Commit Graph

31 Commits

Author SHA1 Message Date
Bruno Herbelin
e512eab1e8 Move code of getGPUMemoryInformation to Rendering manager 2022-04-18 14:01:21 +02:00
Bruno Herbelin
48b1bfaebd Graphics Card Memory check before allocating FBO
Improved warning when allocating FrameBuffer. Avoid allocating FrameBuffer when buffering delay in Clone Source if we risk to consume all RAM in graphics card.
2022-04-16 12:57:31 +02:00
Bruno
7fb6e57829 Added 1200px height selection (e.g. for WUXGA displays) 2021-08-20 21:32:12 +02:00
Bruno
789bf1bd00 BugFix prevent failed FrameBuffer fill 2021-08-07 20:23:20 +02:00
Bruno
a9c8b67975 Implementation of custom Masks
FrameBuffer accepts to fill any size of FrameBufferImage as input, and a Dialog in TextureView allows to select a JPG or PNG.
2021-08-06 13:23:59 +02:00
Bruno
61fa062794 Correct implementation of DeviceSource resize
previous commit was bad...
2021-06-19 01:03:21 +02:00
Bruno
d371f6ae8e Cleanup FrameBufferImage API 2021-04-25 00:27:32 +02:00
Bruno
2392d844d9 Making classes non-assignable
Following CppCheck recomendation, all classes that should not be manipulated by value are made non-assignable to ensure no mistake is made.
2021-04-18 13:04:16 +02:00
Bruno
398995648a Mask Paint!! New MaskShader for mouse paiting of masks and associated changes.
UI for pain mask, load & save of FrameBuffer Image.
2021-01-10 14:52:57 +01:00
brunoherbelin
25b58b76f3 Enable resize of session frame buffer resolution 2021-01-01 11:54:40 +01:00
brunoherbelin
44b888fd04 Work in progress - implementation of cropping in Geometry view instead
of AppearanceView. Display of scaled mixing surface in Mixing and Layers
view. Changed stippling shading.
2020-12-07 00:17:10 +01:00
brunoherbelin
93ad971fc0 Improved implementation of crop in AppearanceView. Not yet fully
satisfying though...
2020-11-29 23:33:53 +01:00
brunoherbelin
20f1320e2d Implementation of vertical crop (2 axis projection manipulation in frame
buffer). Cleanup of UI for appearance view.
2020-11-26 20:30:37 +01:00
brunoherbelin
c33796e97c Beta implementation of FrameBuffer projection change for cropping. 2020-11-22 21:58:04 +01:00
brunoherbelin
8ef79a6dbd Added frame buffer information display in session preview 2020-10-31 19:21:05 +01:00
brunoherbelin
db6d3a6fa0 Support for 21:9 aspect ratio 2020-09-19 20:45:16 +02:00
brunoherbelin
5c6a5b57b1 Minor adjustments video recorder 2020-07-28 11:24:30 +02:00
brunoherbelin
3bb3e66f55 Implementation of Recorder with dual PBO mechanism for best efficiency
and compatibility. Fixed user interface and avoid user creating multiple
recorders.
2020-07-27 15:56:24 +02:00
brunoherbelin
978bbff9a7 Implementation of Recorder class. For now, only a capture to PNG is
available, but the mechanism is in place for video capture.
2020-07-23 23:50:32 +02:00
brunoherbelin
010337518b Implementation of output window with fullscreen, settings restore and
icon.
2020-05-31 17:04:04 +02:00
brunoherbelin
11d21bcaeb Setup Multisampling for all rendering and frame buffers. Store in
settings.
2020-05-31 10:27:10 +02:00
brunoherbelin
f105a114a9 First implementation of Output Rendering Window. 2020-05-30 22:55:47 +02:00
brunoherbelin
ecbca0b5e6 BugFix FrameBuffer alpha (disabled for SessionSource and RenderSource)
and bugfix RenderPreview UV coordinates.
2020-05-22 23:08:09 +02:00
brunoherbelin
6196f7f69e GUI Selection of rendering resolution for session and settings. 2020-05-12 00:29:08 +02:00
brunoherbelin
32030e66dc Implementation of FrameBuffer resolution parameters, and saving in
session file of rendering resolution.
2020-05-11 23:50:42 +02:00
brunoherbelin
80b86e8b37 Fixed alpha missing for FrameBuffer 2020-05-10 15:18:20 +02:00
brunoherbelin
d248df0567 Separate shader for image processing and simple texture display.
ImageShader added a second texture for mask blending. Cleanup of User
Interface windows.
2020-04-27 13:44:20 +02:00
brunoherbelin
4f5a71970d Initial integration of Mixer, Views and Source classes.
First tests with user interface and Mixing View
2020-04-19 00:49:55 +02:00
brunoherbelin
1e70d8f4e2 Implement mechanism to push & pop rendering attributes 2020-04-05 11:44:01 +02:00
brunoherbelin
f071a49187 Fixed implementation of Visitor in hierarchy of Nodes. 2020-04-03 23:10:23 +02:00
brunoherbelin
0e25810a74 Unified class methods naming (lower case function names as other
classes)
2020-04-03 23:06:24 +02:00