far)
|
2020-05-16 12:06:52 +02:00 |
|
brunoherbelin
|
6196f7f69e
|
GUI Selection of rendering resolution for session and settings.
|
2020-05-12 00:29:08 +02:00 |
|
brunoherbelin
|
32030e66dc
|
Implementation of FrameBuffer resolution parameters, and saving in
session file of rendering resolution.
|
2020-05-11 23:50:42 +02:00 |
|
brunoherbelin
|
ef34bed90a
|
Cleanup Scene (in particular group) for simplified use in views
(background and foreground).
|
2020-05-09 10:12:04 +02:00 |
|
brunoherbelin
|
fc8bd02d2f
|
Creation of the left sidebar with Navigator. Starting to migrate main
window to side bar.
|
2020-05-02 23:47:32 +02:00 |
|
brunoherbelin
|
cc03e7b7cd
|
New Session class to contain the list of sources. Loading and Saving of
session files in XML. Verified deletion of Nodes, Groups and Sources.
|
2020-05-02 13:26:57 +02:00 |
|
brunoherbelin
|
79e9b70fa2
|
New Geometry View, with new frame and new settings.
|
2020-04-29 00:20:38 +02:00 |
|
brunoherbelin
|
9b3eba8d1e
|
Implementation of stippling in GLSL image shader and use in Mixing
Source. Creation of Mxing circle texture.
|
2020-04-23 21:49:42 +02:00 |
|
brunoherbelin
|
60345958e4
|
Fix Mouse coordinates HI DPI under OSX (& various compilation warnings)
|
2020-04-23 13:56:20 +02:00 |
|
brunoherbelin
|
5e58915282
|
Picking Nodes in Mixing view and grabbing associated source to modify
alpha
|
2020-04-23 00:36:32 +02:00 |
|
brunoherbelin
|
cbc2eb4bdc
|
Grab nodes in view
|
2020-04-21 17:08:46 +02:00 |
|
brunoherbelin
|
8424d9a6c7
|
work in progress: Mixer manage creation of sources
Views displayed independently
|
2020-04-19 19:28:51 +02:00 |
|
brunoherbelin
|
4f5a71970d
|
Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
|
2020-04-19 00:49:55 +02:00 |
|