Commit Graph

93 Commits

Author SHA1 Message Date
brunoherbelin
adcd735127 Clean include tree for view cpp 2021-02-26 23:33:50 +01:00
brunoherbelin
70c28d4226 Renamed Appearance view to Texture view. 2021-02-26 23:15:14 +01:00
Bruno
004e1aaead Compile Views in separate source files 2021-02-26 23:09:51 +01:00
brunoherbelin
0593e46e62 Changed colors a bit
Selection area, group and pain tools matching the highlight color. White
mask tool.
2021-02-11 21:14:21 +01:00
Bruno
84416f566b Early implementation of groups: SessionGroupSource.
Rename SessionSource to SessionFileSource.
2021-02-07 22:01:07 +01:00
Bruno
9c0adb4ce6 Important feature: source locking and workspace.
Source locking property, views ability to test if a source is selectable, change of selection when switch view, picking testing locking and workspace.
2021-01-24 17:19:41 +01:00
brunoherbelin
56dc299fc9 Changed Mixing alpha transition function (less abrupt on the sides). 2021-01-17 00:28:45 +01:00
Bruno
9e865b3677 Preliminary implementation of source locking and layer stage levels 2021-01-16 22:32:02 +01:00
brunoherbelin
aaf700baba Implementation of arrow keys to move objects in views layer and
transition
2021-01-13 21:19:48 +01:00
brunoherbelin
d3269e8aaa Merge commit 2021-01-13 18:38:08 +01:00
brunoherbelin
767b0d8084 Link zoom and grab in unified way for all views. 2021-01-12 21:49:05 +01:00
Bruno
dbd3c071e8 Improved GUI for mask editing, added effects. 2021-01-10 23:56:50 +01:00
Bruno
398995648a Mask Paint!! New MaskShader for mouse paiting of masks and associated changes.
UI for pain mask, load & save of FrameBuffer Image.
2021-01-10 14:52:57 +01:00
brunoherbelin
e2bb90208e Bugs fixed and eye candies 2020-12-31 00:50:50 +01:00
Bruno
34c24d99df Integration procedural GLSL masks 2020-12-27 14:05:03 +01:00
brunoherbelin
1677582034 Bug fix on deep update of views and scenes: incrementing a counter of
updates needed (instead of only a flag).
2020-12-07 23:39:41 +01:00
brunoherbelin
44b888fd04 Work in progress - implementation of cropping in Geometry view instead
of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
2020-12-07 00:17:10 +01:00
brunoherbelin
61d2a4dcb9 Cleanup GUI and user feedback with crop in AppearanceView. 2020-11-30 21:39:41 +01:00
brunoherbelin
3c55e25432 Finally a working implementation of crop and UV manipulation in
AppearanceView! Added saving and loading.
2020-11-30 00:25:02 +01:00
brunoherbelin
93ad971fc0 Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
2020-11-29 23:33:53 +01:00
brunoherbelin
5200de2e3e Implementation of image transformation in shaders: iTransform is a
generic UV coordinates transformation matrix (for translation, scaling
and rotation) edited in AppearanceView. Removing previous UV editing
functions.
2020-11-29 12:31:06 +01:00
brunoherbelin
d92736b38f cleanup 2020-11-26 22:20:11 +01:00
brunoherbelin
20f1320e2d Implementation of vertical crop (2 axis projection manipulation in frame
buffer). Cleanup of UI for appearance view.
2020-11-26 20:30:37 +01:00
brunoherbelin
4a6a110e3d Fixed behavior for current and edit source selection in AppearanceView. 2020-11-23 23:35:48 +01:00
brunoherbelin
7f161a0a49 Add Reference to original scale of image in AppearanceView (in
preparation to crop)
2020-11-23 00:04:03 +01:00
brunoherbelin
c33796e97c Beta implementation of FrameBuffer projection change for cropping. 2020-11-22 21:58:04 +01:00
brunoherbelin
59087f9198 Fixed current source selection behavior with swich to appearance view. 2020-11-21 21:29:08 +01:00
brunoherbelin
4630d39663 New context menu in Geometry and Appearance Views: special handle (upper
left corner) with new icon and view-specific context menu on current
source.
2020-11-17 23:28:11 +01:00
brunoherbelin
3b529222d8 Completing the user actions in appearance view. 2020-11-16 23:47:02 +01:00
brunoherbelin
8c9b753544 First operational version of AppearanceView. Cleanup of symbols for
sources and other bugfix.
2020-11-15 23:49:56 +01:00
brunoherbelin
196ce3df1b Cleanup of surface management in Sources (centralize texturesurface_ in
Source class, avoid mistakes in subclasses). Integration of sources in
AppearanceView (not functionnal yet).
2020-11-15 13:01:06 +01:00
brunoherbelin
15a0bab925 Creating view for APPEARANCE control 2020-11-13 22:35:32 +01:00
brunoherbelin
233fc64c4e Increased size of unique identifier of objects: using uint64 instead of
int. Deep change in all concerned objects (Node, Source, Shader, etc.).
No behavior change, just more robust in duration.
2020-10-06 22:45:52 +02:00
brunoherbelin
616c6c8bdf First working implementation of ActionManager, but incomplete. 2020-10-04 22:52:23 +02:00
brunoherbelin
c777a3d153 work in progress: implementation of stash in MixingView 2020-09-30 12:01:40 +02:00
brunoherbelin
3b31d33c90 Improved zoom slider scaling and display 2020-09-28 22:59:53 +02:00
brunoherbelin
1d7e0838fa New UI for scaling (zoom) view from view pannel icon. 2020-09-27 21:04:40 +02:00
brunoherbelin
b9f0c259e3 OSX compile 2020-09-13 12:23:43 +02:00
brunoherbelin
6ef5642e63 Added visual indicator of current rotation in geometryview 2020-09-13 10:31:40 +02:00
brunoherbelin
526e0f29cb Added overlay for Translation in GeometryView 2020-09-12 13:55:30 +02:00
brunoherbelin
d290b058eb Added overlay of active resize corner in GeometryView, and overlay to
show fixe-size rotation.
2020-09-12 12:24:25 +02:00
brunoherbelin
a5545147f0 Improved user visual feedback on geometryview actions (rotation and
scaling).
2020-09-09 23:39:08 +02:00
brunoherbelin
32234c4d7c Starting implementation of overlay in GeometryView to inform on the
current action (Rotation, Scaling).
2020-09-08 23:45:36 +02:00
brunoherbelin
2c52530a92 User feedback for geometry actions 2020-09-07 23:08:53 +02:00
brunoherbelin
0e2af5b04f fighting the crash everywhere: random crash at random location. Changing
computer might be better idea than changing the code indefinitely...
2020-08-15 18:05:18 +02:00
brunoherbelin
066b40723f Stabilized implementation of fading control, with change of view and
trigger of smooth transition. Bugfix with image processing shader
change.
2020-07-30 23:24:59 +02:00
brunoherbelin
4f17620cae Intregration of session fading with transition and session source
management.
2020-07-29 19:02:43 +02:00
brunoherbelin
837eb2d569 New: implementation of fading slider in MixingView. Needed to implement
decoration Disk and to update picking visitor.
2020-07-29 17:06:08 +02:00
brunoherbelin
650066d995 Smoother alpha transition in mixing view. Also force use of opacity
blending in mixing view for clarity.
2020-07-28 17:29:53 +02:00
brunoherbelin
d916bb5706 Fixed initialization of source and of SessionSource; sources are ready
after full initialization and in standly. A new button allows playing
the source (media or session) in the new source pannel.
2020-07-19 19:03:49 +02:00